Commit Graph
137148 Commits
Author SHA1 Message Date
Max Horn 3d69ee488a some cleanup
svn-id: r4324
2002-05-14 19:55:39 +00:00
Max Horn b90edd85d6 fixed warning
svn-id: r4323
2002-05-14 19:51:52 +00:00
James Brown 65f373535e Make if(cls) error a little more useful
svn-id: r4322
2002-05-14 19:49:22 +00:00
James Brown aad1bf4104 fix some warnings, odd code, and prevent Simon segfaulting when wrong game specified.
svn-id: r4321
2002-05-14 19:44:41 +00:00
Max Horn caf961bfcb fixed compilation on more strict compilers
svn-id: r4320
2002-05-14 19:38:28 +00:00
Max Horn fe4230bcbf refactored parts of actor.cpp: many methods are now members of class Actor instead of class Scumm. This is still work in progress!
svn-id: r4319
2002-05-14 19:11:20 +00:00
James Brown a592de4333 Remove SCUMM dependancies from SDL.C - This fixes a regular crash in Simon due to the autosaver.
This changes the OSystem interface. Porters beware.

svn-id: r4318
2002-05-14 18:14:16 +00:00
Max Horn b5a8bb6b2a fixed #555567 (savegame menu head line) by moving & enlarging the headline item in the save dialog, and using string 28 for the title
svn-id: r4317
2002-05-14 18:06:15 +00:00
Marcus Comstedt 787571c752 0.2.0 release fix. Variable screen height implemented, and configfile fix.
svn-id: r4316
2002-05-14 11:32:16 +00:00
James Brown d3ef1bdced Update control file for 0.2.0 release
svn-id: r4314
v0.2.0
2002-05-14 10:50:42 +00:00
Nicolas Bacca f8411e8b3a Keep sound paused if it was paused when entering the gui
svn-id: r4313
2002-05-14 07:58:58 +00:00
Nicolas Bacca 3fea602590 Misc post-tag fixes/updates (taskbar, Zak, midi emulation)
svn-id: r4312
2002-05-14 06:52:48 +00:00
Nicolas Bacca e270618741 (untested) support for 320x240 Zak screen resolution
svn-id: r4311
2002-05-14 06:51:09 +00:00
Nicolas Bacca ed5de03c7e Update game descriptions
svn-id: r4310
2002-05-14 06:49:45 +00:00
Nicolas Bacca a3e7a74e07 Mapped new action to remove subtitles on WinCE
svn-id: r4309
2002-05-14 06:47:06 +00:00
James Brown 02b6003c5a Last, very very last POST-post-post freeze update.
svn-id: r4308
2002-05-13 17:36:29 +00:00
James Brown 619da2da8f One last post-freeze fix.
svn-id: r4307
2002-05-13 17:23:58 +00:00
James Brown 383bbc64ef Oops, two post-tag changes to the config file system.
svn-id: r4306
2002-05-13 16:09:11 +00:00
James Brown f33ced1a6f update version number for 0.2.0 release
svn-id: r4305
2002-05-13 15:28:59 +00:00
James Brown 72d34a5e45 Readme update. Ready to tag for 0.2.0
svn-id: r4304
2002-05-13 15:21:37 +00:00
James Brown 4466f1555b The DIG SFX support - thanks to aquadran
svn-id: r4303
2002-05-13 08:25:58 +00:00
Nicolas Bacca 2a53e8f661 Always use Midi Emulation on CE devices
svn-id: r4302
2002-05-12 22:24:10 +00:00
Nicolas Noble b17a510c24 Almost closing bug #555105 (waiting for confirmation...)
svn-id: r4301
2002-05-12 21:59:03 +00:00
Max Horn e902309d30 fix fade effect directly after loading
svn-id: r4300
2002-05-12 21:58:35 +00:00
Nicolas Noble 16e004832f Closing bug #555104
svn-id: r4299
2002-05-12 21:39:19 +00:00
Max Horn a494becc37 fixed #554979 (Dirt between game graphics and verbs); rearranged items in save/load dialog slightly
svn-id: r4298
2002-05-12 20:25:56 +00:00
Max Horn cf5518ad6a restore old cursor after leaving save dialog (#548614)
svn-id: r4297
2002-05-12 19:25:44 +00:00
Max Horn 4ac64b941d added append() stubs for Channel_MP3/Channel_MP3_CDMUSIC
svn-id: r4296
2002-05-12 17:57:37 +00:00
Max Horn 4d25594e3a added scummvm to .cvsignore
svn-id: r4295
2002-05-12 17:57:08 +00:00
Max Horn 271f50b044 renamed unkVirtScreen4 to fadeToBlackEffect; fixed graphic transition glitch (#551584)
svn-id: r4294
2002-05-12 17:51:40 +00:00
James Brown e78435b817 SMUsH movie audio for The Dig
svn-id: r4293
2002-05-12 17:49:34 +00:00
James Brown 99bed7faf0 Update readme crediting jah for SMUSH audio support
svn-id: r4292
2002-05-12 17:11:24 +00:00
James Brown 0d60185a88 Add new mixer 'append' function to allow pseudo-streaming for SMUSH
svn-id: r4291
2002-05-12 16:53:13 +00:00
Max Horn 38af71139f implemented FR #549552 (save vs. load game slot numbering); commented out some weird code, somebody should look at that new FIXME
svn-id: r4290
2002-05-12 13:36:55 +00:00
James Brown f9b44db5b0 Fix some Full Throttle smush problems from implementing the new Dig codecs.
Added preliminary FT smush sound by jah - This needs work, it has to be
able to STREAM audio to the mixer and append an existing buffer, not
just create a new sample for each audio packet.

svn-id: r4289
2002-05-12 11:47:50 +00:00
James Brown 83b90577ed Remove no longer needed DOTT fixme
svn-id: r4288
2002-05-12 10:36:59 +00:00
James Brown 8e08b4b8ee add warning about ctrl+f and ctrl+g
svn-id: r4287
2002-05-12 10:30:23 +00:00
James Brown 3beabb6c19 Fix crash if envvar not set.
svn-id: r4286
2002-05-12 10:18:40 +00:00
James Brown b9e335ef0f Add new MIDIPORT parameter to solve Linux sequencer issues.
svn-id: r4285
2002-05-12 09:21:27 +00:00
Max Horn 7b8a4f5927 make unknown sound basetags only generate a warning not an error (works around problem in MI1/Mac)
svn-id: r4284
2002-05-12 01:58:34 +00:00
James Brown cdc2780522 Do waveout audio on win32, to allow cooperative sound. SDLs 'dsound' driver
doesn't do this, unfortunatly (although there's no reason it shouldn't!)

svn-id: r4283
2002-05-11 21:22:05 +00:00
James Brown 740785f110 FIXME to re-enable F5 under zak256 until we support the ingame save/load dialog
svn-id: r4282
2002-05-11 21:09:30 +00:00
Max Horn 429008dc26 fixed Indy 4 crash with a hack
svn-id: r4281
2002-05-11 20:00:32 +00:00
James Brown d63e03a00e Add paramless 'r' debug command to show the current room.
svn-id: r4280
2002-05-11 19:17:58 +00:00
James Brown 0d1e7d04ae Zak256 walkbox locking fixes
svn-id: r4279
2002-05-11 17:54:41 +00:00
James Brown 572829b212 Zak walkbox locking fixes.
svn-id: r4278
2002-05-11 17:49:42 +00:00
Max Horn c2b26a4590 once more changed the face direction calculation; allows to remove MI2 bridge hack in script_v1.cpp
svn-id: r4277
2002-05-11 14:55:03 +00:00
James Brown 48f4d103e0 Fix loom sound when using COMPRESSED_SOUND_FILE.
svn-id: r4276
2002-05-11 06:51:11 +00:00
Max Horn 1f46cee135 one more direction 'fix', getting rid of one FIXME hack for Indy 4
svn-id: r4275
2002-05-10 21:35:53 +00:00
Max Horn 4de29e7476 rewrote many_direction_tab a bit to make it clearer where that values come from
svn-id: r4274
2002-05-10 21:22:13 +00:00