Commit Graph
137148 Commits
Author SHA1 Message Date
James Brown 32d69e8c02 Fix MI1 CD Audio (hopefully). Thanks to gilder.
svn-id: r4023
2002-04-20 16:26:32 +00:00
James Brown c5652f25e8 Remove typo.
svn-id: r4022
2002-04-20 10:10:35 +00:00
James Brown 77957431c0 Fix V4/V5 games.
svn-id: r4021
2002-04-20 10:08:48 +00:00
Vincent Hamm db2e803831 Fix the twin ball elevator
svn-id: r4020
2002-04-20 09:30:04 +00:00
James Brown eb773b477a Remove \M's, add IRIX support.
svn-id: r4019
2002-04-20 04:09:02 +00:00
Vincent Hamm ed65e89a89 Refixed getActorY in indy3. Fixed class (dunno if the fix doesn't break something else. Fixed intro by slowing down music rate by 3.
svn-id: r4018
2002-04-19 21:06:50 +00:00
Vincent Hamm f442157a14 Fixed getActorX and getActorY in indy3. Now you can reenter the gymnasium
svn-id: r4017
2002-04-19 19:32:43 +00:00
Vincent Hamm ed6b863e7c Fixed a roomOps that was creating a lots of bugs in indy and Zak
svn-id: r4016
2002-04-19 18:05:26 +00:00
Lionel Ulmer f5a8c89eb3 Fixed other warnings and removed ^M in costume.cpp.
svn-id: r4015
2002-04-19 17:06:08 +00:00
Lionel Ulmer 3cf038930f Small warning fix.
svn-id: r4014
2002-04-19 16:56:58 +00:00
James Brown 7f4f0fcb69 Fix various Zak256 crashes. Ticket machine works, taking Blue Crystal crashes.
svn-id: r4013
2002-04-19 16:26:44 +00:00
Vincent Hamm 780aecab87 Fixed indy3 when going to Venice. Fixed missing objects in Zak intro.
svn-id: r4012
2002-04-19 15:34:35 +00:00
James Brown 32d213bc12 Remove left over debug line. BBrox is anally retentive.
svn-id: r4011
2002-04-19 15:15:47 +00:00
James Brown eb1ce63f08 Fix PocketScumm palette. A few stubbed functions, but otherwise it's ready to go!
svn-id: r4010
2002-04-19 15:09:27 +00:00
James Brown 82192a3172 Fix PocketSCUMM. Palette is wrong tho. BBrox is a genius.
svn-id: r4009
2002-04-19 15:02:16 +00:00
Vincent Hamm a7becf8ae1 Added _proc_special_palette used in flashlight to savegame data. Yeah, it does break old saves...
svn-id: r4008
2002-04-19 14:01:07 +00:00
Vincent Hamm 86b9713cdd More or less finished flashlight code. The effect isn't 100% accurate
svn-id: r4007
2002-04-19 13:57:18 +00:00
Vincent Hamm 708799f8db Early flashlight implementation
svn-id: r4006
2002-04-19 12:38:03 +00:00
James Brown 89d957090e Use relative include paths to easy some ports.
svn-id: r4005
2002-04-19 11:12:27 +00:00
James Brown d8d136b92b Rename debugger to g_debugger to fix a conflict with BeOS.
svn-id: r4004
2002-04-19 11:05:46 +00:00
Ruediger Hanke 8db88b342e Fix freeze on exit bug when using MIDI music, removed no longer required headers
svn-id: r4003
2002-04-19 10:18:12 +00:00
Ludvig Strigeus 2f5c7c135d fixed actor walk bug in monte carlo
svn-id: r4002
2002-04-19 08:21:56 +00:00
Nicolas Bacca c8cb0e6bf6 Update minimalist (and broken) WinCE port
svn-id: r4001
2002-04-19 06:33:10 +00:00
Nicolas Bacca 44cc8c24a3 Update minimalist (and broken) WinCE port
svn-id: r4000
2002-04-19 06:23:49 +00:00
Marcus Comstedt 6215c253d4 Oops. Didn't mean to mess with the paths.
svn-id: r3999
2002-04-18 23:24:22 +00:00
Marcus Comstedt aa8f15a828 Megapatch: Updated to new OSystem interface and added CD audio.
svn-id: r3998
2002-04-18 23:21:40 +00:00
Ruediger Hanke 8a7ca8133c Reenable MorphOS Midi driver, small updates to CD open code (only when CD audio is requested) and start options
svn-id: r3997
2002-04-18 21:40:24 +00:00
James Brown df31144cc7 Move putClass forceclip into costume renderer. Fixes Loom bugs.
svn-id: r3996
2002-04-18 15:34:45 +00:00
James Brown 636d975dde Don't shake when GUI is displayed.
svn-id: r3995
2002-04-18 15:02:57 +00:00
Vincent Hamm 7a9a6f0363 Fixed a few clipping issues in Loom the NICE way this time
svn-id: r3994
2002-04-18 09:19:58 +00:00
Ludvig Strigeus 6dfe2fc05f Now uses proper directory for savegames.
svn-id: r3993
2002-04-18 08:35:17 +00:00
Ludvig Strigeus e5009674bf Fixed endian problems with 2xsai
svn-id: r3992
2002-04-18 08:34:47 +00:00
Travis Howell 22bb733af7 Remove mention of Windows GDI port
svn-id: r3991
2002-04-18 08:24:44 +00:00
James Brown cd00f248e4 Semi-fix shaking distortion. Mouse pointer corrupts background tho.
svn-id: r3990
2002-04-18 06:56:16 +00:00
James Brown a16a816dbf Recommit BeOS project file as binary.
svn-id: r3989
2002-04-18 06:34:09 +00:00
Nicolas Bacca 26781c7b3e Update MP3 CD encoding informations
svn-id: r3988
2002-04-18 06:33:31 +00:00
James Brown 4773db075e Recommit BeOS project file as binary.
svn-id: r3987
2002-04-18 06:29:49 +00:00
James Brown 4d1da75746 Update midi MT-32 patch table.
svn-id: r3986
2002-04-18 06:22:18 +00:00
James Brown e9c726f583 Remove box==0 mask forcing. Yaz - this isn't right.. it breaks all the other games, and I don't think something like this would be a game specific hack.
svn-id: r3985
2002-04-18 00:56:30 +00:00
Vincent Hamm 1a8c30e225 Forced masking for box 0. Correct a few things. Bobbin is buggy when starting a new game in Loom, but that's the consequence of another bug.
svn-id: r3984
2002-04-17 21:44:19 +00:00
Nicolas Bacca 9adea875fc Removed mp3_cd reference
svn-id: r3983
2002-04-17 20:49:57 +00:00
Nicolas Bacca 900e3bd586 Restored update mess ...
svn-id: r3982
2002-04-17 20:34:10 +00:00
Nicolas Bacca bb06400d00 Return of the MP3 CD patch ... use CBR 22 kHz
svn-id: r3981
2002-04-17 20:23:45 +00:00
Nicolas Bacca fd6a44e7c5 Minor WinCE changes
svn-id: r3980
2002-04-17 20:21:40 +00:00
James Brown 000036124a Add 'credits' section.
svn-id: r3979
2002-04-17 17:31:05 +00:00
James Brown 50d2f1a1ca Update known bugs.
svn-id: r3978
2002-04-17 17:03:55 +00:00
James Brown 610f45a750 LoomCD masks working. jah is a genius. That is all.
svn-id: r3977
2002-04-17 17:01:08 +00:00
James Brown 1df77c2002 Add fix for Zak256/Indy3 actor masks. Thanks jah! Excellent work.
Let's hope someone will fix Loom actor masks soon... :)

svn-id: r3976
2002-04-17 16:02:29 +00:00
James Brown 72663cdcf4 Fix cursor in GUI for bomp-cursor games (eg, sam and max)
svn-id: r3975
2002-04-17 15:24:48 +00:00
James Brown b7bc0edfba Remove ADLIB default for Sam and Max - it should default to MIDI
svn-id: r3974
2002-04-17 14:50:47 +00:00