ScummVM-Translations
8e0b375433
I18N: Update translation files
...
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-01-07 22:15:53 +00:00
Martin Gerhardy
600545883f
TWINE: fixed position of behaviour text in high res mode
2021-01-07 23:13:19 +01:00
ScummVM-Translations
a995818c58
I18N: Update translations templates
2021-01-07 21:55:44 +00:00
Martin Gerhardy
4fb6ddc7fd
TWINE: enable higher resolution
2021-01-07 22:54:49 +01:00
Martin Gerhardy
0bd7c20c7d
TWINE: removed SCREEN_WIDTH constant
...
and use the height of the screen - as we are indexing via y positions in the polytabs
2021-01-07 22:39:47 +01:00
ScummVM-Translations
f924642dd5
I18N: Update translation files
...
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-01-07 21:01:49 +00:00
Martin Gerhardy
e32d338324
TWINE: use rect() method
2021-01-07 22:00:23 +01:00
Martin Gerhardy
473a834840
TWINE: renamed member and method for game flags
2021-01-07 21:58:21 +01:00
Martin Gerhardy
92499991cf
TWINE: hide gameFlags array
2021-01-07 21:58:21 +01:00
Martin Gerhardy
d093c23f3b
TWINE: use new rect() method
2021-01-07 21:58:21 +01:00
Martin Gerhardy
3cf6eee18b
TWINE: replaced hardcoded resolution constants with function calls
2021-01-07 21:58:21 +01:00
Martin Gerhardy
4b7dd811a4
TWINE: added helper methods to get rid of SCREEN_WIDTH and SCREEN_HEIGHT
2021-01-07 21:58:21 +01:00
VAN-Gluon
e9153bb1cb
I18N: Update translation (Japanese)
...
Currently translated at 59.8% (960 of 1603 strings)
2021-01-07 20:23:12 +00:00
Martin Gerhardy
9e89fdf9dd
TWINE: added debug command to play fla movies
2021-01-06 08:43:22 +01:00
Martin Gerhardy
60ae3237d5
TWINE: todo comment
2021-01-06 08:06:06 +01:00
Martin Gerhardy
b92ad1ce78
TWINE: reduced default debug output
2021-01-06 07:53:33 +01:00
Martin Gerhardy
6c42253060
TWINE: fixed typo
2021-01-06 07:51:57 +01:00
Martin Gerhardy
367fe4e2f1
TWINE: fixed rotating while attacking in auto mode
...
https://bugs.scummvm.org/ticket/12046
2021-01-06 07:48:58 +01:00
Martin Gerhardy
e04d8b0110
TWINE: fixed rendering artifacts
...
https://bugs.scummvm.org/ticket/12038
https://bugs.scummvm.org/ticket/12035
2021-01-06 07:44:03 +01:00
ScummVM-Translations
88ed400674
I18N: Update translation files
...
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-01-05 19:59:31 +00:00
Martin Gerhardy
1088dcf200
TWINE: fixed horizontally overflowing text boxes
...
introduced in d6dbbe7b24
see https://bugs.scummvm.org/ticket/12048
2021-01-05 20:59:14 +01:00
ScummVM-Translations
b046590884
I18N: Update translations templates
2021-01-05 00:08:07 +00:00
Cameron Cawley
6bb9c74cc3
MT32: Remove setting the palette when the driver is initialized
2021-01-05 02:07:55 +02:00
Martin Gerhardy
9ba4d8c29b
TWINE: raw buffer 'members' identified
2021-01-04 08:11:04 +01:00
Martin Gerhardy
6d58e77952
TWINE: use member var for size
...
... we are already using the member var for the buffer pointer
2021-01-04 08:11:04 +01:00
Martin Gerhardy
99c9cb6c4b
TWINE: unify bitmask parsing for grid mask
2021-01-04 08:11:04 +01:00
Martin Gerhardy
5fbbe7f0df
TWINE: replaced magic numbers
2021-01-04 08:11:04 +01:00
Martin Gerhardy
380c56c46a
TWINE: renamed variable in grid mask processing
2021-01-04 08:11:04 +01:00
Martin Gerhardy
8fe0277ba7
TWINE: small step to unify the grid mask creation with brick parsing
2021-01-04 08:11:04 +01:00
Martin Gerhardy
3ff9ce0463
TWINE: small step to unify the grid mask creation with brick parsing
2021-01-04 08:11:04 +01:00
Martin Gerhardy
76d5663ed3
TWINE: cleanup in processGridMask
2021-01-04 08:11:04 +01:00
Matthew Duggan
c308fdcb59
TEST: Touch test file to force rebuild
2021-01-04 10:45:36 +09:00
ScummVM-Translations
fdf476e371
I18N: Update translation files
...
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-01-04 00:08:47 +00:00
Matthew Duggan
28bb304812
ULTIMA8: Graphics refactor, use more common code
...
Try to use more of the built-in ScummVM rendering pipeline and remove redundant
types where possible. Unfortunately this is a bit of a mega-commit because all
the pieces were tied together, but the main changes are:
* Remove the Texture types, as they add little over ManagedSurface
* Remove the ScalerGump as we no longer use it - we should be using the
built-in ScummVM scalers
* Remove the Scaler types - the only remaining user after removing ScalerGump
was in hte AVI player. There we manually add the Crusader style interlaced
scaling, which was an outstanding TODO anyway.
* Remove now-unused functions from the RenderSurface family
* Remove the "default" mouse cursor as we never use it in ScummVM
* Remove the memset_n header which duplicates Common::Fill functions (fixes
#11969 )
* Remove the fixed-width bitmap fonts which were used for the Pentagram
console.
I've tested the following things that this had the potential to break:
* U8 game, credits, movies, minimap, and ttf rendering
* Crusader game and movies
* Debug tools (shape viewer, touch-highlight)
2021-01-04 09:08:20 +09:00
Matthew Duggan
ec53ee1760
ULTIMA8: Make Shapes more const now rendering is more const
2021-01-04 09:01:43 +09:00
Matthew Duggan
40021819a9
ULTIMA8: Remove unused rendering code and use common fill function
2021-01-04 09:01:43 +09:00
VAN-Gluon
7ae8b22b95
I18N: Update translation (Japanese)
...
Currently translated at 58.6% (940 of 1603 strings)
2021-01-03 21:23:10 +00:00
Martin Gerhardy
d922ff7557
TWINE: converted pcx code to gif (wip)
...
The dos floppy version is the only version without fla movies I could find.
Also http://lbafileinfo.kazekr.net/index.php?title=LBA1:Fla_gif.hqr and no
FLA_PCX was ever mentioned. Not sure where why pcx code was added, maybe a
conversion from gif to pcx
The GIFDecoder is still missing, that's why this code is deactivated
2021-01-03 13:06:23 +01:00
Martin Gerhardy
fb85ee2cd6
TWINE: lowercase for config variables
2021-01-03 13:06:23 +01:00
Martin Gerhardy
0cdc57d070
TWINE: don't override the gameflags while initializing the config values
2021-01-03 13:06:23 +01:00
Martin Gerhardy
393b8e9211
TWINE: todo comment
2021-01-03 13:06:23 +01:00
Martin Gerhardy
1d184f845c
COMMON: removed trailing whitespaces
2021-01-03 13:06:23 +01:00
Martin Gerhardy
d69e6f2e1e
COMMON: removed wild living semicolons
2021-01-03 13:06:23 +01:00
Eugene Sandulenko
adb85da1ab
I18N: Update translation (Basque)
...
Currently translated at 44.9% (721 of 1603 strings)
2021-01-02 18:37:16 +00:00
Cameron Cawley
7a6fcba9b6
SWITCH: Fix missing include
2021-01-02 14:21:28 +00:00
Martin Gerhardy
cf4cba9c20
TWINE: plasma effect for higher resolutions
2021-01-02 14:02:01 +01:00
Martin Gerhardy
c20e270817
TWINE: activate pcx 'cutscenes'
2021-01-02 14:02:01 +01:00
Martin Gerhardy
3ac47eaba1
TWINE: allow different resolutions for fla videos
2021-01-02 14:02:01 +01:00
Martin Gerhardy
67f5c751ef
TWINE: minor loop cleanup to unify keyframe and deltaframe code
2021-01-02 14:02:01 +01:00
Martin Gerhardy
ec24f6a61e
TWINE: minor cleanup
2021-01-02 14:02:01 +01:00