Jonathan Gray
dd7cfdb0de
patch #625603 film noir mode bugfix
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svn-id: r5190
2002-10-19 22:35:22 +00:00
Max Horn
7198181b09
reworked the way the save/load dialog works. yup, still not perfect, but we're hopefully getting closer. Feedback welcome
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svn-id: r5189
2002-10-19 01:22:41 +00:00
Marcus Comstedt
ee13e16389
Overlay fixed.
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svn-id: r5188
2002-10-18 20:59:03 +00:00
James Brown
5c2bdeaeca
remove debug messages - oops.
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svn-id: r5187
2002-10-18 11:52:51 +00:00
James Brown
80ce915f3d
Fix Wait:forActorDraw and the 'infinite mouth movement' problem in The Dig.
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Code assumed that the actor always starts talking in the same room it finishes talking in - this doesn't apply for several cutscene
sequences in The Dig. Also added the usual talkChannel fallback code in for The Dig.
svn-id: r5186
2002-10-18 11:45:57 +00:00
Jonathan Gray
d0565061a0
a few small changes to make the full throttle demo work
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svn-id: r5185
2002-10-18 09:58:16 +00:00
Jonathan Gray
209e723a76
cosmetic change, change the scumm version for the HE games to those reported by the executables. 6 months difference in build date but still the same minor version
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svn-id: r5184
2002-10-18 08:26:23 +00:00
Jonathan Gray
fe980ae37a
update cli arguments list
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svn-id: r5183
2002-10-18 07:14:55 +00:00
Jonathan Gray
2425fc44bf
add -z option to list games
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svn-id: r5182
2002-10-18 07:08:45 +00:00
James Brown
c84d12e8d2
Close in on the o6_wait:actDrawn problem
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svn-id: r5181
2002-10-18 04:33:46 +00:00
Marcus Comstedt
12f491211d
Removed dependency on GameDetector.
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svn-id: r5180
2002-10-18 01:45:47 +00:00
Marcus Comstedt
03d2293929
Find game names directly from version_settings rather than using the detector.
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svn-id: r5179
2002-10-18 01:45:12 +00:00
Marcus Comstedt
5445e6f89a
Avoid including common/engine as to not create name conflicts with Timer.
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svn-id: r5178
2002-10-18 01:43:55 +00:00
Marcus Comstedt
bf3cfb92d4
Overlays implemented. Made the buffering slightly more efficient.
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svn-id: r5177
2002-10-18 01:42:55 +00:00
Marcus Comstedt
3a34fa8288
Oddly enough, setting the sound hardware to 44100 gives correct sound, even though the software is set to generate sound for 22050...
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svn-id: r5176
2002-10-18 01:40:53 +00:00
Marcus Comstedt
005696bc4b
Dreamcast port now wraps main() to avoid special kluges in the common main.
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svn-id: r5175
2002-10-18 01:39:25 +00:00
Marcus Comstedt
95bf2b5468
Time stuff moved to its own file. Program invocation strategy reworked.
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svn-id: r5174
2002-10-18 01:38:01 +00:00
Marcus Comstedt
db25d3623e
Put time related stuff in its own file to avoid name clashes for Timer.
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svn-id: r5173
2002-10-18 01:35:46 +00:00
Max Horn
308a52a2ae
added some TODO comments so that people know a bit better what is planned here (but also feel free to implement any of those before I get to it <g>)
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svn-id: r5172
2002-10-17 22:43:13 +00:00
James Brown
25e46a4434
Patch 624477: Fix for bug 609716
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svn-id: r5171
2002-10-17 09:21:55 +00:00
Max Horn
6addfa9909
added Torbjoern and Jamieson to credits
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svn-id: r5170
2002-10-16 20:47:16 +00:00
Max Horn
b1766c28b2
patch #620627 : mouse wheel support for NewGui
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svn-id: r5169
2002-10-16 20:32:12 +00:00
Max Horn
d5bcb63f82
dialogs now can be run 'modal'
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svn-id: r5168
2002-10-16 17:37:30 +00:00
James Brown
c0a42d5450
Implement akos codec 1, shadow mode 3
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svn-id: r5167
2002-10-16 13:43:31 +00:00
James Brown
9070ff0eaf
Remove description() as aquadrans talkdelay change makes it totally
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useless, and causes much breakage.
svn-id: r5166
2002-10-16 12:23:03 +00:00
James Brown
1c65e2ffc0
Hack out 'Wait for actor drawn' for The Dig. See IRC logs for more
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details :)
svn-id: r5165
2002-10-16 11:58:56 +00:00
James Brown
4f3a2f774c
Add comment for unknownCD() stub
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svn-id: r5164
2002-10-16 11:00:48 +00:00
James Brown
c1652de909
Full Throttle: Add stub for opcode CD (something to do with drawing blast objects)
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svn-id: r5163
2002-10-16 10:59:29 +00:00
James Brown
96c900f095
Make it possible to disable digitalimuse by just commenting out it's
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creation in scummvm.cpp
svn-id: r5162
2002-10-16 09:11:08 +00:00
Paweł Kołodziejski
41b61adac0
fixes to imuse
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svn-id: r5161
2002-10-16 07:59:11 +00:00
James Brown
138aa3ce24
Use correct LocalScript range for check
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svn-id: r5160
2002-10-16 05:42:31 +00:00
Jonathan Gray
baabfdeba6
add hack to allow scummvm to get up to the credits in the dig
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svn-id: r5159
2002-10-16 02:42:43 +00:00
Max Horn
6631df898c
compilation fix
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svn-id: r5158
2002-10-16 00:24:45 +00:00
Paweł Kołodziejski
09225027f1
changes to imuse
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svn-id: r5157
2002-10-15 21:55:04 +00:00
Paweł Kołodziejski
15ac1c1ee9
fix
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svn-id: r5156
2002-10-15 18:08:20 +00:00
James Brown
53c60b20d8
Fix missing fourth shape in Dig rods, by changing typecast.
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svn-id: r5155
2002-10-15 15:46:32 +00:00
Max Horn
d8b72c31c9
sort the games in the launcher list by name
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svn-id: r5154
2002-10-15 15:32:54 +00:00
Max Horn
d8c26a61ae
added insert_at method to List template
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svn-id: r5153
2002-10-15 15:32:32 +00:00
Max Horn
bd15755b17
list every file in its own line - makes it a bit easier to find/add things
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svn-id: r5152
2002-10-15 15:31:55 +00:00
James Brown
bc6d4f130b
Sanity checking to fix crash caused by latest sound commits
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svn-id: r5151
2002-10-15 14:17:59 +00:00
James Brown
0b43ca86a7
Patch 623391: Verb shadow fix (MI2)
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svn-id: r5150
2002-10-15 10:59:53 +00:00
Paweł Kołodziejski
dc87eff416
changes to soundmixer - added timeout param to stream
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svn-id: r5149
2002-10-15 07:01:34 +00:00
Paweł Kołodziejski
45b1a8ea45
cleanup sfx and music in imuse, changed talkdelay description(disable) in the dig
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svn-id: r5148
2002-10-15 06:53:42 +00:00
Jamieson Christian
3fb3f65a18
Various Sam & Max iMuse upgrades
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svn-id: r5147
2002-10-14 16:42:57 +00:00
Jamieson Christian
40cf2ad639
Removed hard-coded pitch bend setup, now being handled on-the-fly in imuse.cpp
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svn-id: r5146
2002-10-14 16:19:19 +00:00
Max Horn
e8f3f17067
renamed get_320x200_image() to get_screen_image(); cleanup
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svn-id: r5145
2002-10-14 11:02:27 +00:00
Max Horn
2d18fc9e05
added new property to system interface, to be used by NewGui
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svn-id: r5144
2002-10-14 11:01:35 +00:00
James Brown
a16276a796
Add a scaling hack for The Dig - we really need to fix the scaling tables for these scrolling rooms =properly=.
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svn-id: r5143
2002-10-14 05:57:01 +00:00
Paweł Kołodziejski
9a8b23030a
fix nexus scrolling in the dig, but partialy, there is also memory coruption with this
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svn-id: r5142
2002-10-13 18:14:48 +00:00
James Brown
43bb5deec9
Patch 622632: FT fuel-tower scale hack improvement
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svn-id: r5141
2002-10-13 15:51:06 +00:00