Commit Graph
137148 Commits
Author SHA1 Message Date
Eugene Sandulenko 663901ade5 ULTIMA: Fix arguments in printf 2020-04-27 22:12:26 +02:00
Eugene Sandulenko 52f76f4ee5 WINTERMUTE: Added missing break 2020-04-27 21:58:28 +02:00
Eugene Sandulenko 34180fe8cf JANITORIAL: Fix code formatting 2020-04-27 18:51:33 +02:00
Eugene Sandulenko 169e8f3dd5 COMMON: Remove redundant code 2020-04-27 18:34:23 +02:00
Eugene Sandulenko c212217063 HDB: Remove redundant check 2020-04-27 18:29:39 +02:00
Eugene Sandulenko c5868e1611 HDB: Add sanity checks 2020-04-27 18:29:39 +02:00
Eugene Sandulenko 16f1ff13bc HDB: Use Common::strlcpy() everywhere 2020-04-27 18:29:39 +02:00
Zvika d16ec8f37b I18N: Update translation (Hebrew)
Currently translated at 82.2% (1119 of 1360 strings)
2020-04-27 16:15:57 +00:00
Joan Montané 9982fd51d9 I18N: Update translation (Catalan)
Currently translated at 50.0% (680 of 1360 strings)
2020-04-27 16:15:56 +00:00
Eugene Sandulenko 8bf2747b32 HDB: Initialize class variables 2020-04-27 15:18:17 +02:00
Eugene Sandulenko 47a0ab346a GRAPHICS: Fix potential sign extension 2020-04-27 14:54:44 +02:00
Eugene Sandulenko 20334118b9 GUI: Added sanity check to ThemeEngine 2020-04-27 14:51:53 +02:00
Eugene Sandulenko 3a0ddbf667 GUI: Added sanity check 2020-04-27 14:50:58 +02:00
Eugene Sandulenko 86712a3680 GUI: Initialize class variables in ListWidget 2020-04-27 14:46:58 +02:00
Eugene Sandulenko 1b01ecc511 GRAPHICS: Const'ness 2020-04-27 14:42:08 +02:00
Eugene Sandulenko bc378c6999 GUI: Initialize variable and remove redundant check 2020-04-27 14:38:58 +02:00
Eugene Sandulenko 6fcc39810e GUI: Added sanity check 2020-04-27 14:04:04 +02:00
Eugene Sandulenko 3199a5e107 GRAPHICS: Properly initialize struct members 2020-04-27 13:57:35 +02:00
Eugene Sandulenko c403182353 GRAPHICS: Initialize class variables in VectorRenderer 2020-04-27 13:57:35 +02:00
Eugene Sandulenko b9a6b99575 GRAPHICS: Added more sanity checks to BDF font loading 2020-04-27 13:57:35 +02:00
Eugene Sandulenko b90cf5db81 GRAPHICS: Added sanity check to BDF font scaler 2020-04-27 13:57:35 +02:00
Eugene Sandulenko dd21ddbe15 GRAPHICS: MACGUI: Plug potential memory leak 2020-04-27 13:57:35 +02:00
Eugene Sandulenko 47cde2bae5 GRAPHICS: Fixe memory override (!) 2020-04-27 13:57:35 +02:00
Eugene Sandulenko 1ed98269ff GRAPHICS: Use correct data types 2020-04-27 13:57:35 +02:00
Eugene Sandulenko 2785bdd8c1 GRAPHICS: Fixed potential memory leak in BDF 2020-04-27 13:57:35 +02:00
Eugene Sandulenko 06e4a85181 GRPAHICS: Enforced sanity check in 9-patch blitting 2020-04-27 13:57:35 +02:00
Eugene Sandulenko a968cb9b2b GRAPHICS: MACGUI: More const'ness 2020-04-27 13:57:35 +02:00
Eugene Sandulenko d9a11fdf76 GRAPHICS: MACGUI: Fix searching for next bigger font in MacFontManager 2020-04-27 13:57:35 +02:00
Eugene Sandulenko 430915ce00 GRAPHICS: MACGUI: Const'ness 2020-04-27 13:57:35 +02:00
Eugene Sandulenko 742ec2ccaf GRAPHICS: MACGUI: Simplified font management in EdtiableText 2020-04-27 13:57:35 +02:00
Eugene Sandulenko 81c443c973 GRAPHICS: Add sanity check 2020-04-27 13:57:35 +02:00
Matthew Duggan 0f11df130b ULTIMA8: Load more crusader data 2020-04-27 19:53:42 +09:00
Matthew Duggan c948f65c82 ULTIMA8: JANITORIAL: typo in messages 2020-04-27 19:51:23 +09:00
Matthew Duggan aab6fa0ec9 ULTIMA8: Make fonts render in crusader 2020-04-27 16:41:59 +09:00
Matthew Duggan f57d50790c ULTIMA8: Avoid crash in crusader data 2020-04-27 16:41:27 +09:00
Matthew Duggan 4ee413d652 ULTIMA8: Allow font choice in shape viewer 2020-04-27 13:30:29 +09:00
Matthew Duggan 84d864da72 ULTIMA8: Shape viewer tweaks 2020-04-27 12:56:06 +09:00
Matthew Duggan 725ae9fe2a ULTIMA8: don't break into debugger when ignoring input in stasis 2020-04-27 12:50:24 +09:00
Matthew Duggan fd318702d8 ULTIMA8: Add new navigation keys to shapeviewer
My keyboard doesn't have pgup/pgdown keys :)
2020-04-27 12:45:22 +09:00
Matthew Duggan 3dbfbfc1ab ULTIMA8: Store track state in the music process
I previously stored the track state in the menu and stopped the music.  Storing
in the menu has the side-effect that when the game is saved, it saves with no
music playing.  This fixes that issue so savegames will start with the right
music.  Any savegames made with the buggy version will still have no music on
load, but it will start with a map transition or after combat so it's not worth
adding a workaround.
2020-04-27 12:42:56 +09:00
Paul Gilbert 7948d12383 XEEN: Add missing sprite drawer for Energy Blast effect 2020-04-26 17:12:20 -07:00
Paul Gilbert 4623096adc ULTIMA4: Fix transparency of tiles drawn on the map
The PNG tiles use alpha to handle transprency, so we need the image
surfacese to remain 32-bits to keep the values intact
2020-04-26 12:30:11 -07:00
Paul Gilbert d243684ae2 ULTIMA4: Script _actionMap doesn't need to be static 2020-04-26 12:30:11 -07:00
Paul Gilbert 7742473312 ULTIMA4: Move map loaders into the engine class 2020-04-26 12:30:11 -07:00
Paul Gilbert 55d3598a47 ULTIMA4: Refactor codex code into it's own class 2020-04-26 12:30:11 -07:00
Thierry Crozat e0441544d1 IPHONE: Add support for kFeatureNoQuit
This will ensure the Quit buttons in the GUI are hidden.
2020-04-26 16:26:03 +01:00
Thierry Crozat 298c61844a IOS7: Use abort() instead of exit() for the Fatal error message view 2020-04-26 16:19:37 +01:00
Thierry Crozat a5bad37f17 IOS: Use abort() instead of exit() 2020-04-26 16:19:37 +01:00
Thierry Crozat 4efcecb986 IOS7: Log error messages to the system error log facility 2020-04-26 16:19:37 +01:00
Thierry Crozat be6372df9c IOS7: Remove exit for normal application termination
With the kFeatureNoQuit being now used, it should not get
there anyway.
2020-04-26 16:19:37 +01:00