Commit Graph
137148 Commits
Author SHA1 Message Date
Paul Gilbert d59b012442 DEVTOOLS: Add NPC Script word lists to create_titanic 2016-07-24 23:08:19 -04:00
Paul Gilbert 6558eb78c3 TITANIC: More NPC Script support methods 2016-07-24 22:30:30 -04:00
Paul Gilbert cf805b07d3 TITANIC: Adding NPC Script support methods 2016-07-24 22:13:55 -04:00
Paul Gilbert 13ce0156ff TITANIC: Fix crash loading Sentences/Default NPC data 2016-07-24 20:56:58 -04:00
Paul Gilbert 875002daea TITANIC: Add semicolon to DECLARE_MESSAGE_MAP usage 2016-07-24 20:52:21 -04:00
Paul Gilbert c6e2f4e680 TITANIC: gcc compilation fix 2016-07-24 20:48:44 -04:00
Paul Gilbert 4d79ee16c0 TITANIC: Add semicolon after CLASSDEF macro usage 2016-07-24 20:30:56 -04:00
Paul Gilbert eb98b984fb TITANIC: Add semicolon after EMPTY_MESSAGE_MAP macro usages 2016-07-24 20:11:49 -04:00
Paul Gilbert 7d554339d3 TITANIC: Add semicolons after DEFFN lines 2016-07-24 19:55:46 -04:00
Paul Gilbert 6e2a4edd2a TITANIC: Finish TTbarbotScript process method 2016-07-24 19:44:19 -04:00
Paul Gilbert 773bfca605 DEVTOOLS: Add secondary Barbot sentence data to create_titanic 2016-07-24 19:44:04 -04:00
Eugene Sandulenko 53c0d28dd8 FULLPIPE: Renames in MovGraph class 2016-07-25 00:11:04 +03:00
Eugene Sandulenko 27d29090d8 FULLPIPE: Clarified MovGraph::calcDistance() implementation 2016-07-24 23:59:59 +03:00
Paul Gilbert 125a38c98a TITANIC: In progress adding TTbarbotScript process method 2016-07-24 16:29:41 -04:00
Eugene Sandulenko 6f8075833f WINTERMUTE: Another fix for c++11 compilation 2016-07-24 23:15:44 +03:00
Eugene Sandulenko 04c0b7360c WINTERMUTE: Fix compilation 2016-07-24 23:09:43 +03:00
Eugene Sandulenko 5f6c79db03 Merge pull request #687 from tobiatesan/wme_debugger_rewrite
WME: Debugger for WME, 2016 rewrite
2016-07-24 23:03:19 +03:00
Thierry Crozat bed2141369 I18N: Update Hungarian translation (patch #1652) 2016-07-24 20:56:20 +01:00
Paul Gilbert d1880452b5 TITANIC: Added 16bit requirement to configure.engine 2016-07-24 15:20:49 -04:00
Colin Snover 32531ac16a SCI32: Fix Video32 breaking when quitting during video playback 2016-07-24 12:07:04 -05:00
Colin Snover 1c228c488e SCI32: Fix bad VMD palettes in GK2 2016-07-24 11:36:48 -05:00
Colin Snover a6370aa688 SCI: Fix memory leaks in ResourceManager 2016-07-24 11:36:48 -05:00
Colin Snover 65ca749f0a SCI32: Improve behaviour of screen transitions
1. Use the same throttling speed as normal frameouts. The
   old throttling speed seemed a bit too slow.
2. Exit the event loop immediately if the engine is supposed to
   quit, instead of forcing the user to wait until the transition
   has finished before quitting.
2016-07-24 11:36:48 -05:00
Colin Snover b141ececdd SCI32: Fix KQ7 uninitialized read 2016-07-24 11:36:48 -05:00
Bastien Bouclet 15cc188abe CREATE_PROJECT: Fix MSVC compilation
Fixes #7173.
2016-07-24 14:18:10 +02:00
Bastien Bouclet b51589e993 MOHAWK: Make sure the cursor is visible after loading in Myst
Fixes #7164.
2016-07-24 14:17:45 +02:00
Paul Gilbert fd316a6058 TITANIC: Fleshed out various methods 2016-07-24 07:45:30 -04:00
Bastien Bouclet 0c87528e21 MYST3: Don't write directly to the TinyGL FrameBuffer
Fixes solar flares with TinyGL.
2016-07-24 11:16:08 +02:00
Bastien Bouclet 7de10fdafe MYST3: Add two missing sound calls in the resonance rings puzzle 2016-07-24 10:53:38 +02:00
Bastien Bouclet 043e6ffc30 MYST3: Don't allow entering the main menu while in script loops
Fixes #1288.
2016-07-24 10:52:48 +02:00
Bastien Bouclet 8d4854670c MYST3: Allow looking around in one more script game loop 2016-07-24 10:52:48 +02:00
Bastien Bouclet 409ee36841 MYST3: Decorrelate game ticks from the framerate 2016-07-24 10:52:48 +02:00
Eugene Sandulenko afcf31f194 CREATE_PROJECT: Fix MSVC project files 2016-07-24 06:43:04 +03:00
Eugene Sandulenko 11a7598aa8 CREATE_PROJECT: Hopewfully fix MSVC compilation 2016-07-24 06:31:11 +03:00
Paul Gilbert f1344c2c27 TITANIC: Added CCreditText loading 2016-07-23 21:50:51 -04:00
Paweł Kołodziejski 5ef3882080 Merge pull request #1270 from vpelletier/tinygl_32bits
Tinygl 32bits
2016-07-24 02:59:30 +02:00
Vincent Pelletier 33036790cb SDL: Accept 32bits video mode.
Now that TinyGL supports 32bits final framebuffer.
In SDL1, let SDL decide between 16 and 32.
In SDL2, create 32bits texture & surface.
2016-07-24 02:35:53 +02:00
Vincent Pelletier 0a41574079 TINYGL: Process colors in RGBA 32bits internaly. 2016-07-24 01:20:50 +02:00
Paul Gilbert 2efee2ae8c TITANIC: Further timers cleanup 2016-07-23 19:15:26 -04:00
Paul Gilbert d690ca322c TITANIC: Cleanup of CTimeEventInfo class 2016-07-23 18:10:34 -04:00
Paul Gilbert d979dcd020 TITANIC: Fixes for movie notification, computer game logic cleanup 2016-07-23 17:21:38 -04:00
Paul Gilbert 00c568e175 TITANIC: Fix for movie play ranges that end at the AVI file end 2016-07-23 14:39:07 -04:00
Paul Gilbert 9e02409ef4 TITANIC: Clarification and fixes for movie reverse and repeat flags 2016-07-23 13:15:24 -04:00
Pawel Kolodziejski 82bc17b63a ALL: Fixed compiler warnings 2016-07-23 19:08:22 +02:00
Paul Gilbert 382ba52e33 TITANIC: Fix exit crash when a movie is active 2016-07-23 12:45:29 -04:00
Paul Gilbert 8dd24dd945 TITANIC: Finish CLinkItem class 2016-07-23 12:30:53 -04:00
Pawel Kolodziejski c00c43dfcd GRIM: Added comment regarding working blending without enabling in RGB565 mode case 2016-07-23 18:18:11 +02:00
Paweł Kołodziejski f8950dfcf5 Merge pull request #1290 from vpelletier/grim_enable_blit_blending
GRIM: Enable blending around Graphics::tglBlit calls
2016-07-23 18:15:43 +02:00
Paul Gilbert c918602800 TITANIC: Fix some warnings 2016-07-23 12:11:09 -04:00
Paul Gilbert 8a6a5cebfb TITANIC: Clarify MODE_2 as MODE_FOCUSED 2016-07-23 11:50:07 -04:00