Commit Graph
137148 Commits
Author SHA1 Message Date
Paul Gilbert 6e9f12ba23 ULTIMA1: Added Transports closed for the day response 2020-02-01 13:13:51 -08:00
Paul Gilbert dfef0237a0 ULTIMA1: Transports dialog sell, added override keyword to draw methods 2020-02-01 13:13:51 -08:00
Paul Gilbert a454617e72 ULTIMA1: Implement remainder of Tavern dialog 2020-02-01 13:13:51 -08:00
Paul Gilbert 007e2f21bf ULTIMA1: In progress Tavern dialog 2020-02-01 13:13:51 -08:00
Paul Gilbert bf5fb857f3 ULTIMA1: Fixes for the Magic store dialog 2020-02-01 13:13:51 -08:00
Paul Gilbert c9adc484b1 ULTIMA1: Added Magic shop dialog 2020-02-01 13:13:51 -08:00
Paul Gilbert b75958f2a1 ULTIMA1: Added armoury dialog 2020-02-01 13:13:51 -08:00
Paul Gilbert 65713e088a ULTIMA1: Added Weaponry buying 2020-02-01 13:13:51 -08:00
Paul Gilbert e2ddf798c7 ULTIMA1: Done display after selling weapons 2020-02-01 13:13:51 -08:00
Paul Gilbert a1bda3d5f1 ULTIMA1: Added sell portion of Weaponry dialog 2020-02-01 13:13:51 -08:00
Paul Gilbert b409b36454 ULTIMA1: Beginnings of Weaponry merchant dialog 2020-02-01 13:13:51 -08:00
Paul Gilbert 421ac00ab9 ULTIMA1: Convert character weapons & armor to pointer arrays 2020-02-01 13:13:51 -08:00
Paul Gilbert f7fa758d2e ULTIMA1: Added movement counter to map class 2020-02-01 13:13:51 -08:00
Paul Gilbert f4e4a2e470 ULTIMA1: Fix loading correct map for cities 2020-02-01 13:13:51 -08:00
Paul Gilbert 3a6fa13369 ULTIMA1: Finish Grocery dialog 2020-02-01 13:13:51 -08:00
Paul Gilbert 3ed78dbfa8 ULTIMA1: Further implementation of Grocery dialog 2020-02-01 13:13:51 -08:00
Paul Gilbert f16df23214 ULTIMA1: Change Stats dialog to use updated info writing 2020-02-01 13:13:51 -08:00
Paul Gilbert e929923918 ULTIMA1: Change Ready dialog to use updated info writing 2020-02-01 13:13:51 -08:00
dreammaster 52c2b9a4c7 ULTIMA1: Change Drop dialog to use updated info writing 2020-02-01 13:13:51 -08:00
Paul Gilbert a19b789f15 ULTIMA1: Refactored quest flags list into it's own class 2020-02-01 13:13:51 -08:00
Paul Gilbert 5fb10f662d ULTIMA1: Giving pence to king now working 2020-02-01 13:13:51 -08:00
Paul Gilbert 010fc6cd53 ULTIMA1: Action selection for kings now working 2020-02-01 13:13:51 -08:00
dreammaster 74db1aa557 ULTIMA1: Implementing backend changes for King transact dialog 2020-02-01 13:13:51 -08:00
Paul Gilbert a72d2315af ULTIMA1: Added derived string class 2020-02-01 13:13:51 -08:00
dreammaster 601699c040 ULTIMA1: In progress implementing the Grocery dialog 2020-02-01 13:13:51 -08:00
Paul Gilbert 0b5dd81634 ULTIMA1: Beginnings of attack effects in the overworld 2020-02-01 13:13:51 -08:00
Paul Gilbert aac051a57f ULTIMA1: Make attack method in MapBase abstract, implement in each child map type 2020-02-01 13:13:51 -08:00
Paul Gilbert 6544a3cf2f ULTIMA1: Added city/castle attack code 2020-02-01 13:13:51 -08:00
Paul Gilbert 1e78c7668e ULTIMA1: Fix rendering of dungeon monsters 2020-02-01 13:13:51 -08:00
dreammaster ac9c9faa9e ULTIMA1: Fix moving in the dungeon 2020-02-01 13:13:51 -08:00
Paul Gilbert a4285baa36 ULTIMA1: Show name of dungeons when entering them 2020-02-01 13:13:51 -08:00
Paul Gilbert 43201338b4 ULTIMA1: Fix excessive monster movement in dungeons 2020-02-01 13:13:51 -08:00
Paul Gilbert b827c52cef ULTIMA1: Add attacking dungeon monsters 2020-02-01 13:13:51 -08:00
dreammaster c36cbd29d5 ULTIMA1: Added common base class for Attack and Fire 2020-02-01 13:13:51 -08:00
Paul Gilbert 8de1985b7e ULTIMA1: Direction selection for attack action 2020-02-01 13:13:51 -08:00
Paul Gilbert f594a6c024 ULTIMA1: More implementation of Kill & Magic Missile spells 2020-02-01 13:13:51 -08:00
dreammaster 10f6bb9206 ULTIMA1: Added direction selection for spell casting 2020-02-01 13:13:51 -08:00
Paul Gilbert a9c9c3939a ULTIMA1: Fixes for end of turn calls for actions using dialogs 2020-02-01 13:13:51 -08:00
Paul Gilbert c39e0b05b8 ULTIMA1: Added a CPopupHiddenMsg message 2020-02-01 13:13:51 -08:00
Paul Gilbert 8744e10eec ULTIMA1: Simplify how Info area determines when to show command/action prompt 2020-02-01 13:13:51 -08:00
Paul Gilbert 197ab58bdb ULTIMA1: Set up Kill and Magic Missile to have a common base class 2020-02-01 13:13:51 -08:00
Paul Gilbert 97066a5ce7 ULTIMA1: Finish magic missile spell 2020-02-01 13:13:51 -08:00
Paul Gilbert 87fffed2f2 ULTIMA1: Move more party setup into new derived Party class 2020-02-01 13:13:51 -08:00
dreammaster ff26ae7bae ULTIMA1: Refactored Character & Party classes to allow for derived children 2020-02-01 13:13:51 -08:00
Paul Gilbert e11a0b7791 ULTIMA1: Find monster in the faced direction in dungeons 2020-02-01 13:13:51 -08:00
Paul Gilbert 2075ed9ede ULTIMA1: Include map tiles in savegame if any modification has been done 2020-02-01 13:13:51 -08:00
dreammaster 4a8bf7de02 ULTIMA1: Implemented Open & Unlock spells 2020-02-01 13:13:51 -08:00
Paul Gilbert 93d57ed049 ULTIMA1: Added Ladder Up & Down spells 2020-02-01 13:13:51 -08:00
Paul Gilbert 1dc411b178 ULTIMA1: Add code for attacking dungeon monsters 2020-02-01 13:13:51 -08:00
Paul Gilbert f7980e3dce ULTIMA1: Clarify widget attack methods as attackParty 2020-02-01 13:13:51 -08:00