Commit Graph
137148 Commits
Author SHA1 Message Date
ScummVM-Translations 2557916022 I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-11-06 17:18:16 +00:00
neuromancer 958df59b87 HYPNO: refactored scene loading and avoid repeating the same cutscenes 2021-11-06 18:17:27 +01:00
Stian Schultz 5f9f7c84bf I18N: Update translation (Norwegian Bokmål)
Currently translated at 96.3% (1595 of 1656 strings)
2021-11-06 17:09:25 +00:00
Stian Schultz 2f196f879d I18N: Update translation (Norwegian Bokmål)
Currently translated at 66.9% (1108 of 1656 strings)
2021-11-06 16:35:21 +00:00
ScummVM-Translations 0862a2bb9e I18N: Update translations templates 2021-11-06 16:26:42 +00:00
ScummVM-Translations 845347580c I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-11-06 16:26:41 +00:00
Eugene Sandulenko 09cfff6ac7 ENGINES: Encode UTF files with punycode when reporting unknown md5s 2021-11-06 18:26:23 +02:00
ScummVM-Translations eeaa80a4cc I18N: Update translations templates 2021-11-06 16:14:19 +00:00
Eugene Sandulenko 32a41530f4 ENGINE: Print out mixed md5s when more than one method was used for a file 2021-11-06 18:11:37 +02:00
Eugene Sandulenko 9e1edd78ca AD: Improved debug output 2021-11-06 18:11:37 +02:00
Eugene Sandulenko 74baaf020b AD: Pass on information on MD5 calculation method, so it could be reported for unknown md5s 2021-11-06 18:11:37 +02:00
Eugene Sandulenko 7c739daedc ENGINES: Allow specifying the md5 calculation method and report it for unknown md5s 2021-11-06 18:11:37 +02:00
Ralph Caraveo III 214e0a9979 SCI: add "st" as an alias to the debug "stack" command
While constantly evaluating the stack when debugging please consider:
  * adding a "st" alias to the "stack" command which also nicely represents the stack based addresses such as: `ST:0000`.
  * I introduced a previous alias for evaluating registers with the addition to "reg" so I'm hoping this is reasonable.
2021-11-06 17:55:51 +02:00
Misty De Meo 342d80afc3 DIRECTOR: Add more games 2021-11-06 06:03:23 +00:00
Scott Percival 08bfca4f9f DIRECTOR: Check for movie file extensions on Mac
* DIRECTOR: Check for movie file extensions on Mac

Some Mac games have file extensions for movies, but use
extensionless filenames in the code (e.g. Total Distortion).

* DIRECTOR: LINGO: Add alias for MoveMouse.XObj

Fixes Jungle Park for Mac.
2021-11-06 05:56:38 +00:00
ScummVM-Translations 8cf058a01d I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-11-05 23:07:12 +00:00
neuromancer a590352bf6 HYPNO: improved parsing in arcade and scenes, and added some hard-coded scenes for several games 2021-11-06 00:04:56 +01:00
Stian Schultz 7843338796 I18N: Update translation (Norwegian Bokmål)
Currently translated at 66.5% (1102 of 1656 strings)
2021-11-05 18:44:20 +00:00
Walter Agazzi 246df4e549 I18N: Update translation (Italian)
Currently translated at 100.0% (1656 of 1656 strings)
2021-11-05 17:05:50 +00:00
Antoniou Athanasios 95472a435a I18N: Update translation (Greek)
Currently translated at 100.0% (1656 of 1656 strings)
2021-11-05 12:32:30 +00:00
athrxx 7b05beda52 KYRA: avoid "adding '\0' to string" warning
(happened in the save dialog, when pressing shift)
2021-11-05 01:58:34 +01:00
Coen Rampen e4887696a9 AUDIO: Fix ineffective version prop on Miles AdLib
Setting the Miles driver version property to 3 was meant to set the pitch bend
range to 2. In the AdLib driver, the pitch bend range was set during
construction, before the version property could be set, so this did not work
properly. This is fixed by moving the MIDI data initialization from the
constructor to the open function.
2021-11-04 22:15:38 +01:00
sluicebox 620dc8a1df IMAGE: Fix BitmapRawDecoder constructor regression
Fixes parameter order mismatch between definition and declaration
introduced in: 5d093e725f

Fixes flipped QFG4 intro movie, bug #13059
2021-11-04 00:46:46 -05:00
Misty De Meo f00326f283 DIRECTOR: fix Alice file sizes 2021-11-03 18:50:39 -04:00
Misty De Meo 3fc9e9f322 DIRECTOR: add new variants of existing games 2021-11-03 18:50:39 -04:00
Marcus Comstedt 8b071c96cc DISTS: DC: Add a GD-ROM texture file 2021-11-03 19:10:25 +01:00
Marcus Comstedt a8c59ef5b2 DC: Bump required libronin version 2021-11-03 19:10:25 +01:00
Marcus Comstedt 52cf32cccc DC: Break out some common code into a shared file
Also, add some C++11 constructs for good measure.  :-)
2021-11-03 19:10:25 +01:00
Bernhard Kölbl c80720d377 DIRECTOR: Add detection for a few german games (#3467)
Some childhood games I still had laying around here.
2021-11-03 10:51:36 -04:00
eientei ad6125955b DEVTOOLS: Add test for previous dumpercompanion workaround; correctly use "MacJapanese" 2021-11-03 09:03:15 +02:00
Eugene Sandulenko 383207bd48 I18N: Update translation (Russian)
Currently translated at 100.0% (1656 of 1656 strings)
2021-11-02 23:26:25 +00:00
Timo Mikkolainen 09d170eeea I18N: Update translation (Finnish)
Currently translated at 100.0% (1656 of 1656 strings)
2021-11-02 23:26:25 +00:00
Orgad Shaneh d3471ef3aa GRIM: Fix some missing hotspots with mouse enabled
Originally reported in https://github.com/tobiaspfaff/grim_mouse/issues/9.
2021-11-02 21:32:29 +01:00
Le Philousophe ded4ab6c23 WIN32: Enable GNU extensions for mingw
This way old mingw gets its __argc and __argv. Using gnu++11 instead of
undefining __STRICT_ANSI__ makes GCC11 happy.

Closes #3473
2021-11-02 20:52:36 +01:00
Le Philousophe af7500a06b CONFIGURE: long long is not an extension anymore in C++11 2021-11-02 20:51:34 +01:00
Eugene Sandulenko cbc14ac558 DEVTOOLS: COMPANION: Fix typo in error message 2021-11-02 18:58:31 +02:00
ScummVM-Translations c59c974b8b I18N: Update translation files
Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.

Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2021-11-02 16:57:13 +00:00
eientei 7fcad50f71 DEVTOOLS: Work around Mac-Japanese sequences missing low byte 2021-11-02 17:57:01 +01:00
Purple T 81a24aa152 I18N: Update translation (French)
Currently translated at 100.0% (1656 of 1656 strings)
2021-11-02 11:26:28 +00:00
SupSuper b891062a20 CI: Remove outdated Xcode version check 2021-11-02 11:11:59 +00:00
Orgad Shaneh d1b35d26fc GRIM: Add isRemastered convenience function to engine 2021-11-02 10:23:17 +01:00
Orgad Shaneh 5fa8082dcb MATH: Change Vector argument in [un]project to const reference 2021-11-02 10:06:28 +01:00
Torbjörn Andersson 901a730825 NEWS: Mention Waxworks AdLib music fix. 2021-11-02 08:44:50 +01:00
Eugene Sandulenko 59c319e399 GOB: Fix Italian Adibou2 detection entry extra 2021-11-02 08:12:55 +02:00
Torbjörn Andersson 09433c1c1d AGOS: Use the music volume setting for Accolade AdLib driver
At this point, the driver still tries to play notes at the maximum
allowed volume or louder, but ScummVM's music volume setting can bring
them back down to the expected range. That may have to be good enough
for now.

Also, since the master volume is only used internally there's no need to
keep converting back and forth. Just use the interval 0-255 throughout.
2021-11-02 07:08:13 +01:00
Torbjörn Andersson f25e74b697 AGOS: Further work on Waxworks AdLib volume
After feedback from NMIError, and some more guesswork. The master volume
isn't applied until noteOnSetVolume(), so that the correct adjusted
volume can be stored in the channel data structure.

Now the volume seems too low to me, but of course that could be fixed by
having some other default value than 15 for _masterVolume.
2021-11-02 07:08:13 +01:00
Torbjörn Andersson f59e060763 AGOS: Fix Waxworks AdLib music (bug #13048)
Because only the unused channelVolueAdjust value was clipped, the actual
velocity of the note would often overflow, causing the note to be almost
muted instead of played at full volume.

I assume it was an oversight that chanelVolumeAdjust wasn't used, so
I've fixed that and moved the clipping to after all adjustments have
been made. Also eliminated some unneeded floating-point math.

Is it correct now? I honestly don't know. It seems that, at least in
Waxworks, almost all notes end up being played at max volume. But maybe
that's how it should be?
2021-11-02 07:08:13 +01:00
Le Philousophe fcca692e56 CONFIGURE: Rework strict ANSI and pedantic arguments 2021-11-01 21:46:15 +01:00
Le Philousophe 117927ce6c JANITORIAL: Remove unused HAVE_GCC3 variable 2021-11-01 21:46:15 +01:00
Le Philousophe 9d5d7aca6f CONFIGURE: Remove compiler versions checks as they are now outdated
C++11 mandatory support expects a recent compiler.
Version parsing is still present to allow adding back tests for more
recent checks.
2021-11-01 21:46:15 +01:00