ScummVM-Translations
2557916022
I18N: Update translation files
...
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-11-06 17:18:16 +00:00
neuromancer
958df59b87
HYPNO: refactored scene loading and avoid repeating the same cutscenes
2021-11-06 18:17:27 +01:00
Stian Schultz
5f9f7c84bf
I18N: Update translation (Norwegian Bokmål)
...
Currently translated at 96.3% (1595 of 1656 strings)
2021-11-06 17:09:25 +00:00
Stian Schultz
2f196f879d
I18N: Update translation (Norwegian Bokmål)
...
Currently translated at 66.9% (1108 of 1656 strings)
2021-11-06 16:35:21 +00:00
ScummVM-Translations
0862a2bb9e
I18N: Update translations templates
2021-11-06 16:26:42 +00:00
ScummVM-Translations
845347580c
I18N: Update translation files
...
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-11-06 16:26:41 +00:00
Eugene Sandulenko
09cfff6ac7
ENGINES: Encode UTF files with punycode when reporting unknown md5s
2021-11-06 18:26:23 +02:00
ScummVM-Translations
eeaa80a4cc
I18N: Update translations templates
2021-11-06 16:14:19 +00:00
Eugene Sandulenko
32a41530f4
ENGINE: Print out mixed md5s when more than one method was used for a file
2021-11-06 18:11:37 +02:00
Eugene Sandulenko
9e1edd78ca
AD: Improved debug output
2021-11-06 18:11:37 +02:00
Eugene Sandulenko
74baaf020b
AD: Pass on information on MD5 calculation method, so it could be reported for unknown md5s
2021-11-06 18:11:37 +02:00
Eugene Sandulenko
7c739daedc
ENGINES: Allow specifying the md5 calculation method and report it for unknown md5s
2021-11-06 18:11:37 +02:00
Ralph Caraveo III
214e0a9979
SCI: add "st" as an alias to the debug "stack" command
...
While constantly evaluating the stack when debugging please consider:
* adding a "st" alias to the "stack" command which also nicely represents the stack based addresses such as: `ST:0000`.
* I introduced a previous alias for evaluating registers with the addition to "reg" so I'm hoping this is reasonable.
2021-11-06 17:55:51 +02:00
Misty De Meo
342d80afc3
DIRECTOR: Add more games
2021-11-06 06:03:23 +00:00
Scott Percival
08bfca4f9f
DIRECTOR: Check for movie file extensions on Mac
...
* DIRECTOR: Check for movie file extensions on Mac
Some Mac games have file extensions for movies, but use
extensionless filenames in the code (e.g. Total Distortion).
* DIRECTOR: LINGO: Add alias for MoveMouse.XObj
Fixes Jungle Park for Mac.
2021-11-06 05:56:38 +00:00
ScummVM-Translations
8cf058a01d
I18N: Update translation files
...
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-11-05 23:07:12 +00:00
neuromancer
a590352bf6
HYPNO: improved parsing in arcade and scenes, and added some hard-coded scenes for several games
2021-11-06 00:04:56 +01:00
Stian Schultz
7843338796
I18N: Update translation (Norwegian Bokmål)
...
Currently translated at 66.5% (1102 of 1656 strings)
2021-11-05 18:44:20 +00:00
Walter Agazzi
246df4e549
I18N: Update translation (Italian)
...
Currently translated at 100.0% (1656 of 1656 strings)
2021-11-05 17:05:50 +00:00
Antoniou Athanasios
95472a435a
I18N: Update translation (Greek)
...
Currently translated at 100.0% (1656 of 1656 strings)
2021-11-05 12:32:30 +00:00
athrxx
7b05beda52
KYRA: avoid "adding '\0' to string" warning
...
(happened in the save dialog, when pressing shift)
2021-11-05 01:58:34 +01:00
Coen Rampen
e4887696a9
AUDIO: Fix ineffective version prop on Miles AdLib
...
Setting the Miles driver version property to 3 was meant to set the pitch bend
range to 2. In the AdLib driver, the pitch bend range was set during
construction, before the version property could be set, so this did not work
properly. This is fixed by moving the MIDI data initialization from the
constructor to the open function.
2021-11-04 22:15:38 +01:00
sluicebox
620dc8a1df
IMAGE: Fix BitmapRawDecoder constructor regression
...
Fixes parameter order mismatch between definition and declaration
introduced in: 5d093e725f
Fixes flipped QFG4 intro movie, bug #13059
2021-11-04 00:46:46 -05:00
Misty De Meo
f00326f283
DIRECTOR: fix Alice file sizes
2021-11-03 18:50:39 -04:00
Misty De Meo
3fc9e9f322
DIRECTOR: add new variants of existing games
2021-11-03 18:50:39 -04:00
Marcus Comstedt
8b071c96cc
DISTS: DC: Add a GD-ROM texture file
2021-11-03 19:10:25 +01:00
Marcus Comstedt
a8c59ef5b2
DC: Bump required libronin version
2021-11-03 19:10:25 +01:00
Marcus Comstedt
52cf32cccc
DC: Break out some common code into a shared file
...
Also, add some C++11 constructs for good measure. :-)
2021-11-03 19:10:25 +01:00
Bernhard Kölbl
c80720d377
DIRECTOR: Add detection for a few german games ( #3467 )
...
Some childhood games I still had laying around here.
2021-11-03 10:51:36 -04:00
eientei
ad6125955b
DEVTOOLS: Add test for previous dumpercompanion workaround; correctly use "MacJapanese"
2021-11-03 09:03:15 +02:00
Eugene Sandulenko
383207bd48
I18N: Update translation (Russian)
...
Currently translated at 100.0% (1656 of 1656 strings)
2021-11-02 23:26:25 +00:00
Timo Mikkolainen
09d170eeea
I18N: Update translation (Finnish)
...
Currently translated at 100.0% (1656 of 1656 strings)
2021-11-02 23:26:25 +00:00
Orgad Shaneh
d3471ef3aa
GRIM: Fix some missing hotspots with mouse enabled
...
Originally reported in https://github.com/tobiaspfaff/grim_mouse/issues/9 .
2021-11-02 21:32:29 +01:00
Le Philousophe
ded4ab6c23
WIN32: Enable GNU extensions for mingw
...
This way old mingw gets its __argc and __argv. Using gnu++11 instead of
undefining __STRICT_ANSI__ makes GCC11 happy.
Closes #3473
2021-11-02 20:52:36 +01:00
Le Philousophe
af7500a06b
CONFIGURE: long long is not an extension anymore in C++11
2021-11-02 20:51:34 +01:00
Eugene Sandulenko
cbc14ac558
DEVTOOLS: COMPANION: Fix typo in error message
2021-11-02 18:58:31 +02:00
ScummVM-Translations
c59c974b8b
I18N: Update translation files
...
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-11-02 16:57:13 +00:00
eientei
7fcad50f71
DEVTOOLS: Work around Mac-Japanese sequences missing low byte
2021-11-02 17:57:01 +01:00
Purple T
81a24aa152
I18N: Update translation (French)
...
Currently translated at 100.0% (1656 of 1656 strings)
2021-11-02 11:26:28 +00:00
SupSuper
b891062a20
CI: Remove outdated Xcode version check
2021-11-02 11:11:59 +00:00
Orgad Shaneh
d1b35d26fc
GRIM: Add isRemastered convenience function to engine
2021-11-02 10:23:17 +01:00
Orgad Shaneh
5fa8082dcb
MATH: Change Vector argument in [un]project to const reference
2021-11-02 10:06:28 +01:00
Torbjörn Andersson
901a730825
NEWS: Mention Waxworks AdLib music fix.
2021-11-02 08:44:50 +01:00
Eugene Sandulenko
59c319e399
GOB: Fix Italian Adibou2 detection entry extra
2021-11-02 08:12:55 +02:00
Torbjörn Andersson
09433c1c1d
AGOS: Use the music volume setting for Accolade AdLib driver
...
At this point, the driver still tries to play notes at the maximum
allowed volume or louder, but ScummVM's music volume setting can bring
them back down to the expected range. That may have to be good enough
for now.
Also, since the master volume is only used internally there's no need to
keep converting back and forth. Just use the interval 0-255 throughout.
2021-11-02 07:08:13 +01:00
Torbjörn Andersson
f25e74b697
AGOS: Further work on Waxworks AdLib volume
...
After feedback from NMIError, and some more guesswork. The master volume
isn't applied until noteOnSetVolume(), so that the correct adjusted
volume can be stored in the channel data structure.
Now the volume seems too low to me, but of course that could be fixed by
having some other default value than 15 for _masterVolume.
2021-11-02 07:08:13 +01:00
Torbjörn Andersson
f59e060763
AGOS: Fix Waxworks AdLib music (bug #13048 )
...
Because only the unused channelVolueAdjust value was clipped, the actual
velocity of the note would often overflow, causing the note to be almost
muted instead of played at full volume.
I assume it was an oversight that chanelVolumeAdjust wasn't used, so
I've fixed that and moved the clipping to after all adjustments have
been made. Also eliminated some unneeded floating-point math.
Is it correct now? I honestly don't know. It seems that, at least in
Waxworks, almost all notes end up being played at max volume. But maybe
that's how it should be?
2021-11-02 07:08:13 +01:00
Le Philousophe
fcca692e56
CONFIGURE: Rework strict ANSI and pedantic arguments
2021-11-01 21:46:15 +01:00
Le Philousophe
117927ce6c
JANITORIAL: Remove unused HAVE_GCC3 variable
2021-11-01 21:46:15 +01:00
Le Philousophe
9d5d7aca6f
CONFIGURE: Remove compiler versions checks as they are now outdated
...
C++11 mandatory support expects a recent compiler.
Version parsing is still present to allow adding back tests for more
recent checks.
2021-11-01 21:46:15 +01:00