Commit Graph
137148 Commits
Author SHA1 Message Date
Travis Howell 252928f87a Add patch #721194 - SDL/GL: hotswap_gfx_mode (win32 and MacOS)
svn-id: r7012
2003-04-15 01:32:16 +00:00
Joost Peters aa7e9e17bc fixed misimplementation of fnSetFont()
svn-id: r7011
2003-04-14 17:26:42 +00:00
Paweł Kołodziejski 942bcef563 changes in costumes offsets, still wrong
svn-id: r7010
2003-04-14 07:02:07 +00:00
Paweł Kołodziejski a114ddbbf7 shouldn't be increased to next search object ?
svn-id: r7009
2003-04-13 21:47:48 +00:00
Max Horn 1623dee298 this seems to be needed for loomdemo (and loom?), too
svn-id: r7008
2003-04-13 21:29:44 +00:00
Paweł Kołodziejski 9290218e4f img and imgh should be readed from offset +2, but i'm not sure about imptr (it should skip only length)
svn-id: r7007
2003-04-13 21:21:56 +00:00
Paweł Kołodziejski 158a3a5080 added specific opcodes for indy ega same as at indy 256, and dummy opcode for loom ega
svn-id: r7006
2003-04-13 20:15:44 +00:00
Paweł Kołodziejski 207f164cc6 fix stupid bug
svn-id: r7005
2003-04-13 19:56:52 +00:00
Paweł Kołodziejski c71c8f4473 handle old_bundle offsets for costume code, still wrong
svn-id: r7004
2003-04-13 19:53:39 +00:00
Paweł Kołodziejski e0d170faca handle old_bundle offsets getVerbEntrypoint(), o5_setObjectName(), getObjOrActorName() funcs
svn-id: r7003
2003-04-13 16:42:33 +00:00
Paweł Kołodziejski aff192d554 handle old_bundle size at addObjectToInventory() func
svn-id: r7002
2003-04-13 16:21:41 +00:00
Paweł Kołodziejski 134d358261 draw_object instead pickup_object for all v3 scumm games
svn-id: r7001
2003-04-13 16:03:48 +00:00
Marcus Comstedt 0fe46c5007 Looks like gcc is broken again... :-( Go back to -O1 for now.
svn-id: r7000
2003-04-13 12:53:08 +00:00
Max Horn c7f298702a fixed my box size hack
svn-id: r6999
2003-04-13 01:51:24 +00:00
Max Horn 06810ea184 oops, copy&paste, I should avoid 'em or check better :-(
svn-id: r6998
2003-04-12 20:19:29 +00:00
Max Horn 3ffafcfdf3 just in case...
svn-id: r6997
2003-04-12 20:12:52 +00:00
Max Horn 46a6fc69c0 loadCharset(0) for GF_OLD_BUNDLE - 'fixes' indydemo to an extent
svn-id: r6996
2003-04-12 20:07:08 +00:00
Max Horn bfb5b19758 oops
svn-id: r6995
2003-04-12 19:51:43 +00:00
Max Horn 951e5cfe98 fixed costume code for OLD_BUNDLE (but boy, this is hackish... we rather should shift all the other costume datas by 2 or 4 bytes)
svn-id: r6994
2003-04-12 19:51:14 +00:00
Max Horn bd2011467b hacked in some verb object support for OLD_BUNDLE (drawVerbBitmap part not yet tested; but the setVerbObject is needed now already)
svn-id: r6993
2003-04-12 19:44:06 +00:00
Max Horn a33e4dddac ignore sound resource in OLD_BUNDLE games for now
svn-id: r6992
2003-04-12 19:42:12 +00:00
Max Horn fc08a317b0 fixed OLD_BUNDLE object image offset
svn-id: r6991
2003-04-12 18:43:23 +00:00
Max Horn 32c7c4eb6b fixed (?) local script offests for OLD_BUNDLE games
svn-id: r6990
2003-04-12 17:59:24 +00:00
Max Horn fb1409937e center close button
svn-id: r6989
2003-04-12 17:22:20 +00:00
Max Horn 68f67c98e6 incresed button width a little more for spanish games
svn-id: r6988
2003-04-12 17:19:28 +00:00
Jonathan Gray 1f48f9cc5f hack around wrong costume in indy3 until a proper solution is found
svn-id: r6987
2003-04-12 13:13:01 +00:00
Max Horn 3fcac728a8 added GF_OLD_BUNDLE to findObjectInRoom
svn-id: r6986
2003-04-12 12:58:20 +00:00
Max Horn 95f6141c71 fixed OLD_BUNDLE entry script (d'oh!) and dump entry/exit script for OLD_BUNDLE games, too
svn-id: r6985
2003-04-12 12:03:55 +00:00
Max Horn a236803241 cleanup
svn-id: r6984
2003-04-12 11:44:15 +00:00
Paweł Kołodziejski bab3f0d9f9 added adlib default for loom and enabled zak
svn-id: r6983
2003-04-12 09:46:48 +00:00
Paweł Kołodziejski 9079a51cf2 fixed stupid bug
svn-id: r6982
2003-04-12 09:36:10 +00:00
Paweł Kołodziejski 6d4b748199 fixes zplanes for nonblocked games
svn-id: r6981
2003-04-12 09:31:00 +00:00
Paweł Kołodziejski 6c2dd8b4d2 fixed setting local scripts for unblocked games
svn-id: r6980
2003-04-12 07:06:19 +00:00
Max Horn b015b07d22 oops, forgot debug output
svn-id: r6979
2003-04-12 02:39:16 +00:00
Max Horn b89a2ca142 doh... best way to check for 16 color games is to check for 16 color games, isn't it? :-)
svn-id: r6978
2003-04-12 02:38:40 +00:00
Max Horn 9750a2407c lots of unblocked aka GF_OLD_BUNDLE support code (still no load, but gets further :-)
svn-id: r6977
2003-04-12 02:09:00 +00:00
Max Horn dbff83a88b fixed resource loading in GF_OLD_BUNDLE games (res header = 2 bytes length, plus 2 unknown bytes)
svn-id: r6976
2003-04-11 22:15:59 +00:00
Paweł Kołodziejski 6fef5f77ad fix for cursor image in the loom ega
svn-id: r6975
2003-04-11 20:21:32 +00:00
Max Horn 51b430b088 factored out some common code
svn-id: r6974
2003-04-11 20:05:37 +00:00
Paweł Kołodziejski fd28237eb8 added loading object flags for loom ega
svn-id: r6973
2003-04-11 16:25:09 +00:00
Jonathan Gray 91c6f38ed4 stop loom pass demo from erroring out
svn-id: r6972
2003-04-11 12:57:41 +00:00
Max Horn 9b6cb4ba1e fixes V3/OLD_BUNDLE res reading
svn-id: r6971
2003-04-11 11:51:41 +00:00
Jonathan Gray 90f4e8c457 missed a bit
svn-id: r6970
2003-04-11 11:50:39 +00:00
Jonathan Gray d9b60724f1 add monkeyega to supported list of games
svn-id: r6969
2003-04-11 11:44:42 +00:00
Max Horn 929a2fe927 cleanup
svn-id: r6968
2003-04-11 11:40:56 +00:00
Max Horn 8c78049154 made unblocked games get a little farther before crashing
svn-id: r6967
2003-04-11 11:40:35 +00:00
Jonathan Gray 16713d1176 make monkeyega intro work :)
svn-id: r6966
2003-04-11 05:31:45 +00:00
Paweł Kołodziejski c4a51041d4 fix for ega palette, more
svn-id: r6965
2003-04-11 05:31:18 +00:00
Paweł Kołodziejski f1aa6daf00 fix for ega palette
svn-id: r6964
2003-04-11 05:22:28 +00:00
Jonathan Gray 8febecac27 spelling
svn-id: r6963
2003-04-11 03:57:09 +00:00