Max Horn
3d69ee488a
some cleanup
...
svn-id: r4324
2002-05-14 19:55:39 +00:00
Max Horn
b90edd85d6
fixed warning
...
svn-id: r4323
2002-05-14 19:51:52 +00:00
James Brown
65f373535e
Make if(cls) error a little more useful
...
svn-id: r4322
2002-05-14 19:49:22 +00:00
James Brown
aad1bf4104
fix some warnings, odd code, and prevent Simon segfaulting when wrong game specified.
...
svn-id: r4321
2002-05-14 19:44:41 +00:00
Max Horn
caf961bfcb
fixed compilation on more strict compilers
...
svn-id: r4320
2002-05-14 19:38:28 +00:00
Max Horn
fe4230bcbf
refactored parts of actor.cpp: many methods are now members of class Actor instead of class Scumm. This is still work in progress!
...
svn-id: r4319
2002-05-14 19:11:20 +00:00
James Brown
a592de4333
Remove SCUMM dependancies from SDL.C - This fixes a regular crash in Simon due to the autosaver.
...
This changes the OSystem interface. Porters beware.
svn-id: r4318
2002-05-14 18:14:16 +00:00
Max Horn
b5a8bb6b2a
fixed #555567 (savegame menu head line) by moving & enlarging the headline item in the save dialog, and using string 28 for the title
...
svn-id: r4317
2002-05-14 18:06:15 +00:00
Marcus Comstedt
787571c752
0.2.0 release fix. Variable screen height implemented, and configfile fix.
...
svn-id: r4316
2002-05-14 11:32:16 +00:00
James Brown
d3ef1bdced
Update control file for 0.2.0 release
...
svn-id: r4314
v0.2.0
2002-05-14 10:50:42 +00:00
Nicolas Bacca
f8411e8b3a
Keep sound paused if it was paused when entering the gui
...
svn-id: r4313
2002-05-14 07:58:58 +00:00
Nicolas Bacca
3fea602590
Misc post-tag fixes/updates (taskbar, Zak, midi emulation)
...
svn-id: r4312
2002-05-14 06:52:48 +00:00
Nicolas Bacca
e270618741
(untested) support for 320x240 Zak screen resolution
...
svn-id: r4311
2002-05-14 06:51:09 +00:00
Nicolas Bacca
ed5de03c7e
Update game descriptions
...
svn-id: r4310
2002-05-14 06:49:45 +00:00
Nicolas Bacca
a3e7a74e07
Mapped new action to remove subtitles on WinCE
...
svn-id: r4309
2002-05-14 06:47:06 +00:00
James Brown
02b6003c5a
Last, very very last POST-post-post freeze update.
...
svn-id: r4308
2002-05-13 17:36:29 +00:00
James Brown
619da2da8f
One last post-freeze fix.
...
svn-id: r4307
2002-05-13 17:23:58 +00:00
James Brown
383bbc64ef
Oops, two post-tag changes to the config file system.
...
svn-id: r4306
2002-05-13 16:09:11 +00:00
James Brown
f33ced1a6f
update version number for 0.2.0 release
...
svn-id: r4305
2002-05-13 15:28:59 +00:00
James Brown
72d34a5e45
Readme update. Ready to tag for 0.2.0
...
svn-id: r4304
2002-05-13 15:21:37 +00:00
James Brown
4466f1555b
The DIG SFX support - thanks to aquadran
...
svn-id: r4303
2002-05-13 08:25:58 +00:00
Nicolas Bacca
2a53e8f661
Always use Midi Emulation on CE devices
...
svn-id: r4302
2002-05-12 22:24:10 +00:00
Nicolas Noble
b17a510c24
Almost closing bug #555105 (waiting for confirmation...)
...
svn-id: r4301
2002-05-12 21:59:03 +00:00
Max Horn
e902309d30
fix fade effect directly after loading
...
svn-id: r4300
2002-05-12 21:58:35 +00:00
Nicolas Noble
16e004832f
Closing bug #555104
...
svn-id: r4299
2002-05-12 21:39:19 +00:00
Max Horn
a494becc37
fixed #554979 (Dirt between game graphics and verbs); rearranged items in save/load dialog slightly
...
svn-id: r4298
2002-05-12 20:25:56 +00:00
Max Horn
cf5518ad6a
restore old cursor after leaving save dialog ( #548614 )
...
svn-id: r4297
2002-05-12 19:25:44 +00:00
Max Horn
4ac64b941d
added append() stubs for Channel_MP3/Channel_MP3_CDMUSIC
...
svn-id: r4296
2002-05-12 17:57:37 +00:00
Max Horn
4d25594e3a
added scummvm to .cvsignore
...
svn-id: r4295
2002-05-12 17:57:08 +00:00
Max Horn
271f50b044
renamed unkVirtScreen4 to fadeToBlackEffect; fixed graphic transition glitch ( #551584 )
...
svn-id: r4294
2002-05-12 17:51:40 +00:00
James Brown
e78435b817
SMUsH movie audio for The Dig
...
svn-id: r4293
2002-05-12 17:49:34 +00:00
James Brown
99bed7faf0
Update readme crediting jah for SMUSH audio support
...
svn-id: r4292
2002-05-12 17:11:24 +00:00
James Brown
0d60185a88
Add new mixer 'append' function to allow pseudo-streaming for SMUSH
...
svn-id: r4291
2002-05-12 16:53:13 +00:00
Max Horn
38af71139f
implemented FR #549552 (save vs. load game slot numbering); commented out some weird code, somebody should look at that new FIXME
...
svn-id: r4290
2002-05-12 13:36:55 +00:00
James Brown
f9b44db5b0
Fix some Full Throttle smush problems from implementing the new Dig codecs.
...
Added preliminary FT smush sound by jah - This needs work, it has to be
able to STREAM audio to the mixer and append an existing buffer, not
just create a new sample for each audio packet.
svn-id: r4289
2002-05-12 11:47:50 +00:00
James Brown
83b90577ed
Remove no longer needed DOTT fixme
...
svn-id: r4288
2002-05-12 10:36:59 +00:00
James Brown
8e08b4b8ee
add warning about ctrl+f and ctrl+g
...
svn-id: r4287
2002-05-12 10:30:23 +00:00
James Brown
3beabb6c19
Fix crash if envvar not set.
...
svn-id: r4286
2002-05-12 10:18:40 +00:00
James Brown
b9e335ef0f
Add new MIDIPORT parameter to solve Linux sequencer issues.
...
svn-id: r4285
2002-05-12 09:21:27 +00:00
Max Horn
7b8a4f5927
make unknown sound basetags only generate a warning not an error (works around problem in MI1/Mac)
...
svn-id: r4284
2002-05-12 01:58:34 +00:00
James Brown
cdc2780522
Do waveout audio on win32, to allow cooperative sound. SDLs 'dsound' driver
...
doesn't do this, unfortunatly (although there's no reason it shouldn't!)
svn-id: r4283
2002-05-11 21:22:05 +00:00
James Brown
740785f110
FIXME to re-enable F5 under zak256 until we support the ingame save/load dialog
...
svn-id: r4282
2002-05-11 21:09:30 +00:00
Max Horn
429008dc26
fixed Indy 4 crash with a hack
...
svn-id: r4281
2002-05-11 20:00:32 +00:00
James Brown
d63e03a00e
Add paramless 'r' debug command to show the current room.
...
svn-id: r4280
2002-05-11 19:17:58 +00:00
James Brown
0d1e7d04ae
Zak256 walkbox locking fixes
...
svn-id: r4279
2002-05-11 17:54:41 +00:00
James Brown
572829b212
Zak walkbox locking fixes.
...
svn-id: r4278
2002-05-11 17:49:42 +00:00
Max Horn
c2b26a4590
once more changed the face direction calculation; allows to remove MI2 bridge hack in script_v1.cpp
...
svn-id: r4277
2002-05-11 14:55:03 +00:00
James Brown
48f4d103e0
Fix loom sound when using COMPRESSED_SOUND_FILE.
...
svn-id: r4276
2002-05-11 06:51:11 +00:00
Max Horn
1f46cee135
one more direction 'fix', getting rid of one FIXME hack for Indy 4
...
svn-id: r4275
2002-05-10 21:35:53 +00:00
Max Horn
4de29e7476
rewrote many_direction_tab a bit to make it clearer where that values come from
...
svn-id: r4274
2002-05-10 21:22:13 +00:00