Einar Johan Trøan Sømåen
040ab7f68b
TINSEL: Map STAND
2021-03-08 23:03:23 +01:00
Einar Johan Trøan Sømåen
bb4ce21bb0
TINSEL: Map HAVE
2021-03-08 23:03:22 +01:00
ScummVM-Translations
2861b0699d
I18N: Update translation files
...
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-03-08 21:44:15 +00:00
Einar Johan Trøan Sømåen
ae60814dde
TINSEL: Map TALKVIA
2021-03-08 22:43:54 +01:00
ScummVM-Translations
dc5a0154ab
I18N: Update translations templates
2021-03-08 19:14:50 +00:00
Martin Gerhardy
1a8e6a3597
TWINE: use AnimData methods
2021-03-08 20:14:31 +01:00
Paweł Kołodziejski
1f35872fde
ICB: Restore previous change and fix variable type to get 'while' actually to work
2021-03-08 19:06:29 +01:00
Le Philousophe
be4c4ec59c
ICB: int -> int32 fixes
2021-03-08 16:29:30 +01:00
Paweł Kołodziejski
6085ad7655
ICB: int -> int32
2021-03-08 16:10:39 +01:00
Le Philousophe
086ce0befa
ULTIMA8: Fix int vs. int32 discrepancy
2021-03-08 13:16:37 +01:00
ScummVM-Translations
1b20c6b1c0
I18N: Update translation files
...
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-03-08 11:29:27 +00:00
Paweł Kołodziejski
95d581e853
ICB: int -> int32 fixes
2021-03-08 12:29:14 +01:00
VAN-Gluon
a8ac15e24e
I18N: Update translation (Japanese)
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Currently translated at 79.0% (1251 of 1583 strings)
2021-03-08 11:24:41 +00:00
Orgad Shaneh
58e921eb87
SCUMM: Fix wrong rect for verbs on Hebrew
...
The value of left is applied from the script all the time, and was
replaced in drawVerb.
The problem with this approach is that redrawVerbs maps the mouse
location to verb index *before* calling drawVerb, so the rectangles it
compares against are invalid in X-axis (right is always _screenWidth -
1, and left is always 5).
This caused several bugs:
* Each verb was clickable all over the screen's width, although it was
not highlighted.
* If the mouse was between 2 verbs, long above short, the Y-axis has 6
overlapping pixels (e.g. 1: 330-360, 2: 354-384). Scanning is done
bottom-up, so 1 was highlighted, but 2 was selected because of the
previous bullet.
* The text on Hebrew was aligned to the right without any padding. Other
languages have left = 5.
Fixed by setting right instead of left when applying the script, and
adjusting left in drawVerb. Other languages are not affected.
Another issue, unrelated to language selection: A verb that was split to
2 lines was clickable all over the screen's width. That's because
curRect.right was set beyond the _screenWidth, and it was not trimmed to
the first (longer) line's length. On Hebrew, curRect.left became
negative. This is also fixed in this commit.
2021-03-08 11:57:30 +02:00
Paweł Kołodziejski
ed4ae57063
ICB: Fixed several compiler warnings
2021-03-08 10:00:06 +01:00
Orgad Shaneh
ba2a57af8f
README: Update link to MinGW build instructions
2021-03-08 09:27:18 +01:00
Paweł Kołodziejski
ce1bc78705
ICB: Added safe check for setKeyState too
2021-03-08 08:09:25 +01:00
Orgad Shaneh
21403f79f8
BUILD: Avoid passing -lfribidi twice to the linker
2021-03-08 09:01:08 +02:00
Paweł Kołodziejski
6585310ad9
ICB: Cleanup input code a bit
2021-03-08 08:00:12 +01:00
Paweł Kołodziejski
2ab0a909e8
ICB: Added range check for input key code
2021-03-08 07:55:06 +01:00
Paweł Kołodziejski
b06aabcd34
ICB: Fixed few compiler warnings
2021-03-08 06:48:33 +01:00
Paweł Kołodziejski
bcd1db86e5
ICB: int -> int32
2021-03-08 06:20:34 +01:00
Paul Gilbert
37b563ef35
AGS: Move game globals to Globals
2021-03-07 19:23:24 -08:00
Paul Gilbert
26a69e12f7
AGS: Move button.cpp globals to Globals
2021-03-07 16:54:20 -08:00
Paul Gilbert
3fb4b083ec
AGS: Move audio globals to Globals
2021-03-07 15:54:11 -08:00
Paul Gilbert
f060408108
AGS: Move palettes into Globals
2021-03-07 14:27:20 -08:00
neuromancer
cff28b3b95
PRIVATE: refactored code using decodeImage and removed old comments
2021-03-07 18:55:51 -03:00
neuromancer
6d4b001b2b
PRIVATE: saving now uses VSPictures instead of screenshots
2021-03-07 18:47:00 -03:00
Paweł Kołodziejski
9273cfba9a
ICB: Corrected relative method logic
2021-03-07 22:11:44 +01:00
Paweł Kołodziejski
ae7fbcec13
ICB: Set config defaults for engine
2021-03-07 21:57:59 +01:00
Paweł Kołodziejski
4628ab3ff6
ICB: Allow change control method
2021-03-07 21:57:29 +01:00
Paweł Kołodziejski
ef38ef4f9a
ICB: More cleanup int->int32
2021-03-07 21:56:44 +01:00
Martin Gerhardy
98301ccb70
AGS: added achivement entries for a lot of steam games
2021-03-07 21:44:00 +01:00
Martin Gerhardy
0d16419260
TWINE: don't set unused fields of drawlist struct
2021-03-07 21:10:24 +01:00
Martin Gerhardy
2597018b1e
TWINE: removed shadeAngleTab3 pointer
2021-03-07 21:06:39 +01:00
Martin Gerhardy
675711b837
TWINE: reduced array size for projected holomap surface vectors
2021-03-07 21:06:39 +01:00
Martin Gerhardy
a56d919041
TWINE: fixed debug menu text rendering
2021-03-07 21:06:39 +01:00
Martin Gerhardy
a69702fd9c
TWINE: show mouse cursor in debug window
2021-03-07 21:06:39 +01:00
Martin Gerhardy
cdd8276d37
TWINE: use SWAP in sortDrawingList
2021-03-07 21:06:39 +01:00
Martin Gerhardy
c0886d1c57
TWINE: minor optimization in baseMatrixTranspose
2021-03-07 21:06:39 +01:00
Thierry Crozat
2da0a3e95f
GRIM: Fix unknown key error when loading savegame
2021-03-07 19:58:36 +00:00
Le Philousophe
f8d56a5afa
ICB: Fix another uint/uint32 discrepancy
2021-03-07 20:33:43 +01:00
Thierry Crozat
69fd794b27
PETKA: Fix static assert trying to delete imcomplete Walk type
...
The issue was with using Common::ScopedPtr for an incomplete
type. There is a static assert in common/ptr.h to catch this
that failed.
2021-03-07 19:30:34 +00:00
Thierry Crozat
50932ffb38
BUILD: Fix building with c++11 on systems without std::nullptr_t
2021-03-07 19:30:34 +00:00
Thierry Crozat
93859f25c6
AGS: Ensure clip rect is within the bitmap
...
This is consistent with what Allegro does.
2021-03-07 19:30:34 +00:00
ScummVM-Translations
67bd9110e7
I18N: Update translation files
...
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-03-07 19:28:28 +00:00
Paweł Kołodziejski
9c96c353c6
ICB: Remove '/' from path if exists
2021-03-07 20:28:14 +01:00
ScummVM-Translations
7eabb39f9c
I18N: Update translations templates
2021-03-07 17:34:41 +00:00
Paul Gilbert
ae4da8bce0
ENGINES: Make creation of savegame thumbnails an overrideable method
2021-03-07 09:34:33 -08:00
ScummVM-Translations
58239a7ca2
I18N: Update translation files
...
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-03-07 17:31:13 +00:00