neuromancer
|
6c0b31e33e
|
HYPNO: fixed grammar_mis.y format and regenerated code
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
f5b458f175
|
HYPNO: fixed grammar_arc.y and regenerated code
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
9df22aecbb
|
HYPNO: use empty() instead of size() and removed some useless allocations
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
303704a71e
|
HYPNO: improved spider shoot animation
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
2f5417faf6
|
HYPNO: fixed LibFile class after rebase
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
8a158c72ec
|
HYPNO: fixed secondary shoot in Wetlands and added support for static frame transitions
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
38b3a96d60
|
HYPNO: added score, credits and fixed some minor issues
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
d5277d97ef
|
HYPNO: try to keep the compiler happy regarding LibFile class
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
5f4e72ab9e
|
HYPNO: added pregenerated flex/lex code
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
d5a9ef4511
|
HYPNO: removed useless local variables
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
7387391aa3
|
HYPNO: removed useless override
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
a0bce5377f
|
HYPNO: added typeinfo include to scene.cpp
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
18c81f9b30
|
HYPNO: added typeinfo include and license in actions.cpp
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
a571caa306
|
HYPNO: removed debugs
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
a18c5f8a98
|
HYPNO: run clang-format and minor fixes
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
0c4fdf44b4
|
HYPNO: Removed some memory leaks
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
1d2593d11c
|
HYPNO: Improved arcade sequences and refactored parsing code
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
ce723aeb60
|
HYPNO: Improved debugging capabilities and memory management
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
87afe2d933
|
HYPNO: refactored code, added basic debugging capabilities and fixes
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
7f55b9cad0
|
HYPNO: improved arcade sequences, pointers and basic detection of Soldier Boyz
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
b5afc381b3
|
HYPNO: improved parsing and sound in arcade sequences
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
8d244e072a
|
HYPNO: refactoring and linting
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
1753841da8
|
HYPNO: fixed name and original copyright
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
2acec33542
|
HYPNO: implemented missing puzzle and fixes
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
fb15c9477f
|
HYPNO: refactored both games
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
51683aaa8b
|
HYPNO: improved wetlands demo support and refactored engines
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
abd5a028db
|
HYPNO: refactored engines to better parse arcade sequences
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
1f61e81e83
|
HYPNO: improved detection of wetlands releases
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
d75d4c9be0
|
HYPNO: refactored spiderman and wetlands engines
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
2eb12c6b3e
|
HYPNO: improved and refactored arcade code
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
aa6e7d4fc8
|
COMMON: added SmackerDecoder::forceSeekToFrame function
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
9e9aa99ea9
|
HYPNO: video handling code refactored
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
f101808b43
|
HYPNO: improved detection and refactored arcade code
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
bd7dd0b4fe
|
HYPNO: basic handling of TALK sequences
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
5165f94f3c
|
HYPNO: basic parsing of TALK sequences
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
d93066eb08
|
HYPNO: parsing, loading and playing of background music
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
559ad7d46f
|
HYPNO: fixed use-after-free and small refactoring of code
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
43acfd7fbd
|
HYPNO: simplified code to parse lib files and first attempt to play raw sounds
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
77e9d1bc69
|
HYPNO: parsing of list of shoots and collision detection in arcade mode
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
e868e7bde8
|
HYPNO: parsing of data structure used for arcade sequences and refactoring
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
104a141840
|
HYPNO: state variables, more actions and improved video playback
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
212c177ab3
|
HYPNO: better parsing, more actions and improved detection tables
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
ce9c242002
|
HYPNO: better parsing and preliminary cursor rendering
|
2021-10-31 19:15:06 +01:00 |
|
neuromancer
|
feb7ca25db
|
HYPNO: basic parsing of mis files and intro
|
2021-10-31 19:15:06 +01:00 |
|
D G Turner
|
cee7064a12
|
SWORD2: Implement Center-Center Text Message Alignment Correctly
This fixes a Duplicated Branch GCC Warning as a side effect.
|
2021-10-31 17:43:42 +00:00 |
|
Eugene Sandulenko
|
7fa0d97e32
|
DEVTOOLS: Added more tests for punycode
|
2021-10-31 19:27:34 +02:00 |
|
Eugene Sandulenko
|
3b281bd85c
|
COMMON: Further synchronisation of the escape characters for punycode
|
2021-10-31 19:26:48 +02:00 |
|
Eugene Sandulenko
|
10afe1b63a
|
DIRECTOR: Fixed double-encoded Jonssolingan detection entries
|
2021-10-31 18:59:10 +02:00 |
|
Eugene Sandulenko
|
ef485c619a
|
DIRECTOR: Removed duplicate entry with incorrect punycode
|
2021-10-31 18:58:35 +02:00 |
|
Eugene Sandulenko
|
798058999d
|
TESTS: Added test for common/punycode.h
|
2021-10-31 16:37:53 +02:00 |
|