dreammaster
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96bce3fc2b
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ULTIMA1: Move dungeon widget & monster classes into Widgets namespace
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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1b16dc82a2
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ULTIMA1: Change the People namespace to Widgets
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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202123b77e
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ULTIMA1: Added Huh action
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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d0d8f9abae
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ULTIMA1: Added Wench people class
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2020-02-01 13:13:51 -08:00 |
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dreammaster
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c7a6daf4f3
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ULTIMA1: Added classes for castle people types
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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5640b97763
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ULTIMA1: Add a gamke end of turn method
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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a7a291ede7
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ULTIMA1: Further split up castle and city map classes
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2020-02-01 13:13:51 -08:00 |
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dreammaster
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6f2f4482ec
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ULTIMA1: Refactored maps to separate overworld, castle/city, and dungeons
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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1e23d106fb
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ULTIMA1: Fix adding of text to info area
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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e81a473f8a
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ULTIMA1: Info area now showing prompt and cursor
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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4870fdfb77
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ULTIMA1: Fix namespace comments
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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ba5f6f8436
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ULTIMA1: Beginnings of implmenting info area
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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ca8e8de9f7
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ULTIMA1: Add rendering of animated cursor
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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4e1b0935e2
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ULTIMA1: Clarify gfx folder as u1gfx
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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525df2960e
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ULTIMA1: Framework added for text cursors
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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b36a99fb6c
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ULTIMA1: Added Pass action
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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870a180f21
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ULTIMA1: Clarify the deterministic random number function
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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bcc19a070f
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ULTIMA1: Fix rendering of dungeon monsters vs walls & background
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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09ca41ab23
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ULTIMA1: Dungeon monsters beginning to be displayed
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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dd3f88b66d
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ULTIMA1: Remove deprecated drawMonsterAt method
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2020-02-01 13:13:51 -08:00 |
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dreammaster
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403ea7241d
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ULTIMA1: Implement dungeon monster spawning
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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8355267a13
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ULTIMA1: Implement loading of ultima.dat datafile
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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18c88beb9d
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ULTIMA1: Beginnings of create_ultima tool
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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75bf34d7da
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ULTIMA1: Beginnings of VGA status display
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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74fb21e767
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ULTIMA1: Loading of Ultima 6 font
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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f409dd5804
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ULTIMA1: Added VGA Info and Status scroll areas
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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e8440ac096
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ULTIMA1: Rendering VGA background without U6 scroll area
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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233d19ed0a
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ULTIMA1: Fix decompression of Ultima 6 in-game background
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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372a74a8b3
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ULTIMA1: Implementing decompressor and skeleton game view for VGA mode
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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d562f101a3
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ULTIMA1: Adding startup logic for VGA mode
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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f9bfcfae5b
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ULTIMA1: Added Ultima 1 VGA Enhanced detection entry
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2020-02-01 13:13:51 -08:00 |
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dreammaster
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b1d6a7d2b5
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ULTIMA1: Starting on Info implementation, simplifying video mode
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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5c9d7f0907
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ULTIMA1: Fix setting random seed for deterministic dungeon levels
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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6bf778707e
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ULTIMA1: Better encapsulation of dungeon level changing
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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8d24226c7c
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ULTIMA1: Adding Climb action for dungeon ladders
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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79958e4c2c
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ULTIMA1: Fix moving onto dungeon cells that contain a chest or coffin
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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d716988f92
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ULTIMA1: Implementing dungeon items
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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48f60ce250
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ULTIMA1: Dungeons are now generated with a deterministic random seed
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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240116d148
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ULTIMA1: Fix rendering when within doorways
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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5a12209665
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ULTIMA1: Fix setup of interconnection cells dungeon maps
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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3dc73a8727
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ULTIMA1: Implement dungeon drawBeams method
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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3af50b0850
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ULTIMA1: Further clarification of dungeon tile types
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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fd13fbd235
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ULTIMA1: Further fix for rendering right side doorways
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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36b2e6b59b
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ULTIMA1: Fix regression preventing movement in dungeons
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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3f81c924b3
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ULTIMA1: Fix dungeon rendering of widgets like ladders
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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c6a949bbb6
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ULTIMA1: Fix rendering of doorways on the left & right sides
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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ab9aade27a
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ULTIMA1: Fix drawing dungeon doorways head-on
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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585c70e5fc
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ULTIMA1: Further dungeon fixes
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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35fb9bc1ec
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ULTIMA1: Fix drawing wall edges
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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115b7774d9
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ULTIMA1: Further fixes for dungeon wall rendering
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2020-02-01 13:13:51 -08:00 |
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