Commit Graph
137148 Commits
Author SHA1 Message Date
Bastien Bouclet 09138c9e9f MOHAWK: Fix setting the ambient sound volumes
A crash would occur when the number of ambient sound decreases while
keeping the same base sound.
Fixes #7184.
2016-08-16 13:18:00 +02:00
Paul Gilbert 87d9b6682a TITANIC: Implemented CBrainSlot class 2016-08-15 23:51:31 -04:00
Paul Gilbert a4885b1d6f TITANIC: Implemented CBowlUnlocker class 2016-08-15 22:48:27 -04:00
Paul Gilbert 33e4afedde TITANIC: Implemented CHeadPiece and ear classes 2016-08-15 22:31:33 -04:00
Paul Gilbert 7234f076f4 TITANIC: Implemented CBottomOfWellMonitor class 2016-08-15 21:32:03 -04:00
Paul Gilbert 24aeebc96f TITANIC: Implemented CBomb class 2016-08-15 21:10:09 -04:00
Paul Gilbert 08938ccfc8 TITANIC: Fix some compiler warnings 2016-08-15 19:17:18 -04:00
Paul Gilbert e54dc36035 TITANIC: Implemented CParrotSuccUBus class 2016-08-15 19:09:03 -04:00
Martin Kiewitz ada2336267 SCI: Add comment that GK1 on Mac is on floppies and not CD. 2016-08-15 20:45:52 +02:00
Martin Kiewitz 035aa9acf4 SCI: Add comments about GK1 on Mac being hi-res only 2016-08-15 20:44:58 +02:00
Martin Kiewitz ece303d7e3 SCI: Move GUI-options to sci.h 2016-08-15 19:59:46 +02:00
Eugene Sandulenko 21e82aef5f DIRECTOR: Fix debug channels initialization 2016-08-15 19:34:46 +02:00
Eugene Sandulenko c92f1a665f DIRECTOR: Lingo: Added some debug output 2016-08-15 19:34:46 +02:00
Eugene Sandulenko eabdc60567 DIRECTOR: Lingo: Fix mNew factory method calling 2016-08-15 19:34:46 +02:00
Eugene Sandulenko d15a895128 DIRECTOR: Lingo: Switch compilation debug to a channel 2016-08-15 19:34:46 +02:00
Eugene Sandulenko 56e180b292 DIRECTOR: Register debug channels 2016-08-15 19:34:46 +02:00
Eugene Sandulenko da99a44af5 FULLPIPE: Remove copy/paste leftover 2016-08-15 19:34:46 +02:00
Martin Kiewitz ad68471040 SCI: Improve "force hires graphics"-option reading code
We originally used hardcoded gameIDs and checked for CD-version.
Now the game option itself is checked for.
When it's available for the currently detected game, the option
is read, otherwise it defaults to false (same behavior as before).
2016-08-15 19:09:39 +02:00
Eugene Sandulenko de04a68c06 BUILD: Switch SDL backend to SDL2 by default. SDL1 is still a fallback. 2016-08-15 16:07:28 +02:00
Lothar Serra Mari b95ce5c95b NEWS: Mention snap support in Linux 2016-08-15 14:39:41 +02:00
Paul Gilbert cbf5fb0bee TITANIC: Move BilgeSuccUBus & ParrotSuccUBus to npcs/ folder 2016-08-14 23:07:24 -04:00
Paul Gilbert b128ba1ae9 TITANIC: Remainder of CBilgeSuccUBus class 2016-08-14 23:00:30 -04:00
Paul Gilbert 440f092757 TITANIC: Implemented more game classes 2016-08-14 22:19:06 -04:00
Eugene Sandulenko 3dfd4ba296 FULLPIPE: Rename MctlGraph substructures 2016-08-14 23:11:15 +02:00
Eugene Sandulenko 9b197be9d7 FULLPIPE: Renamed MctlGraph class methods 2016-08-14 22:56:17 +02:00
Eugene Sandulenko 23e62424e2 FULLPIPE: Rename MovGraph2 to MctlGraph 2016-08-14 22:56:17 +02:00
Paul Gilbert 8ea436686d TITANIC: Implemented CBarMenu and CBarMenuButton classes 2016-08-14 15:52:03 -04:00
Retro-Junk b670c02835 FULLPIPE: Rearrange code and fix flags initalization in MovGraph2::buildMovInfo1MessageQueue 2016-08-14 21:43:42 +02:00
Retro-Junk 35a1ad3463 FULLPIPE: Add missing list purge in MovGraph2::findMinPath 2016-08-14 21:43:29 +02:00
Eugene Sandulenko 68508cb87e FULLPIPE: Renamed rest of the AniHandler class methods 2016-08-14 21:40:29 +02:00
Eugene Sandulenko 1bcec8bcd9 FULLPIPE: Further renames in AniHandler class 2016-08-14 21:40:29 +02:00
Eugene Sandulenko 68828123da FULLPIPE: Mass renaming of AniHandler class 2016-08-14 21:40:29 +02:00
Eugene Sandulenko 060d1f7254 FULLPIPE: Rename various mgm variables to aniHandler 2016-08-14 21:40:29 +02:00
Eugene Sandulenko f99e47de6e FULLPIPE: Rename MGM class to AniHandler 2016-08-14 21:40:29 +02:00
Eugene Sandulenko e3acf3f23e FULLPIPE: Rename mgm.* to anihandler.* 2016-08-14 21:40:29 +02:00
Paul Gilbert 7e3d91cd46 TITANIC: Implemented CTitania class 2016-08-14 14:57:23 -04:00
Borja Lorente 8608776768 MACVENTURE: Add debug channels 2016-08-14 19:01:01 +02:00
Borja Lorente 0b36a77af4 MACVENTURE: Refactor dragging code 2016-08-14 19:01:01 +02:00
Borja Lorente 5fade27a0c MACVENTURE: Fix indentation in controls.cpp 2016-08-14 19:01:01 +02:00
Borja Lorente 28bf4f1168 MACVENTURE: Fix some of the offsets 2016-08-14 19:01:01 +02:00
Borja Lorente 47916aca62 MACVENTURE: Fix dragged object drawing 2016-08-14 19:01:01 +02:00
Borja Lorente 0c0be43a3e MACVENTURE: Fix corner case drawing overflow 2016-08-14 19:01:01 +02:00
Borja Lorente d1a249bc9e MACVENTURE: Fix selected object drawing 2016-08-14 19:01:01 +02:00
Borja Lorente d925d2c2ce MACVENTURE: Fix segfault with death sound 2016-08-14 19:01:01 +02:00
Borja Lorente cb4650247f MACVENTURE: Fix segfault when saving 2016-08-14 19:01:00 +02:00
Borja Lorente 409a665867 MACVENTURE: Adapt dragging to new click detection 2016-08-14 19:01:00 +02:00
Borja Lorente 0aef29a8c5 MACVENTURE: Revamp double click detection 2016-08-14 19:01:00 +02:00
Borja Lorente 5b63e29d5e MACVENTURE: Clean up updateState function 2016-08-14 19:01:00 +02:00
Borja Lorente 0202ff9c50 MACVENTURE: Fix exit highlighting 2016-08-14 19:01:00 +02:00
Borja Lorente 427d69535f MACVENTURE: Fix object overflow 2016-08-14 19:01:00 +02:00