a/
fde5b01c5e
SAGA2: Fix strcpy overlap
2021-07-29 05:02:28 +09:00
a/
6462095999
SAGA2: Warn for onAcceptLockToggle
2021-07-29 05:02:28 +09:00
Eugene Sandulenko
f28b9e0eff
I18N: Update translation (Ukrainian)
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Currently translated at 100.0% (1653 of 1653 strings)
2021-07-28 18:42:07 +00:00
George Kormendi
10e796435d
I18N: Update translation (Hungarian)
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Currently translated at 100.0% (1653 of 1653 strings)
2021-07-28 18:42:06 +00:00
Timo Mikkolainen
130a81ccb7
I18N: Update translation (Finnish)
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Currently translated at 100.0% (1653 of 1653 strings)
2021-07-28 18:42:05 +00:00
Eugene Sandulenko
f48ce2d8cc
I18N: Update translation (Russian)
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Currently translated at 100.0% (1653 of 1653 strings)
2021-07-28 18:41:55 +00:00
ScummVM-Translations
bfbd244909
I18N: Update translation files
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Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-07-28 11:39:45 +00:00
Eugene Sandulenko
baf1c488e3
NEWS: Mention support for Mac Loom low quality music
2021-07-28 13:39:29 +02:00
ScummVM-Translations
56ccc0395f
I18N: Update translations templates
2021-07-28 11:37:52 +00:00
ScummVM-Translations
bf3ae2148f
I18N: Update translation files
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Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-07-28 11:37:51 +00:00
Torbjörn Andersson
6ecfc01b28
SCUMM: Clean up getExtraGuiOptions()
2021-07-28 13:37:40 +02:00
Torbjörn Andersson
69c91a76ad
SCUMM: Remove stray comma
2021-07-28 13:37:40 +02:00
Torbjörn Andersson
a4fa54550a
SCUMM: Add support for Mac Loom low quality music
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This is guesswork, but it seems like the first channel always contains a
complete rendition of the music. I think that's intended for low-end
Macs, while the other voices (four, but the last one never seems to be
used) is the standard version of the music.
It doesn't sound particularly good, and also not quite as with Mini vMac
(I'm not fully prepared to rule out emulation problems), but it seems
reasonably close.
2021-07-28 13:37:40 +02:00
ScummVM-Translations
3dd1474140
I18N: Update translations templates
2021-07-28 08:37:43 +00:00
SupSuper
782cd55c31
GUI: Fix RTL Add Game dialog leaving UI in a broken state ( #12765 )
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Make sure we clear all RTL dialog paddings once we go back to the launcher.
2021-07-28 09:37:25 +01:00
ysj1173886760
a8d7767b36
DIRECTOR: don't highlight buttons in list button style when we are not clicking button initially.
2021-07-28 16:20:48 +08:00
ysj1173886760
17b1915c72
GRAPHICS: MACGUI: introducing hilitingWidget to macwidget for implementing list button style
2021-07-28 16:13:37 +08:00
ysj1173886760
7276c10e47
DIRECTOR: amend the behaviour for list style button.
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previously we didn't distinguish the list style and dialog button.
2021-07-28 16:04:45 +08:00
ysj1173886760
2b63d90368
DIRECTOR: implement get the button type
2021-07-28 15:52:33 +08:00
ysj1173886760
b16b2c4b6b
GRAPHICS: MACGUI: amend the behaviour for list style button
2021-07-28 15:50:49 +08:00
ysj1173886760
9e9fa48101
DIRECTOR: replace magic numbers by using constants.
2021-07-28 15:06:52 +08:00
ysj1173886760
bda38f5c03
DIRECTOR: keep the order when appending the sorted property list
2021-07-28 14:53:13 +08:00
ysj1173886760
50ab7abaab
DIRECTOR: keep the order when appending the elements when the list is sorted.
2021-07-28 14:53:13 +08:00
ysj1173886760
119253ce3f
DIRECTOR: add sorted attribute for array type datum.
2021-07-28 14:53:13 +08:00
djsrv
d06126591e
DIRECTOR: Create consts for min and max sampled sound menus
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Fewer magic numbers. I also replaced the _sampleSounds hashmap with a
constant-size array.
2021-07-28 01:52:03 -04:00
Orgad Shaneh
36224b990e
COMMON: Fix signedness mismatch warnings in punycode
2021-07-28 08:51:17 +03:00
sluicebox
85f789a8ad
GUI: Fix shading being applied more than once
2021-07-28 07:29:40 +02:00
Paul Gilbert
60c7f33516
AGS: Update engine sync point comments
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From upstream 4bb97d6d318fdd1a8d2e86e0b8b0457bd5f939d0
2021-07-27 22:03:39 -07:00
Paul Gilbert
28102f13ab
AGS: allow Character.Scaling full range (1-32767)
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From upstream fe9b19e2d9868b3c953aa4b71c44be3c712987b7
2021-07-27 22:03:38 -07:00
Paul Gilbert
cf36b34f0d
AGS: Implemented Object.ManualScaling and Object.Scaling
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From upstream fe9bf3707afb4c36effc358d8e3eb7834d333fb5
2021-07-27 22:03:38 -07:00
Paul Gilbert
e93845cb0c
AGS: added eSkipNone to SkipSpeechStyle
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From upstream 67f88aed90de1c32fb415e8d0826836fae919bfa
2021-07-27 22:03:38 -07:00
Paul Gilbert
65f992979e
AGS: Implemented Game.BlockingWaitSkipped
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From upstream ce6bd0173f668932a0a5cab41119d2a476f7e73c
2021-07-27 22:03:38 -07:00
Paul Gilbert
217e55e2d9
AGS: Speech.PortraitOverlay for accessing speech portrait overlay
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From upstream 7e9d785262915112d5c4d3f435ef33e22de95fc7
2021-07-27 22:03:37 -07:00
Paul Gilbert
c133e51620
AGS: Speech.TextOverlay for accessing blocking speech overlay
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From upstream 1affbd4d57686e3080ebdb21a0cd33ee4af04b75
2021-07-27 22:03:37 -07:00
Paul Gilbert
9612b5cb35
AGS: distinct overlay types of speech and messagebox
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From upstream d7c091890d2cde07776cca4ebbed7352d379612d
2021-07-27 22:03:37 -07:00
Paul Gilbert
529362a2d7
AGS: implemented SkipWait()
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From upstream 3b3aed5b4e33d1791d8eac922c9d530e5796d984
2021-07-27 22:03:37 -07:00
Paul Gilbert
0b4b055d6f
AGS: Wait functions may have infinite timeout with <0 time arg
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From upstream 53c8b50559f6e8241ba7dbedbe1a8ff860522590
2021-07-27 22:03:37 -07:00
Paul Gilbert
b4997729cd
AGS: Wait functions return the actual reason they were skipped
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From upstream 5a9a32348659f421115a951155405d431f8f3234
2021-07-27 22:03:36 -07:00
Paul Gilbert
9f78c2f22c
AGS: Added WaitMouse() to complement existing Wait funcs
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From upstream b623980549cc7355c5ca3db9adf4ef29463d65d6
2021-07-27 22:03:36 -07:00
Paul Gilbert
37c51eeac5
AGS: Support extended params for DrawSurface
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From upstream 67810b264d60f55571b1fb604ee5de833a08bfde
2021-07-27 22:03:36 -07:00
Paul Gilbert
5b4ce2d365
AGS: support source rectangle for DrawImage
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From upstream 27e2f431ed892a0dd9bea8c1831846ca0ca493e1
2021-07-27 22:03:36 -07:00
Paul Gilbert
47928c39aa
AGS: changed Object.SetView default loop & frame values to 0
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From upstream eb376e63f95b09fd75ca7f96591aca20d0564072
2021-07-27 22:03:36 -07:00
Paul Gilbert
5ccb07acf9
AGS: implemented bool Room.Exists(int room)
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From upstream d676baaea0860ef1737019452d8e97b4aee12526
2021-07-27 22:03:36 -07:00
Paul Gilbert
00ade063b9
AGS: In File api functions replaced quit with a warning on error
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From upstream b703e7d25041e1b6bf99b76a89ca422351e04ace
2021-07-27 22:03:35 -07:00
Paul Gilbert
5e37a5515b
AGS: Implemented GetFiles and GetDirs through the same algorithm
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From upstream 187b8fde1350575e3d848355cba3aba928285c22
2021-07-27 22:03:35 -07:00
Paul Gilbert
69157077cf
AGS: Fixed Path::GetParent (now it actually works)
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From upstream a72e45f6ebb19e9da96cbe2d621f86ac57bffa8a
2021-07-27 22:03:35 -07:00
Paul Gilbert
7a1ee192e2
AGS: Fixup character's view loop in update, prevent having no frame
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From upstream 2ac1b258db203b62ba0613c979d7a092b51e441f
2021-07-27 22:03:34 -07:00
Paul Gilbert
10dfe6cdcc
AGS: Janitorial for lib/std/ folder
2021-07-27 22:03:34 -07:00
Orgad Shaneh
ea00c159ca
DIRECTOR: Another fix for C++<11
2021-07-28 07:51:11 +03:00
Orgad Shaneh
ac8c78aa24
DIRECTOR: Fix compilation with C++<11
2021-07-28 07:40:38 +03:00