antoniou79
4505b60ef8
AGS: Fix for transparency test being unintentionally in 3.5.0
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Resolves bug #13251 for Zniw GUI language selection screen being non-interactable
The fix is from AGS' github repository commit: https://github.com/adventuregamestudio/ags/commit/a087584a26106d2fb6a17c13b0cb3f6857f4cbed
by @ivan-mogilko on 26 Dec, 2021.
2022-02-15 22:52:24 +00:00
ScummVM-Translations
5e536bddc9
I18N: Update translations templates
2022-02-15 22:39:20 +00:00
Die4Ever
17706734a0
GROOVIE: prevent saving over reserved save slots
2022-02-15 16:38:58 -06:00
ScummVM-Translations
3d82767d83
I18N: Update translation files
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Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2022-02-15 22:25:21 +00:00
Die4Ever
3fa92ed90d
GROOVIE: show Reserved for save slot 0 unless it's Open House
2022-02-15 16:24:58 -06:00
ScummVM-Translations
1c9f7053a0
I18N: Update translations templates
2022-02-15 21:46:39 +00:00
ScummVM-Translations
e165aef979
I18N: Update translation files
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Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2022-02-15 21:46:37 +00:00
antoniou79
942aee68d9
BLADERUNNER: Further optimization for key input
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Support for repeated input for symbols and extended ASCII keys
Also keypad return works now just like the Enter key, and SHIFT+key when spammed results in the correct key being repeated.
2022-02-15 23:44:28 +02:00
ScummVM-Translations
a94b2f78bd
I18N: Update translations templates
2022-02-15 20:18:40 +00:00
Die4Ever
fe02115dba
GROOVIE: reset _videoSkipAddress when loading or changing scripts
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Example: if you started Clandestiny and you start the intro, it will set _videoSkipAddress, then interrupt the intro with a directload and then play a video that does not set the _videoSkipAddress such as the start of the bricks puzzle. If you right click during that video then it will attempt to jump to the _videoSkipAddress that the intro set and it will crash.
2022-02-15 14:18:20 -06:00
ScummVM-Translations
3f8776922e
I18N: Update translation files
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Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2022-02-15 16:19:29 +00:00
Martin Gerhardy
d3e81901e6
TWINE: Revert: the y check comes first in original source code of getBrickShape
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This reverts commit a5f88f4b2b .
WorldColBrick and WorldColBrickFull both have the y check first - but for us it
breaks - see issue #13273
https://bugs.scummvm.org/ticket/13273
2022-02-15 17:19:16 +01:00
ScummVM-Translations
d42cc94790
I18N: Update translations templates
2022-02-15 16:15:29 +00:00
ScummVM-Translations
ac96d4c262
I18N: Update translation files
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Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2022-02-15 16:15:28 +00:00
Die4Ever
a1f1a4e46c
GROOVIE: add detection for Clan non-interactive demo
2022-02-15 10:15:03 -06:00
ScummVM-Translations
6d1b3320e3
I18N: Update translations templates
2022-02-15 16:06:11 +00:00
antoniou79
ddfa41b327
BLADERUNNER: Fix for warning of adding \0 to String
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This was happening in the KIA save screen's input box when attempting to encode the key pressed to Dos850 charset
2022-02-15 18:05:52 +02:00
antoniou79
92393d228b
BLADERUNNER: Allow for repeated keys (key spamming)
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Added space, backspace and latin letters and numbers (for save game screen)
Space can also be spammed with a visible result in-game (ie. not only in KIA save screen)
2022-02-15 18:05:52 +02:00
Torbjörn Andersson
8eb911d6c3
SCUMM: Minor Loom settings cleanup
2022-02-15 15:35:35 +01:00
Walter Agazzi
c45ddad05e
I18N: Update translation (Italian)
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Currently translated at 100.0% (1703 of 1703 strings)
2022-02-15 10:45:20 +00:00
Lothar Serra Mari
9e5d7c2847
I18N: Update translation (German)
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Currently translated at 100.0% (1703 of 1703 strings)
2022-02-15 10:20:56 +00:00
ScummVM-Translations
3e09a7da9c
I18N: Update translation files
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Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2022-02-15 10:18:56 +00:00
Lothar Serra Mari
0bc67347ff
I18N: Update translations datafile
2022-02-15 11:18:34 +01:00
Lothar Serra Mari
151c799758
NEWS: Update German NEWS file
2022-02-15 11:17:24 +01:00
ScummVM-Translations
fccfd893cd
I18N: Update translations templates
2022-02-15 06:55:24 +00:00
Martin Gerhardy
101d98d6a6
TWINE: added debug channel for scripting messages
2022-02-15 07:55:05 +01:00
Martin Gerhardy
8ec549023c
NEWS: added Little Big Adventure door fix
2022-02-15 07:54:54 +01:00
Martin Gerhardy
f9527a5d03
TWINE: reduced cyclic complexity to improve readability in processEnvironmentSound()
2022-02-15 07:47:12 +01:00
Martin Gerhardy
39ca392a45
TWINE: replaced magic numbers with enum constants
2022-02-15 07:46:50 +01:00
Martin Gerhardy
c5943bfb40
TWINE: cleanup return value of scene loop
2022-02-15 07:46:07 +01:00
Martin Gerhardy
7046e8a170
TWINE: renamed variable
2022-02-15 07:45:49 +01:00
Martin Gerhardy
d276f63f54
TWINE: replaced magic numbers
2022-02-15 07:43:45 +01:00
Martin Gerhardy
97bddcf506
TWINE: fixed invalid processActor z coordinate handling
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found in original source code OBJECT.C lines 1677-1680
2022-02-15 07:43:29 +01:00
Martin Gerhardy
37752bd52e
TWINE: fixed audio track for tippet island scene
2022-02-15 07:31:33 +01:00
Martin Gerhardy
c8d2348110
TWINE: convert static variable into member
2022-02-15 07:31:24 +01:00
Martin Gerhardy
a2401cbdd1
TWINE: fixed angle checks in Collision::handlePushing
2022-02-15 07:30:35 +01:00
Martin Gerhardy
a5f88f4b2b
TWINE: the y check comes first in original source code of getBrickShape
2022-02-15 07:30:11 +01:00
Martin Gerhardy
2d8a5fe505
TWINE: fixed logic error in move script mBETA
2022-02-15 07:30:11 +01:00
Martin Gerhardy
0572cbac16
TWINE: support --dump-scripts
2022-02-15 07:26:10 +01:00
Martin Gerhardy
580c3250e8
TWINE: added support for --boot-param
2022-02-15 07:25:40 +01:00
Martin Gerhardy
679d1c1479
TWINE: guard macro definition
2022-02-15 07:25:29 +01:00
Martin Gerhardy
26f48a6f4e
TWINE: reversed logic
2022-02-15 07:24:51 +01:00
Martin Gerhardy
ff014dfc65
TWINE: fixed kcCONE_VIEW opcode
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... for the case that the actor is the hero and the hero is in discrete mode
2022-02-15 07:24:26 +01:00
Martin Gerhardy
12a0a1cd80
TWINE: fixed bug #13167 (Doors are not working sometimes)
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the problem was that in the scene mentioned in the bug ticket the actor 3 was the lift downwards. This used
mGOTO_POINT_3D opcode - which modifies _spriteActorRotation. Now entering scene 49 again did not reset the
actor variable _spriteActorRotation properly - and the door has the same actor id as the lift that went
downwards
2022-02-15 07:22:29 +01:00
ScummVM-Translations
cdb9a902c2
I18N: Update translation files
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Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2022-02-14 23:33:44 +00:00
Die4Ever
2fa7941352
NEWS: added Groovie 2 games for 2.6.0
2022-02-14 17:33:22 -06:00
ScummVM-Translations
ada414fc15
I18N: Update translations templates
2022-02-14 23:02:06 +00:00
Die4Ever
41138c5253
GROOVIE: mark Groovie 2 games for testing
2022-02-14 17:01:16 -06:00
Die4Ever
970d1b987c
GROOVIE: Clan fix bricks puzzle graphics
2022-02-14 16:04:42 -06:00
Lothar Serra Mari
8aee7aef7c
NEWS: Mention latest Loom music update in German NEWS file
2022-02-14 19:52:22 +01:00