James Brown
|
3ba577842b
|
Apply three patches:
593567 [painelf]: Fix SNM inventory icon centering, it's an actor
593444 [wjp and eriktorbjorn]: Simon2 lockup fix
593455 [wjp]: Simon2 map fix
svn-id: r4725
|
2002-08-11 09:05:30 +00:00 |
|
Paweł Kołodziejski
|
99e11501f4
|
this remove clicks end of sounds in smush
svn-id: r4724
|
2002-08-10 13:59:40 +00:00 |
|
Ruediger Hanke
|
e6b0eb5057
|
Got rid of annoying blips and scratches on my system. It's just for MorphOS not to annoy Ender (see his comment in the source). Happens probably only here.
svn-id: r4723
|
2002-08-09 13:35:01 +00:00 |
|
Ruediger Hanke
|
0e2f835d1f
|
Fixed Mixer full warnings, Dig music plays much better now on MorphOS
svn-id: r4722
|
2002-08-09 11:23:14 +00:00 |
|
Ruediger Hanke
|
02beeb1201
|
Forgot a file ...
svn-id: r4721
|
2002-08-09 10:55:16 +00:00 |
|
Ruediger Hanke
|
a30b9aa5f9
|
Switched MorphOS port to threaded timers
svn-id: r4720
|
2002-08-09 10:48:47 +00:00 |
|
Paweł Kołodziejski
|
40a8a7ce1a
|
SMUSH: attached to timer, moved to class
svn-id: r4719
|
2002-08-08 21:54:49 +00:00 |
|
Paweł Kołodziejski
|
9409960e59
|
Patch #591581 to fix #558711. Please check SMALL_HEADER games to make
sure this doesn't cause any sideeffects.
svn-id: r4718
|
2002-08-08 11:14:45 +00:00 |
|
Paweł Kołodziejski
|
a92a750f48
|
DIG: replaced stopBundleMusic with pauseBundleMusic in SMUSH
svn-id: r4717
|
2002-08-08 07:48:57 +00:00 |
|
Paweł Kołodziejski
|
cdf61fdf46
|
fixed warning
svn-id: r4716
|
2002-08-08 06:49:44 +00:00 |
|
Paweł Kołodziejski
|
5a685f5658
|
DIG: stop play music, when SMUSH is playing
svn-id: r4715
|
2002-08-08 06:45:55 +00:00 |
|
Paweł Kołodziejski
|
7de2282108
|
disabled set_timer
svn-id: r4714
|
2002-08-08 05:59:23 +00:00 |
|
Ruediger Hanke
|
d0a9419c98
|
input/output were swapped in codec 0
svn-id: r4713
|
2002-08-07 13:26:20 +00:00 |
|
Max Horn
|
c33969b838
|
fix for bug #591810
svn-id: r4712
|
2002-08-07 00:32:13 +00:00 |
|
Paweł Kołodziejski
|
f2872f1d3a
|
DIG: implemented missing music codecs 4,5,6 and fixed codec 10
svn-id: r4711
|
2002-08-06 05:40:34 +00:00 |
|
Nicolas Bacca
|
4e6688fcdb
|
Project update
svn-id: r4710
|
2002-08-05 23:57:00 +00:00 |
|
Nicolas Bacca
|
04c9ae5e00
|
Do not hide the toolbar in Zak (let the happy user hide it, always better than being unable to quit) + useless boss key improvement
svn-id: r4709
|
2002-08-05 23:55:33 +00:00 |
|
Nicolas Bacca
|
b07a4019a2
|
Thought 5 minutes before recoding mute sound *properly*, rewrite hardware keys mapping to be tolerant with unknown keys, added useful Boss/Meeting/Teacher key
svn-id: r4708
|
2002-08-05 06:07:52 +00:00 |
|
Nicolas Bacca
|
8420e9b8aa
|
Adding Loading splash screen, fix Zak resolution, fix hidden toolbar
svn-id: r4707
|
2002-08-05 06:04:27 +00:00 |
|
Nicolas Bacca
|
8ac33221f1
|
Adding Loading Splash screen
svn-id: r4706
|
2002-08-05 06:03:33 +00:00 |
|
Nicolas Bacca
|
ef5a5e0fa6
|
Reduce the g0re level of the quit button for WinCE
svn-id: r4705
|
2002-08-04 23:24:02 +00:00 |
|
Nicolas Bacca
|
0a49d13e00
|
Better WinCE virtual keyboard management
svn-id: r4704
|
2002-08-04 21:52:40 +00:00 |
|
Paweł Kołodziejski
|
726339d09f
|
corrected cvs headers
svn-id: r4703
|
2002-08-04 17:31:20 +00:00 |
|
Max Horn
|
30a2f9b23b
|
fixed compile error
svn-id: r4702
|
2002-08-04 16:54:59 +00:00 |
|
Paweł Kołodziejski
|
9fa6145d90
|
DIG: preliminarily support for music in the game
svn-id: r4701
|
2002-08-04 16:30:59 +00:00 |
|
James Brown
|
ac7e6a15c1
|
Patch #589718: Simon2Win startup (by eriktorbjorn)
svn-id: r4700
|
2002-08-04 16:21:28 +00:00 |
|
Max Horn
|
f166da98fb
|
Patch #590751: SIMON: FillOrCopyStruct unknowns
svn-id: r4699
|
2002-08-04 13:25:06 +00:00 |
|
Nicolas Bacca
|
6e8bc1b98f
|
Quick fix for WinCE alignments problems - feel free to make it default if it isn't noticeably slower, or to find a better fix :)
svn-id: r4698
|
2002-08-04 13:13:38 +00:00 |
|
Max Horn
|
2eb5944f6f
|
veeery stupid bug
svn-id: r4697
|
2002-08-04 13:03:33 +00:00 |
|
Nicolas Bacca
|
c0c306c39e
|
Only displays the Keys option for WinCE
svn-id: r4696
|
2002-08-04 11:01:16 +00:00 |
|
Max Horn
|
8779d00789
|
workaround for bug #558236; renamed actorAnimate to animateCostume (to distinguish it a bit from animateActor); removed Scumm::animateActor
svn-id: r4695
|
2002-08-04 02:53:50 +00:00 |
|
Max Horn
|
77daed66ea
|
Fixed (worked around?) the nested dialog redraw bug; slightly changed the way mouseMoved events are handled in class Dialog
svn-id: r4694
|
2002-08-04 01:18:06 +00:00 |
|
Max Horn
|
72efbd36b6
|
NewGUI fixes: save game numbering starts at 0; allow to load autosave
svn-id: r4693
|
2002-08-04 00:44:49 +00:00 |
|
Max Horn
|
40133b475a
|
maybe this will fix #581314 ?
svn-id: r4692
|
2002-08-04 00:26:07 +00:00 |
|
Max Horn
|
62bdfef0c1
|
I poked thru old versions of ScummVM, and in the end found out the truth about _transEffect - it's simply _shadowPalette! Thus, got rid of all references to it, and use _shadow_table in the CostumeRenderer class instead. Now somebody please test this for me :-)
svn-id: r4691
|
2002-08-04 00:04:50 +00:00 |
|
Ralph Brorsen
|
1c6bc15f23
|
wjps simon save dialog patch. test for narrow letters was fixed, changed to non-negation for consistency
svn-id: r4690
|
2002-08-03 22:49:28 +00:00 |
|
Max Horn
|
cc04dccf2b
|
hopefully fixed #589746 (Clicking sounds)
svn-id: r4689
|
2002-08-03 11:57:10 +00:00 |
|
James Brown
|
41940a1732
|
Remove obsolete fixme, fixed by Fingolfins ignoreBoxes check.
svn-id: r4688
|
2002-08-01 13:46:16 +00:00 |
|
James Brown
|
498bd5a0fd
|
Fix loom, broken by some code movement of fingolfins. Thanks madmoose :)
svn-id: r4687
|
2002-08-01 13:00:53 +00:00 |
|
James Brown
|
f2a30f077b
|
Don't be an idiot, null terminate strings. :)
svn-id: r4686
|
2002-08-01 09:36:07 +00:00 |
|
James Brown
|
7d3aef6dd8
|
Clean that up a bit.
svn-id: r4685
|
2002-08-01 09:27:50 +00:00 |
|
James Brown
|
3b2ba8cf02
|
#587553 hack
svn-id: r4684
|
2002-08-01 09:25:09 +00:00 |
|
James Brown
|
3ab2d71154
|
Fix by yot to prevent two Zak freezes. This may be a fixme.
Zak is now pretty much bugless except for a walkbox issue and some sound
stuff.
svn-id: r4683
|
2002-07-31 13:33:07 +00:00 |
|
James Brown
|
30cd1e43d2
|
Patch by yot to fix Zak256 markings.
svn-id: r4682
|
2002-07-30 15:20:30 +00:00 |
|
James Brown
|
eae0d3910d
|
Remove an error to fix bug 582476
svn-id: r4681
|
2002-07-30 12:02:28 +00:00 |
|
James Brown
|
9fa757bca3
|
Fix for 588446 (Zak256: squirrel cave crash)
svn-id: r4680
|
2002-07-30 11:43:30 +00:00 |
|
Paweł Kołodziejski
|
f2265feadf
|
moved new/delete for Bundle class
svn-id: r4679
|
2002-07-29 21:40:42 +00:00 |
|
Max Horn
|
c56c8ea5e6
|
patch 587769 by Fridvin Logi (supposedly helps with Nexus in The Dig)
svn-id: r4678
|
2002-07-29 16:18:32 +00:00 |
|
Max Horn
|
a99fe80d4b
|
fixed imuse volume bug introduced recently by me and painelf - iMuse internally does require the 0-127 change
svn-id: r4677
|
2002-07-29 16:12:15 +00:00 |
|
Max Horn
|
e5e119947f
|
fixed DOTT voice problem (I hope); still this section of the code seems... fishy
svn-id: r4676
|
2002-07-29 15:08:45 +00:00 |
|