Martin Gerhardy
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0f958ba871
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TWINE: cleanup in renderHolomapVertices
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2021-02-17 17:25:38 +01:00 |
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Martin Gerhardy
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f6de9f7eba
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TWINE: renamed variables
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2021-02-17 17:25:38 +01:00 |
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Martin Gerhardy
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43f9a04805
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TWINE: renamed variables
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2021-02-17 17:25:38 +01:00 |
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Martin Gerhardy
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85180081eb
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TWINE: renamed variables
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2021-02-17 17:25:38 +01:00 |
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Martin Gerhardy
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3255ceba09
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TWINE: renamed variables
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2021-02-17 17:25:38 +01:00 |
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Martin Gerhardy
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c67299c31f
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TWINE: renamed variables
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2021-02-17 17:25:38 +01:00 |
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Martin Gerhardy
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77998130f9
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TWINE: use polytab
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2021-02-17 17:25:38 +01:00 |
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Martin Gerhardy
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1cf9af2185
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TWINE: renamed method
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2021-02-17 17:25:37 +01:00 |
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Martin Gerhardy
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492ee9533a
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TWINE: replaced CARRY4
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2021-02-17 17:25:37 +01:00 |
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Martin Gerhardy
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997a071301
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TWINE: use polytab array
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2021-02-17 17:25:37 +01:00 |
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Martin Gerhardy
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70532c881c
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TWINE: const
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2021-02-17 17:25:37 +01:00 |
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Martin Gerhardy
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b4796f7536
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TWINE: converted to stack var
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2021-02-17 17:25:37 +01:00 |
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Martin Gerhardy
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0753df26a0
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TWINE: reduced visibility
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2021-02-17 17:25:37 +01:00 |
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Martin Gerhardy
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ca24e2c79a
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TWINE: converted magic number
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2021-02-17 17:25:37 +01:00 |
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Martin Gerhardy
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482a0e015b
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TWINE: hide Renderer method
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2021-02-17 17:25:37 +01:00 |
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Martin Gerhardy
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12899f7e18
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TWINE: moved holomap code into renderer.cpp
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2021-02-17 17:25:37 +01:00 |
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Martin Gerhardy
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26c9bc19df
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TWINE: renamed method
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2021-02-17 17:25:37 +01:00 |
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Martin Gerhardy
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4ea1869409
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TWINE: added asserts to ensure that none of the buffer boundaries were exceeded
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2021-02-17 17:25:37 +01:00 |
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Martin Gerhardy
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9907668402
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TWINE: minor cleanup in computePolygons handling
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2021-02-17 17:25:37 +01:00 |
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Martin Gerhardy
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feb36d9543
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TWINE: use blitFrom for scaling the plasma effect buffer
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2021-02-17 17:25:37 +01:00 |
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Le Philousophe
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577322f3fe
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GUI: Don't leak theme and TextDrawData when loading fails
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2021-02-17 12:57:23 +00:00 |
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Martin Gerhardy
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a7d4d0f232
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GUI: added debug output for console prints
this is useful for situations where the game crashes or is quit, but you still need to
output of the debug commands for investigating the issue
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2021-02-17 12:51:46 +00:00 |
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Le Philousophe
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99dc24f7de
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CONFIGURE: Update config.* to latest version
New version handles darwin arm64
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2021-02-17 12:46:01 +00:00 |
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Andrea Boscarino
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bb4863969f
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SCUMM: Digital iMUSE: deschedule crossfades for flushed tracks
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2021-02-17 12:36:33 +00:00 |
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Andrea Boscarino
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da89e91e5c
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SCUMM: Digital iMUSE: fix FT crash and music breaking bug
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2021-02-17 12:36:33 +00:00 |
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Paul Gilbert
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a291894e3b
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AGS: Change plugins savegame code to use Serializer
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2021-02-16 21:13:45 -08:00 |
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Paul Gilbert
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155e74eae5
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AGS: Change DLL base class to PluginBase
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2021-02-16 20:22:43 -08:00 |
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Paul Gilbert
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17ee6fbc3e
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AGS: Change sizeof(int) to sizeof(int32) were appropriate
There were some places where even after reversion to the old type
usage, some usages of sizeof(int) should really be sizeof(int32)
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2021-02-16 20:11:40 -08:00 |
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Paul Gilbert
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cd017a73c7
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AGS: Revert Standardization of number types
This reverts commit a96422af52.
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2021-02-16 19:45:02 -08:00 |
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Paul Gilbert
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b38670950f
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AGS: Clang fix and cleanup for AGSPalRender plugin
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2021-02-16 19:33:43 -08:00 |
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Paul Gilbert
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d0b644f19f
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AGS: Implement vertically flipped sprite drawing
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2021-02-16 18:56:36 -08:00 |
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Paul Gilbert
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4bfa171060
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AGS: Add Heroine's Quest detection entry
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2021-02-16 18:46:06 -08:00 |
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Paul Gilbert
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fcb7d1e1bf
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AGS: Added detection entries
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2021-02-16 18:24:44 -08:00 |
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rsn8887
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af4878e884
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KEYMAPPER: Fix exit on analog input
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2021-02-16 18:04:37 -06:00 |
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Einar Johan Trøan Sømåen
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d6fd5c821a
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TINSEL: Map and stub PLAY
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2021-02-17 00:35:52 +01:00 |
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Einar Johan Trøan Sømåen
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deee5defc6
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TINSEL: Map SYSTEMVAR
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2021-02-17 00:35:51 +01:00 |
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Einar Johan Trøan Sømåen
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61d43d2f65
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TINSEL: Map CURSORXPOS / CURSORYPOS
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2021-02-17 00:35:51 +01:00 |
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Einar Johan Trøan Sømåen
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5e91a9a3f6
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TINSEL: Initialize cursor from system reel in Noir
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2021-02-17 00:35:51 +01:00 |
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Einar Johan Trøan Sømåen
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dff38571d6
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TINSEL: Map WHICHINVENTORY
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2021-02-17 00:35:51 +01:00 |
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Einar Johan Trøan Sømåen
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fc58fe123a
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TINSEL: Map CONTROL
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2021-02-17 00:35:50 +01:00 |
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Einar Johan Trøan Sømåen
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cdd1fe91bd
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TINSEL: Map MOVECURSOR
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2021-02-17 00:35:50 +01:00 |
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Einar Johan Trøan Sømåen
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e4e0779a28
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TINSEL: Map STARTPROCESS
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2021-02-17 00:35:50 +01:00 |
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VAN-Gluon
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e817a2fe53
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I18N: Update translation (Japanese)
Currently translated at 72.2% (1143 of 1581 strings)
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2021-02-16 22:24:41 +00:00 |
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Einar Johan Trøan Sømåen
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3d461fca18
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TINSEL: Initialize graphics for Noir as 16 Bit 565
Also avoid touching palettes when drawing backgrounds.
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2021-02-16 23:24:28 +01:00 |
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Einar Johan Trøan Sømåen
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dfbdd4bca6
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TINSEL: Map WAITTIME
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2021-02-16 23:24:28 +01:00 |
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Einar Johan Trøan Sømåen
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25c91b5213
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TINSEL: Map BACKGROUND
And don't load a palette in Discworld Noir
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2021-02-16 23:24:28 +01:00 |
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Einar Johan Trøan Sømåen
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70aa0e793d
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TINSEL: Map and stub PLAYMUSIC
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2021-02-16 23:24:28 +01:00 |
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Einar Johan Trøan Sømåen
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e583392bac
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TINSEL: Map and stub SET3DTEXTURE
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2021-02-16 23:24:28 +01:00 |
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Einar Johan Trøan Sømåen
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0831a53422
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TINSEL: Map EVENT
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2021-02-16 23:24:27 +01:00 |
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Einar Johan Trøan Sømåen
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f9c1f62cdd
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TINSEL: Partially implement scene loading for Discworld Noir
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2021-02-16 23:24:27 +01:00 |
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