Commit Graph
137148 Commits
Author SHA1 Message Date
Paul Gilbert 6c8789264d AGS: Added shared/util/ folder 2021-02-06 16:37:31 -08:00
Paul Gilbert a7a9ca0543 AGS: Adding AGS3 namespace to cpp files 2021-02-06 16:37:31 -08:00
Paul Gilbert d8e471b03c AGS: Changing Common namespace to Shared 2021-02-06 16:37:31 -08:00
Paul Gilbert 76a2e90366 AGS: Wrapping headers in an AGS3 namespace 2021-02-06 16:37:31 -08:00
dreammaster 8026e4bb30 AGS: Run astyle formatting 2021-02-06 16:37:31 -08:00
Paul Gilbert 8f6391bb5b COMMON: Added WeakPtr class, refactored SharedPtr 2021-02-06 16:37:31 -08:00
Paul Gilbert 90ec822f76 AGS: Cleaning up header file guard defines 2021-02-06 16:37:31 -08:00
Paul Gilbert bd6a58d1a1 AGS: Adding ScummVM comment headers 2021-02-06 16:37:31 -08:00
Paul Gilbert a60d290a08 AGS: Initial addition of engine/ and shared/ folders 2021-02-06 16:37:31 -08:00
Paul Gilbert df58db6659 AGS: Added std class implementations and allegro stubs 2021-02-06 16:37:31 -08:00
Paul Gilbert 0faeeb8087 AGS: Skeleton engine
Based on AGS 3.5.0.27
2021-02-06 16:37:31 -08:00
VAN-Gluon 090d7b5c81 I18N: Update translation (Japanese)
Currently translated at 68.5% (1103 of 1609 strings)
2021-02-07 00:23:25 +00:00
Martin Gerhardy fcbee4f724 TWINE: fla disassembly findings
looks like they are unused in the fla movies that i've tried so far...
2021-02-06 18:55:09 +01:00
Martin Gerhardy 986aa94154 TWINE: use delta time to show the credits from original game
also added the other actions found in the disassembly that the original game
did during the waiting loop
2021-02-06 18:55:09 +01:00
Martin Gerhardy 7c3d226778 TWINE: replaced magic number 2021-02-06 18:55:09 +01:00
Martin Gerhardy 7b4cbec07b TWINE: integration some disassembly findings 2021-02-06 18:55:09 +01:00
Martin Gerhardy c43c95a4a9 TWINE: fixed previous holomap location 2021-02-06 18:55:09 +01:00
Martin Gerhardy bc7f12d0da TWINE: clamp angles of holomap locations 2021-02-06 18:55:09 +01:00
Lothar Serra Mari 47cccb9cf2 NEWS: Update German NEWS file 2021-02-06 15:35:41 +01:00
Einar Johan Trøan Sømåen dfa3c1b67b TINSEL: Add NOOP-instruction to pcode, and adjust accordingly. 2021-02-06 01:31:20 +01:00
Einar Johan Trøan Sømåen 9abd575302 TINSEL: Don't check for "!= TinselV2" when correcting for V1 chunks
This way Noir also avoids this adjustment
2021-02-06 01:25:55 +01:00
Einar Johan Trøan Sømåen ea21659084 TINSEL: Implement LZSS decompression for Noir 2021-02-06 01:04:54 +01:00
ScummVM-Translations e387e34209 I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-02-05 23:32:29 +00:00
Einar Johan Trøan Sømåen 847b67b455 TINSEL: Unblock Noir in TinselEngine::run(), and use DW2's graphics-config for now. 2021-02-06 00:29:54 +01:00
Einar Johan Trøan Sømåen 0f78bfeeae TINSEL: Adjust LoadFile for Noir, stubbing out compression for now. 2021-02-06 00:29:47 +01:00
Einar Johan Trøan Sømåen 6e3daad277 TINSEL: Modify handle to read flags correctly for Noir.
Contains fixes from Kerbox' repos.
2021-02-06 00:29:27 +01:00
VAN-Gluon e87e872d22 I18N: Update translation (Japanese)
Currently translated at 68.4% (1101 of 1609 strings)
2021-02-05 19:52:35 +00:00
SupSuper 1b2e0b7465 TITANIC: Use WaveFormat enum 2021-02-05 21:16:11 +02:00
SupSuper 872a547230 AUDIO: Combine WaveFormat enums under one header 2021-02-05 21:16:11 +02:00
Cameron Cawley 9a33d895ed NEWS: Mention the rewrite of the DS port 2021-02-04 22:23:14 +00:00
Cameron Cawley ac4748a6d3 DS: Supress format warnings 2021-02-04 22:22:01 +00:00
BLooperZ 73e8a49464 SCUMM: SMUSH: fix regression in hebrew text 2021-02-04 22:25:39 +02:00
BLooperZ f76d858e6a SCUMM: COMI: fix hebrew multiline dialogue 2021-02-04 22:25:39 +02:00
Cameron Cawley 1d9572173a SCI: Fix compilation when SCI32 is disabled 2021-02-04 22:24:41 +02:00
sluicebox 1200485211 SCI: Fix kGetTime debug messages
This change doesn't affect kGetTime results.

kGetTime has been logging its return value in debug messages as a 32-bit
value before converting down to the actual 16-bit value that's returned.
2021-02-03 23:37:23 -08:00
Matthew Jimenez 4567eefaaa ULTIMA8: Replace custom ini file handling with Common::INIFile
This change also removes the pathed keys in favor of distinct category and section variables.
2021-02-03 19:46:26 -06:00
Cameron Cawley 4300571cf8 DOCS: First draft DS page
This replaces the old port-specific README file.
2021-02-04 01:59:14 +01:00
Cameron Cawley 72703a8d0a DS: Disable the ARM assembler code for now 2021-02-04 01:59:14 +01:00
Cameron Cawley 2ea22a451c DS: Ensure that a mouse move event is sent before a mouse down event 2021-02-04 01:59:14 +01:00
Cameron Cawley 78015cbd04 TESTBED: Centre the rectangle on screen in the overlay test
This fixes an assert in the DS port due to the rectangle being drawn out of bounds.
2021-02-04 01:59:14 +01:00
Cameron Cawley ebb1306630 DS: Update configure 2021-02-04 01:59:14 +01:00
Cameron Cawley 2c1148791f DS: Replace the default assert function with sassert 2021-02-04 01:59:14 +01:00
Cameron Cawley f50b472840 DS: Load the selected theme on startup 2021-02-04 01:59:14 +01:00
Cameron Cawley 521303b2ef DS: Handle scaling and scrolling in the Background class 2021-02-04 01:59:14 +01:00
Cameron Cawley e3fabc803b DS: Only update the palette and cursor when updateScreen() is called 2021-02-04 01:59:14 +01:00
Cameron Cawley 7ddd7e4931 DS: Use the Background class for the game screen 2021-02-04 01:59:14 +01:00
Cameron Cawley b37843f10d DS: Fix setGraphicsMode signature 2021-02-04 01:59:14 +01:00
Cameron Cawley a642279e5d DS: Add a Background class for the overlay 2021-02-04 01:59:14 +01:00
Cameron Cawley cd7ae99f0b GIT: Ignore the romfs directory 2021-02-04 01:59:14 +01:00
Cameron Cawley 0c776013f7 DS: Add RGB colour support 2021-02-04 01:59:14 +01:00