Eugene Sandulenko
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540fdb1de6
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GRAPHICS: MACGUI: Initialize newly added class variables
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2020-07-20 15:05:45 +02:00 |
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Eugene Sandulenko
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aca8a0ca5b
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JANITORIAL: Whitespace changes
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2020-07-20 14:41:25 +02:00 |
|
Eugene Sandulenko
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f7b89bad62
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DIRECTOR: LINGO: Another template compilation fix
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2020-07-20 12:09:12 +02:00 |
|
Eugene Sandulenko
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c756e3034d
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DIRECTOR: LINGO: Fix compilation in FileIO
|
2020-07-20 09:48:38 +02:00 |
|
Eugene Sandulenko
|
a84532e012
|
DIRECTOR: Fix compilation
|
2020-07-20 09:45:46 +02:00 |
|
Matthew Duggan
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3bcb0fe8ed
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ULTIMA8: Fix some coverity-identified issues
|
2020-07-20 14:45:22 +09:00 |
|
Matthew Duggan
|
4641ec2304
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ULTIMA8: Force target reticle update when avatar dies
|
2020-07-20 14:36:09 +09:00 |
|
Matthew Duggan
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601e996678
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ULTIMA8: Add helper to get controlled actor
|
2020-07-20 14:34:48 +09:00 |
|
Matthew Duggan
|
84eebe3e7d
|
ULTIMA8: Add Crusader fire type data
|
2020-07-20 14:33:20 +09:00 |
|
Matthew Duggan
|
bd642b73ca
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ULTIMA8: Add intrinsics for getting/setting controlled NPC
|
2020-07-20 14:29:22 +09:00 |
|
Matthew Duggan
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5ce876b92a
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ULTIMA8: JANITORIAL: Remove some TODOs which are out-of-date.
|
2020-07-20 14:27:37 +09:00 |
|
Matthew Duggan
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d01a7432c4
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ULTIMA8: Use item damage data for receiving hits in Crusader
|
2020-07-20 14:23:51 +09:00 |
|
Matthew Duggan
|
7bc2eef4de
|
ULTIMA8: Add direction deltas for 16 dirs
|
2020-07-20 14:23:51 +09:00 |
|
Matthew Duggan
|
e2965a8d31
|
ULTIMA8: Replace family ids with enum names for nicer code
|
2020-07-20 14:23:51 +09:00 |
|
Matthew Duggan
|
2cc3964f94
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ULTIMA8: JANITORIAL: Remove whitespace
|
2020-07-20 14:23:51 +09:00 |
|
Matthew Duggan
|
d72dd113bb
|
ULTIMA8: Implement game difficulty intrinsic for Crusader
|
2020-07-20 14:23:50 +09:00 |
|
Matthew Duggan
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4ab93b0aaa
|
ULTIMA8: Add intrinsic I_canExistAtPoint
|
2020-07-20 14:23:50 +09:00 |
|
Eugene Sandulenko
|
a4634def65
|
DIRECTOR: LINGO: Attempt to fix compilation
|
2020-07-20 00:26:52 +02:00 |
|
Eugene Sandulenko
|
a1bbabd086
|
DIRECTOR: LINGO: Regenerate lexer files
|
2020-07-20 00:16:15 +02:00 |
|
Henrik "Henke37" Andersson
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dc7b0a7909
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COMMON: Dedicated function for in buffer check
It's UB to compare pointers that aren't from the same array. Cast to uintptr to reduce the issue to IB.
|
2020-07-19 23:07:35 +01:00 |
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Eugene Sandulenko
|
925479f7d0
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DIRECTOR: Eliminate copy/paste error
|
2020-07-19 22:31:47 +02:00 |
|
djsrv
|
4a96da0d61
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DIRECTOR: LINGO: Move error recovery rule to stmt
|
2020-07-19 15:57:08 -04:00 |
|
djsrv
|
085bc555b7
|
DIRECTOR: LINGO: Add tests
|
2020-07-19 13:33:35 -04:00 |
|
djsrv
|
06d5e823e0
|
DIRECTOR: LINGO: Fix token declaration
|
2020-07-19 13:33:35 -04:00 |
|
djsrv
|
7c11fbb89e
|
DIRECTOR: LINGO: Get rid of right recursion
|
2020-07-19 13:33:35 -04:00 |
|
djsrv
|
81dc7aaae3
|
DIRECTOR: LINGO: Move tNOT
|
2020-07-19 13:33:35 -04:00 |
|
djsrv
|
dac9f31b88
|
DIRECTOR: LINGO: Fix chunk/sprite expressions
The second expr should only be a simpleexpr. Eliminates most of the
remaning conflicts.
|
2020-07-19 13:33:35 -04:00 |
|
djsrv
|
c1a087e33e
|
DIRECTOR: LINGO: Improve stmtlist
Copied the grammar from program.
Eliminates shift/reduce conflicts.
|
2020-07-19 13:33:35 -04:00 |
|
djsrv
|
fb8c0e53df
|
DIRECTOR: LINGO: Improve references grammar
|
2020-07-19 13:33:35 -04:00 |
|
djsrv
|
2277a92d8e
|
DIRECTOR: LINGO: Handle ARGC/ARGCNORET
|
2020-07-19 13:33:35 -04:00 |
|
djsrv
|
e95b7979b7
|
DIRECTOR: LINGO: Replace BLTIN/FBLTIN
They should only be treated differently during execution, not during
parse.
|
2020-07-19 13:33:35 -04:00 |
|
djsrv
|
7943926317
|
DIRECTOR: LINGO: Get rid of return preprocessor
|
2020-07-19 13:33:35 -04:00 |
|
Bastien Bouclet
|
1de6764891
|
3DS: Use the 800x240px graphics mode for the top screen
The extra horizontal resolution results in much improved visuals
for hi-resolution games.
|
2020-07-19 17:41:05 +02:00 |
|
Bastien Bouclet
|
4825e9f967
|
3DS: Upgrade to libctru v2.0.0
|
2020-07-19 17:41:05 +02:00 |
|
Bastien Bouclet
|
5b69df78d4
|
3DS: Fix potential integer overflow in circle pad handling
|
2020-07-19 17:41:05 +02:00 |
|
Bastien Bouclet
|
0a567b6058
|
3DS: Implement OSystem::kFeatureFilteringMode
|
2020-07-19 17:41:05 +02:00 |
|
Eugene Sandulenko
|
00b0c3b474
|
DIRECTOR: Sanity check for Channel::isActiveText()
|
2020-07-19 17:32:25 +02:00 |
|
Eugene Sandulenko
|
ee39a12165
|
DIRECTOR: LINGO: Implement 'the selEnd' and 'the selStart'
|
2020-07-19 17:17:57 +02:00 |
|
Eugene Sandulenko
|
7e09789d10
|
DIRECTOR: Set the current editable text channel
|
2020-07-19 17:17:45 +02:00 |
|
Eugene Sandulenko
|
639d52f081
|
DIRECTOR: Update MacText on cursor change
|
2020-07-19 16:33:56 +02:00 |
|
Eugene Sandulenko
|
fff4cc4fe1
|
GRAPHICS: MACGUI: Properly draw re-activated MacText
|
2020-07-19 15:43:45 +02:00 |
|
Eugene Sandulenko
|
575d79b1d4
|
GRAPHICS: MACGUI: Do not draw selection on non-active MacText
|
2020-07-19 15:43:45 +02:00 |
|
Eugene Sandulenko
|
8b6b724726
|
DIRECTOR: Fix bug with re-activating editable text
|
2020-07-19 15:43:45 +02:00 |
|
Eugene Sandulenko
|
af7c9ab14f
|
GRAPHICS: MACGUI: Implement API for setting selection in MacText
|
2020-07-19 15:43:45 +02:00 |
|
sluicebox
|
a69dbc49d5
|
SCI: Fix KQ6 Baby Tears lamp handler
|
2020-07-19 04:30:36 -07:00 |
|
Cameron Cawley
|
7a9c8ee15b
|
CI: Enable all engines for MSVC builds
|
2020-07-19 11:23:52 +01:00 |
|
Cameron Cawley
|
b41c5f1952
|
ANDROID: Implement OSystem::convertEncoding()
|
2020-07-18 15:14:01 +03:00 |
|
Cameron Cawley
|
0efce44e81
|
ANDROID: Clean up the text conversion code
|
2020-07-18 15:14:01 +03:00 |
|
Cameron Cawley
|
ad722f31cc
|
SCI32: Allow using HQ video with pixel formats other than RGBA8888
This should fix Trac #11332.
|
2020-07-18 12:16:52 +02:00 |
|
Cameron Cawley
|
352653b8a2
|
GRAPHICS: Add a function for scaling a standard Graphics::Surface
This also makes use of it in the SCI and Wintermute engines
|
2020-07-18 12:16:52 +02:00 |
|