Eric Fry
e7e8155baf
DRAGONS: More work on actor loading
2020-02-25 14:43:42 +01:00
Eric Fry
bbf08a389a
DRAGONS: More work on actor loading
2020-02-25 14:43:42 +01:00
Eric Fry
09c507a9cd
DRAGONS: Adding actor class
2020-02-25 14:43:42 +01:00
Eric Fry
4f77da673a
DRAGONS: Work on loading scene gfx files.
2020-02-25 14:43:42 +01:00
Eric Fry
c846170787
DRAGONS: starting on bigfile.dat loader
2020-02-25 14:43:42 +01:00
Eric Fry
dd3f54cae8
DRAGONS: Initial commit
2020-02-25 14:43:42 +01:00
Eugene Sandulenko
838aea9635
DIRECTOR: Added debug output
2020-02-25 10:20:24 +01:00
Eugene Sandulenko
8aeeec6fee
DIRECTOR: Hid noisy warning
2020-02-25 10:15:12 +01:00
Eugene Sandulenko
b505afe041
DIRECTOR: Plug Win->Mac path translator. Warlock-win works!
2020-02-25 10:13:24 +01:00
Paul Gilbert
cad35501ff
ULTIMA8: More class field renamings
2020-02-24 22:16:45 -08:00
Paul Gilbert
931f1b9a86
ULTIMA8: More class field renamings
2020-02-24 22:16:45 -08:00
Paul Gilbert
a85bf76b8a
ULTIMA8: Miscellaneous class field renaming
2020-02-24 22:16:45 -08:00
Purple T
084ae5101b
I18N: Update translation (French)
...
Currently translated at 93.0% (1250 of 1344 strings)
2020-02-25 05:14:27 +00:00
Paul Gilbert
eb0bfeb80b
ULTIMA8: Fixes for TrueType font rendering mode
2020-02-24 21:07:40 -08:00
Paul Gilbert
22db5b1459
TINSEL: Add detection for Discworld PSX Japanese
2020-02-24 18:32:13 -08:00
Paul Gilbert
e3218d67f6
ULTIMA: Change game number comments to roman numerals
2020-02-24 18:25:34 -08:00
Matthew Duggan
168b3e2c6b
ULTIMA8: Don't save while starting up
...
This fixes the direct loading of save games from the ScummVM menu by
blocking autosave during the startup.
2020-02-24 18:12:18 -08:00
Matthew Duggan
9c2332854f
ULTIMA8: Avoid left shifts of -ve numbers (undefined in c spec)
...
In practice it probably does the expected thing on every platform, but
it's an easy fix and better to be safe.
2020-02-24 18:11:01 -08:00
Matthew Duggan
b942623563
Fix buggy UCList.remove
2020-02-24 18:10:01 -08:00
Eugene Sandulenko
2165b74060
DIRECTOR: Added explanatory comments
2020-02-25 01:04:26 +01:00
Eugene Sandulenko
efb9b65082
DIRECTOR: Code formatting
2020-02-25 01:01:29 +01:00
Eugene Sandulenko
2eaa86edda
DIRECTOR: Remove redundant code
2020-02-25 01:00:29 +01:00
Eugene Sandulenko
4213888dbf
DIRECTOR: Added code for converting Mac filenames to Win
2020-02-25 00:54:57 +01:00
Eugene Sandulenko
8ab862ccb7
DIRECTOR: Distinguish between DIB and BITD bitmap casts
2020-02-24 23:55:27 +01:00
Eugene Sandulenko
d5fb4f6c31
DIRECTOR: Fixed tags for bitmap casts
2020-02-24 23:35:56 +01:00
Eugene Sandulenko
ee71f5b163
DIRECTOR: Improved debug output
2020-02-24 23:14:39 +01:00
Eugene Sandulenko
3d7b95da0c
DIRECTOR: Fix shared cast processing
2020-02-24 23:08:17 +01:00
Eugene Sandulenko
54512228f5
DIRECTOR: Added sanity chech to MacArchive::getResource()
2020-02-24 23:07:55 +01:00
Eugene Sandulenko
6e6eba7992
DIRECTOR: Fix crash when no shared cast is present
2020-02-24 22:36:18 +01:00
Thanasis Antoniou
9d3d87e678
BLADERUNNER: Rename script methods that refer to Set
...
A few methods were named as though refering to Scene Ids, but are refering to Set Ids
enteredScene, EnteredScene, otherAgentExitedThisScene,OtherAgentExitedThisScene, otherAgentEnteredThisScene, OtherAgentEnteredThisScene were renamed respectively to enteredSet, EnteredSet, otherAgentExitedThisSet,OtherAgentExitedThisSet, otherAgentEnteredThisSet, OtherAgentEnteredThisSet
2020-02-24 21:43:34 +02:00
Thanasis Antoniou
cd076b26ae
BLADERUNNER: Using preincrement and pre-decrease where possible
...
In case the compiler won't optimize such cases
2020-02-24 21:24:06 +02:00
Rodrigo Vegas Sánchez-Ferrero
c753223ae7
I18N: Update translation (Spanish)
...
Currently translated at 100.0% (1344 of 1344 strings)
2020-02-24 19:14:23 +00:00
Eugene Sandulenko
0f4d18958e
DIRECTOR: Further work on simplification of shared cast handling
2020-02-24 18:09:56 +01:00
Eugene Sandulenko
9b1f0dd993
PRINCE: I18N: Update translation (English)
...
Currently translated at 100.0% (2717 of 2717 strings)
2020-02-24 16:34:35 +00:00
Eugene Sandulenko
89b5c18f60
PRINCE: I18N: Update translation (English)
...
Currently translated at 98.5% (2677 of 2717 strings)
2020-02-24 16:00:07 +00:00
Eugene Sandulenko
42ed539203
PRINCE: I18N: Revert improperly processed translations
2020-02-24 16:07:22 +01:00
Eugene Sandulenko
8f171a97df
DIRECTOR: Remove mess with shhared cast resources
2020-02-24 16:07:22 +01:00
Eugene Sandulenko
1a0824040d
DIRECTOR: Improve debug output
2020-02-24 16:07:22 +01:00
Eugene Sandulenko
30e0c4c952
DIRECTOR: LINGO: 'sound stop' existed in D2
2020-02-24 16:07:22 +01:00
Eugene Sandulenko
631a84c15b
DIRECTOR: Added debug output
2020-02-24 16:07:22 +01:00
Eugene Sandulenko
27d1e86f46
DIRECTOR: Properly process start movies whhich are normal Director movies
2020-02-24 16:07:22 +01:00
Matthew Duggan
e4fa9174b8
ULTIMA8: Clean up unused functions in istring
2020-02-24 16:17:35 +02:00
lolbot-iichan
3e738f7734
COMMON: Fix conversion to UTF32 for short strings
...
Testcase: convert 1-byte encoded single character string from 125X to
UTF32, e.g. "=".
Expected result: got widestring, first dword contains "=", next dword
contains "\0"
Actual result: got widestring, first dword contains "=", second dword
contains garbage, next dword contains "\0"
Reference implementation:
http://www-personal.umich.edu/~bazald/l/api/_s_d_l__iconv_8c_source.html
, line 887
2020-02-24 09:18:38 +01:00
Rodrigo Vegas Sánchez-Ferrero
73c2d2015d
I18N: Update translation (Spanish)
...
Currently translated at 100.0% (1344 of 1344 strings)
2020-02-24 07:14:23 +00:00
Matthew Duggan
e10296aab5
ULTIMA8: Tiny whitespace fixes
2020-02-23 17:51:34 -08:00
Matthew Duggan
a672b3fe47
ULTIMA8: Ignore opcode which could cause crash closing backpack
...
After using the keyring to unlock a chest, occasionally opcode 0x44
references a value higher than the length of the source list. The
simple workaround is to ignore this opcode in this case. It's not
a proper fix but it prevents a crash and I haven't found any
side-effect of doing it.
2020-02-23 17:51:11 -08:00
Matthew Duggan
ca040a8f03
ULTIMA8: Fix OOB access to arrays for HID events
2020-02-23 17:20:41 -08:00
Paul Gilbert
52c2d7578d
ULTIMA8: Compilation fix
2020-02-23 15:06:52 -08:00
Paul Gilbert
aba570ab42
ULTIMA8: Cleanup of perr usage on startup
2020-02-23 14:58:13 -08:00
Paul Gilbert
534603a080
ULTIMA8: Fixing naming of locals and method parameters
2020-02-23 14:12:54 -08:00