Eugene Sandulenko
663901ade5
ULTIMA: Fix arguments in printf
2020-04-27 22:12:26 +02:00
Eugene Sandulenko
52f76f4ee5
WINTERMUTE: Added missing break
2020-04-27 21:58:28 +02:00
Eugene Sandulenko
34180fe8cf
JANITORIAL: Fix code formatting
2020-04-27 18:51:33 +02:00
Eugene Sandulenko
169e8f3dd5
COMMON: Remove redundant code
2020-04-27 18:34:23 +02:00
Eugene Sandulenko
c212217063
HDB: Remove redundant check
2020-04-27 18:29:39 +02:00
Eugene Sandulenko
c5868e1611
HDB: Add sanity checks
2020-04-27 18:29:39 +02:00
Eugene Sandulenko
16f1ff13bc
HDB: Use Common::strlcpy() everywhere
2020-04-27 18:29:39 +02:00
Zvika
d16ec8f37b
I18N: Update translation (Hebrew)
...
Currently translated at 82.2% (1119 of 1360 strings)
2020-04-27 16:15:57 +00:00
Joan Montané
9982fd51d9
I18N: Update translation (Catalan)
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Currently translated at 50.0% (680 of 1360 strings)
2020-04-27 16:15:56 +00:00
Eugene Sandulenko
8bf2747b32
HDB: Initialize class variables
2020-04-27 15:18:17 +02:00
Eugene Sandulenko
47a0ab346a
GRAPHICS: Fix potential sign extension
2020-04-27 14:54:44 +02:00
Eugene Sandulenko
20334118b9
GUI: Added sanity check to ThemeEngine
2020-04-27 14:51:53 +02:00
Eugene Sandulenko
3a0ddbf667
GUI: Added sanity check
2020-04-27 14:50:58 +02:00
Eugene Sandulenko
86712a3680
GUI: Initialize class variables in ListWidget
2020-04-27 14:46:58 +02:00
Eugene Sandulenko
1b01ecc511
GRAPHICS: Const'ness
2020-04-27 14:42:08 +02:00
Eugene Sandulenko
bc378c6999
GUI: Initialize variable and remove redundant check
2020-04-27 14:38:58 +02:00
Eugene Sandulenko
6fcc39810e
GUI: Added sanity check
2020-04-27 14:04:04 +02:00
Eugene Sandulenko
3199a5e107
GRAPHICS: Properly initialize struct members
2020-04-27 13:57:35 +02:00
Eugene Sandulenko
c403182353
GRAPHICS: Initialize class variables in VectorRenderer
2020-04-27 13:57:35 +02:00
Eugene Sandulenko
b9a6b99575
GRAPHICS: Added more sanity checks to BDF font loading
2020-04-27 13:57:35 +02:00
Eugene Sandulenko
b90cf5db81
GRAPHICS: Added sanity check to BDF font scaler
2020-04-27 13:57:35 +02:00
Eugene Sandulenko
dd21ddbe15
GRAPHICS: MACGUI: Plug potential memory leak
2020-04-27 13:57:35 +02:00
Eugene Sandulenko
47cde2bae5
GRAPHICS: Fixe memory override (!)
2020-04-27 13:57:35 +02:00
Eugene Sandulenko
1ed98269ff
GRAPHICS: Use correct data types
2020-04-27 13:57:35 +02:00
Eugene Sandulenko
2785bdd8c1
GRAPHICS: Fixed potential memory leak in BDF
2020-04-27 13:57:35 +02:00
Eugene Sandulenko
06e4a85181
GRPAHICS: Enforced sanity check in 9-patch blitting
2020-04-27 13:57:35 +02:00
Eugene Sandulenko
a968cb9b2b
GRAPHICS: MACGUI: More const'ness
2020-04-27 13:57:35 +02:00
Eugene Sandulenko
d9a11fdf76
GRAPHICS: MACGUI: Fix searching for next bigger font in MacFontManager
2020-04-27 13:57:35 +02:00
Eugene Sandulenko
430915ce00
GRAPHICS: MACGUI: Const'ness
2020-04-27 13:57:35 +02:00
Eugene Sandulenko
742ec2ccaf
GRAPHICS: MACGUI: Simplified font management in EdtiableText
2020-04-27 13:57:35 +02:00
Eugene Sandulenko
81c443c973
GRAPHICS: Add sanity check
2020-04-27 13:57:35 +02:00
Matthew Duggan
0f11df130b
ULTIMA8: Load more crusader data
2020-04-27 19:53:42 +09:00
Matthew Duggan
c948f65c82
ULTIMA8: JANITORIAL: typo in messages
2020-04-27 19:51:23 +09:00
Matthew Duggan
aab6fa0ec9
ULTIMA8: Make fonts render in crusader
2020-04-27 16:41:59 +09:00
Matthew Duggan
f57d50790c
ULTIMA8: Avoid crash in crusader data
2020-04-27 16:41:27 +09:00
Matthew Duggan
4ee413d652
ULTIMA8: Allow font choice in shape viewer
2020-04-27 13:30:29 +09:00
Matthew Duggan
84d864da72
ULTIMA8: Shape viewer tweaks
2020-04-27 12:56:06 +09:00
Matthew Duggan
725ae9fe2a
ULTIMA8: don't break into debugger when ignoring input in stasis
2020-04-27 12:50:24 +09:00
Matthew Duggan
fd318702d8
ULTIMA8: Add new navigation keys to shapeviewer
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My keyboard doesn't have pgup/pgdown keys :)
2020-04-27 12:45:22 +09:00
Matthew Duggan
3dbfbfc1ab
ULTIMA8: Store track state in the music process
...
I previously stored the track state in the menu and stopped the music. Storing
in the menu has the side-effect that when the game is saved, it saves with no
music playing. This fixes that issue so savegames will start with the right
music. Any savegames made with the buggy version will still have no music on
load, but it will start with a map transition or after combat so it's not worth
adding a workaround.
2020-04-27 12:42:56 +09:00
Paul Gilbert
7948d12383
XEEN: Add missing sprite drawer for Energy Blast effect
2020-04-26 17:12:20 -07:00
Paul Gilbert
4623096adc
ULTIMA4: Fix transparency of tiles drawn on the map
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The PNG tiles use alpha to handle transprency, so we need the image
surfacese to remain 32-bits to keep the values intact
2020-04-26 12:30:11 -07:00
Paul Gilbert
d243684ae2
ULTIMA4: Script _actionMap doesn't need to be static
2020-04-26 12:30:11 -07:00
Paul Gilbert
7742473312
ULTIMA4: Move map loaders into the engine class
2020-04-26 12:30:11 -07:00
Paul Gilbert
55d3598a47
ULTIMA4: Refactor codex code into it's own class
2020-04-26 12:30:11 -07:00
Thierry Crozat
e0441544d1
IPHONE: Add support for kFeatureNoQuit
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This will ensure the Quit buttons in the GUI are hidden.
2020-04-26 16:26:03 +01:00
Thierry Crozat
298c61844a
IOS7: Use abort() instead of exit() for the Fatal error message view
2020-04-26 16:19:37 +01:00
Thierry Crozat
a5bad37f17
IOS: Use abort() instead of exit()
2020-04-26 16:19:37 +01:00
Thierry Crozat
4efcecb986
IOS7: Log error messages to the system error log facility
2020-04-26 16:19:37 +01:00
Thierry Crozat
be6372df9c
IOS7: Remove exit for normal application termination
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With the kFeatureNoQuit being now used, it should not get
there anyway.
2020-04-26 16:19:37 +01:00