Commit Graph
137148 Commits
Author SHA1 Message Date
Martin Gerhardy 0f958ba871 TWINE: cleanup in renderHolomapVertices 2021-02-17 17:25:38 +01:00
Martin Gerhardy f6de9f7eba TWINE: renamed variables 2021-02-17 17:25:38 +01:00
Martin Gerhardy 43f9a04805 TWINE: renamed variables 2021-02-17 17:25:38 +01:00
Martin Gerhardy 85180081eb TWINE: renamed variables 2021-02-17 17:25:38 +01:00
Martin Gerhardy 3255ceba09 TWINE: renamed variables 2021-02-17 17:25:38 +01:00
Martin Gerhardy c67299c31f TWINE: renamed variables 2021-02-17 17:25:38 +01:00
Martin Gerhardy 77998130f9 TWINE: use polytab 2021-02-17 17:25:38 +01:00
Martin Gerhardy 1cf9af2185 TWINE: renamed method 2021-02-17 17:25:37 +01:00
Martin Gerhardy 492ee9533a TWINE: replaced CARRY4 2021-02-17 17:25:37 +01:00
Martin Gerhardy 997a071301 TWINE: use polytab array 2021-02-17 17:25:37 +01:00
Martin Gerhardy 70532c881c TWINE: const 2021-02-17 17:25:37 +01:00
Martin Gerhardy b4796f7536 TWINE: converted to stack var 2021-02-17 17:25:37 +01:00
Martin Gerhardy 0753df26a0 TWINE: reduced visibility 2021-02-17 17:25:37 +01:00
Martin Gerhardy ca24e2c79a TWINE: converted magic number 2021-02-17 17:25:37 +01:00
Martin Gerhardy 482a0e015b TWINE: hide Renderer method 2021-02-17 17:25:37 +01:00
Martin Gerhardy 12899f7e18 TWINE: moved holomap code into renderer.cpp 2021-02-17 17:25:37 +01:00
Martin Gerhardy 26c9bc19df TWINE: renamed method 2021-02-17 17:25:37 +01:00
Martin Gerhardy 4ea1869409 TWINE: added asserts to ensure that none of the buffer boundaries were exceeded 2021-02-17 17:25:37 +01:00
Martin Gerhardy 9907668402 TWINE: minor cleanup in computePolygons handling 2021-02-17 17:25:37 +01:00
Martin Gerhardy feb36d9543 TWINE: use blitFrom for scaling the plasma effect buffer 2021-02-17 17:25:37 +01:00
Le Philousophe 577322f3fe GUI: Don't leak theme and TextDrawData when loading fails 2021-02-17 12:57:23 +00:00
Martin Gerhardy a7d4d0f232 GUI: added debug output for console prints
this is useful for situations where the game crashes or is quit, but you still need to
output of the debug commands for investigating the issue
2021-02-17 12:51:46 +00:00
Le Philousophe 99dc24f7de CONFIGURE: Update config.* to latest version
New version handles darwin arm64
2021-02-17 12:46:01 +00:00
Andrea Boscarino bb4863969f SCUMM: Digital iMUSE: deschedule crossfades for flushed tracks 2021-02-17 12:36:33 +00:00
Andrea Boscarino da89e91e5c SCUMM: Digital iMUSE: fix FT crash and music breaking bug 2021-02-17 12:36:33 +00:00
Paul Gilbert a291894e3b AGS: Change plugins savegame code to use Serializer 2021-02-16 21:13:45 -08:00
Paul Gilbert 155e74eae5 AGS: Change DLL base class to PluginBase 2021-02-16 20:22:43 -08:00
Paul Gilbert 17ee6fbc3e AGS: Change sizeof(int) to sizeof(int32) were appropriate
There were some places where even after reversion to the old type
usage, some usages of sizeof(int) should really be sizeof(int32)
2021-02-16 20:11:40 -08:00
Paul Gilbert cd017a73c7 AGS: Revert Standardization of number types
This reverts commit a96422af52.
2021-02-16 19:45:02 -08:00
Paul Gilbert b38670950f AGS: Clang fix and cleanup for AGSPalRender plugin 2021-02-16 19:33:43 -08:00
Paul Gilbert d0b644f19f AGS: Implement vertically flipped sprite drawing 2021-02-16 18:56:36 -08:00
Paul Gilbert 4bfa171060 AGS: Add Heroine's Quest detection entry 2021-02-16 18:46:06 -08:00
Paul Gilbert fcb7d1e1bf AGS: Added detection entries 2021-02-16 18:24:44 -08:00
rsn8887 af4878e884 KEYMAPPER: Fix exit on analog input 2021-02-16 18:04:37 -06:00
Einar Johan Trøan Sømåen d6fd5c821a TINSEL: Map and stub PLAY 2021-02-17 00:35:52 +01:00
Einar Johan Trøan Sømåen deee5defc6 TINSEL: Map SYSTEMVAR 2021-02-17 00:35:51 +01:00
Einar Johan Trøan Sømåen 61d43d2f65 TINSEL: Map CURSORXPOS / CURSORYPOS 2021-02-17 00:35:51 +01:00
Einar Johan Trøan Sømåen 5e91a9a3f6 TINSEL: Initialize cursor from system reel in Noir 2021-02-17 00:35:51 +01:00
Einar Johan Trøan Sømåen dff38571d6 TINSEL: Map WHICHINVENTORY 2021-02-17 00:35:51 +01:00
Einar Johan Trøan Sømåen fc58fe123a TINSEL: Map CONTROL 2021-02-17 00:35:50 +01:00
Einar Johan Trøan Sømåen cdd1fe91bd TINSEL: Map MOVECURSOR 2021-02-17 00:35:50 +01:00
Einar Johan Trøan Sømåen e4e0779a28 TINSEL: Map STARTPROCESS 2021-02-17 00:35:50 +01:00
VAN-Gluon e817a2fe53 I18N: Update translation (Japanese)
Currently translated at 72.2% (1143 of 1581 strings)
2021-02-16 22:24:41 +00:00
Einar Johan Trøan Sømåen 3d461fca18 TINSEL: Initialize graphics for Noir as 16 Bit 565
Also avoid touching palettes when drawing backgrounds.
2021-02-16 23:24:28 +01:00
Einar Johan Trøan Sømåen dfbdd4bca6 TINSEL: Map WAITTIME 2021-02-16 23:24:28 +01:00
Einar Johan Trøan Sømåen 25c91b5213 TINSEL: Map BACKGROUND
And don't load a palette in Discworld Noir
2021-02-16 23:24:28 +01:00
Einar Johan Trøan Sømåen 70aa0e793d TINSEL: Map and stub PLAYMUSIC 2021-02-16 23:24:28 +01:00
Einar Johan Trøan Sømåen e583392bac TINSEL: Map and stub SET3DTEXTURE 2021-02-16 23:24:28 +01:00
Einar Johan Trøan Sømåen 0831a53422 TINSEL: Map EVENT 2021-02-16 23:24:27 +01:00
Einar Johan Trøan Sømåen f9c1f62cdd TINSEL: Partially implement scene loading for Discworld Noir 2021-02-16 23:24:27 +01:00