Commit Graph
137148 Commits
Author SHA1 Message Date
Thierry Crozat 36b78912fe I18N: Update translations templates 2020-12-12 06:00:44 +00:00
Thierry Crozat cd77ac31d3 I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2020-12-12 06:00:43 +00:00
Paul Gilbert 097561e242 GLK: COMPREHEND: Room description pane when in full-screen text mode 2020-12-11 21:59:32 -08:00
Paul Gilbert 95e5a62908 GLK: COMPREHEND: Make note of second strings set Talisman has 2020-12-11 21:59:32 -08:00
Thierry Crozat ba0b5707a4 I18N: Update translations templates 2020-12-12 05:58:26 +00:00
VAN-Gluon adf5e189c7 I18N: Update translation (Japanese)
Currently translated at 47.4% (761 of 1603 strings)
2020-12-12 05:58:20 +00:00
Matthew Jimenez b29677cb06 ULTIMA8: Enable keyinding in menu for bindings that change state on release.
The movement keybindings can get stuck if the menu is opened while the key is depressed and released before the menu closes.
2020-12-11 23:57:48 -06:00
antoniou79 f0b637ff6d BLADERUNNER: More animation descriptions and notes
Zuben, (Removed) dancer (taffy patron 3), Walkers, Mutants, Bear Doll, General Doll
2020-12-11 23:02:58 +02:00
antoniou79 c0379f45df BLADERUNNER: Cleanup switch statements for AI scripts 2020-12-11 23:02:58 +02:00
SupSuper 5e6fe0cdaf CI: Fix obsolete env commands 2020-12-11 20:13:24 +00:00
SupSuper 51068ae6a0 CI: Update obsolete libs url 2020-12-11 20:13:23 +00:00
SupSuper 35a2819423 CI: Update vcpkg 2020-12-11 20:13:23 +00:00
Martin Gerhardy 688730bf13 TWINE: moved members to better place 2020-12-11 17:13:37 +01:00
Martin Gerhardy c5a7f0e663 TWINE: replaced magic numbers 2020-12-11 17:13:37 +01:00
Martin Gerhardy dda215f5e6 TWINE: made prepareIsoModel static 2020-12-11 17:10:24 +01:00
Martin Gerhardy ab8aab37c0 TWINE: only load the entity data once 2020-12-11 17:10:24 +01:00
Martin Gerhardy ff30023e43 TWINE: cleanup bone index setup 2020-12-11 17:10:24 +01:00
antoniou79 0dedb1a34f BLADERUNNER: Animation descriptions for Grigorian and transient
Also usage checks and comments for potential bugs. And a small bugfix for Grigorian's cross arms animation
2020-12-11 17:35:18 +02:00
Paul Gilbert d123cb9cb1 GLK: COMPREHEND: Added Talisman copyright message 2020-12-10 22:28:59 -08:00
Paul Gilbert 6d3ea68840 GLK: COMPREHEND: Implement Talisman strings loading 2020-12-10 22:28:59 -08:00
Paul Gilbert 84cce138f6 GLK: COMPREHEND: Talisman specific font class 2020-12-10 22:28:59 -08:00
Lothar Serra Mari b85b10d435 I18N: Update translations datafile 2020-12-10 23:18:36 +01:00
antoniou79 e5c9d10b13 BLADERUNNER: Describe Crazylegs animations
Also check usage and note some possible bugs for Crazylegs animation states
2020-12-10 17:41:10 +02:00
antoniou79 cc5b61f610 BLADERUNNER: Lucy animation descriptions
Also replaced most instances of _flag to _resumeIdleAfterFramesetCompletesFlag where appropriate
2020-12-10 15:33:20 +02:00
Thierry Crozat 62581d91cd I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2020-12-10 01:53:14 +00:00
Matan Bareket f3a29f8514 JANITORIAL: Update github PR comment 2020-12-09 20:53:02 -05:00
Thierry Crozat 0ed0d91763 I18N: Update translations templates 2020-12-09 22:25:05 +00:00
Thierry Crozat 4518f73f92 BASE: Remove FORCE_RETURN_TO_LAUNCHER define
This was only used by the ps2 backend, and that backend no longer
exists. Also now backends that want to force RTL should use the
kFeatureNoQuit OSystem feature instead.
2020-12-09 22:13:22 +00:00
Thierry Crozat 9e5540f838 BASE: Handle RTL at exit config in scummvm_main
This config was handled in the DefaultEventManager, but this did not
work for engines that quit the game without using a QUIT_EVENT (such
as SCI). So now it is handled one level up directly in scummvm_main.

Note: It is still also handled in the DefaultEventManager so that we
get the correct confirmation dialog there when "confirm_exit" is true.
2020-12-09 22:13:22 +00:00
VAN-Gluon 20595e868a I18N: Update translation (Japanese)
Currently translated at 46.3% (743 of 1603 strings)
2020-12-09 19:35:21 +00:00
Lothar Serra Mari e6a17262c0 NEWS: Update German NEWS file 2020-12-09 20:34:59 +01:00
VAN-Gluon 922efff294 I18N: Update translation (Japanese)
Currently translated at 45.7% (734 of 1603 strings)
2020-12-09 16:56:46 +00:00
antoniou79 5e467e1bbc GRAPHICS: FONT: Clarification for combo of wrapping flags
for the wordWrapTextImpl and the kWordWrapEvenWidthLines, kWordWrapOnExplicitNewLines bit flags
2020-12-09 18:53:42 +02:00
antoniou79 8bebd58730 BLADERUNNER: Describe and check Guzza animations
Also fix typo in Clovis' animation naming
2020-12-09 16:06:47 +02:00
antoniou79 350bf23a47 BLADERUNNER: Describe and check Clovis animations 2020-12-09 16:06:47 +02:00
Torbjörn Andersson f1abf7d007 MOHAWK: Remove unnecessary string trimming
Since terminators are no longer added, there should be no need to
trim them afterwards.
2020-12-09 11:59:19 +02:00
Torbjörn Andersson 168731e788 MOHAWK: Fix Myst regression (bug #11954)
Apparently, when reading a movie file name the engine needs to read
an even number of bytes, so if the length of the file name is even
(not counting the terminating 0) it has to read an extra byte. This
was already done, but apparently the String class used to allow you
to add terminators to a string, and these were then counted into
the length of it. Not adding the terminator avoids this disambiguity.
2020-12-09 11:59:19 +02:00
Paul Gilbert 2dee4e38f9 GLK: COMPREHEND: Fix incorrect image renderer opcode 2020-12-08 20:14:48 -08:00
Paul Gilbert 347de79bb2 GLK: COMPREHEND: Partial support for Transylvania v2 2020-12-08 19:49:59 -08:00
Paul Gilbert fc1f3e052b GLK: COMPREHEND: Added Transylvania copyright message 2020-12-08 19:25:31 -08:00
Paul Gilbert 0b1d02c5bb GLK: COMPREHEND: Fix OO-Topos version from graphicsmagician.com 2020-12-08 19:14:36 -08:00
Paul Gilbert cdc4716535 GLK: COMPREHEND: Simplify detection of single image title files 2020-12-08 19:14:36 -08:00
Paul Gilbert 5ac16b804e GLK: COMPREHEND: Talisman data loading workarounds 2020-12-08 19:14:36 -08:00
Paul Gilbert 1f4fe8d3ec GLK: COMPREHEND: Specify Talisman title screen file 2020-12-08 19:14:36 -08:00
Eugene Sandulenko bc709c89d4 NEWS: Mention improved Russian dreamweb 2020-12-09 01:15:59 +01:00
Eugene Sandulenko a77c78c552 DREAMWEB: Final fixes for Russian version 2020-12-09 01:13:23 +01:00
Filippos Karapetis f654d9ea4a STARTREK: More bridge related functionality 2020-12-09 00:13:23 +02:00
NMIError 8882ad0040 GROOVIE: Fix virtual function hiding warnings 2020-12-08 22:49:40 +01:00
NMIError aef0ccab4d LURE: Fix castle cellar wine cask sound
In the castle cellar, when you pull the bung out of the wine cask, a sound is
played for the running wine. However, when the cask runs empty, the sound is
not stopped. Also, when the Skorl starts drinking the wine, the sound is not
restarted when you enter the room, and it is also not stopped when the wine
runs out. These issues exist with the original interpreter as well.

I fixed this by adding the running wine sound when the hotspot script for the
drinking Skorl is in the loop where the Skorl is drinking, and removing the
sound when the hotspot script for the running wine is unloaded and when the
running wine stops in the animation for the drinking Skorl.
2020-12-08 22:10:44 +01:00
NMIError 95dd627c9d LURE: Play town ambient sound when first entering
When outside in the town, the game plays an ambient sound of twittering birds.
When first entering town after falling through the chute, this sound does not
play; it first starts after you enter and exit a building. This issue is
present with the original interpreter as well.

This change fixes this by calling removeSounds after playing the chute
animation. This function calls the bellsBodge function, which manages the
ambient sounds in town. Because there are no other sounds playing when first
entering town, this has no unwanted side effects.
2020-12-08 21:27:58 +01:00