Bastien Bouclet
09138c9e9f
MOHAWK: Fix setting the ambient sound volumes
...
A crash would occur when the number of ambient sound decreases while
keeping the same base sound.
Fixes #7184 .
2016-08-16 13:18:00 +02:00
Paul Gilbert
87d9b6682a
TITANIC: Implemented CBrainSlot class
2016-08-15 23:51:31 -04:00
Paul Gilbert
a4885b1d6f
TITANIC: Implemented CBowlUnlocker class
2016-08-15 22:48:27 -04:00
Paul Gilbert
33e4afedde
TITANIC: Implemented CHeadPiece and ear classes
2016-08-15 22:31:33 -04:00
Paul Gilbert
7234f076f4
TITANIC: Implemented CBottomOfWellMonitor class
2016-08-15 21:32:03 -04:00
Paul Gilbert
24aeebc96f
TITANIC: Implemented CBomb class
2016-08-15 21:10:09 -04:00
Paul Gilbert
08938ccfc8
TITANIC: Fix some compiler warnings
2016-08-15 19:17:18 -04:00
Paul Gilbert
e54dc36035
TITANIC: Implemented CParrotSuccUBus class
2016-08-15 19:09:03 -04:00
Martin Kiewitz
ada2336267
SCI: Add comment that GK1 on Mac is on floppies and not CD.
2016-08-15 20:45:52 +02:00
Martin Kiewitz
035aa9acf4
SCI: Add comments about GK1 on Mac being hi-res only
2016-08-15 20:44:58 +02:00
Martin Kiewitz
ece303d7e3
SCI: Move GUI-options to sci.h
2016-08-15 19:59:46 +02:00
Eugene Sandulenko
21e82aef5f
DIRECTOR: Fix debug channels initialization
2016-08-15 19:34:46 +02:00
Eugene Sandulenko
c92f1a665f
DIRECTOR: Lingo: Added some debug output
2016-08-15 19:34:46 +02:00
Eugene Sandulenko
eabdc60567
DIRECTOR: Lingo: Fix mNew factory method calling
2016-08-15 19:34:46 +02:00
Eugene Sandulenko
d15a895128
DIRECTOR: Lingo: Switch compilation debug to a channel
2016-08-15 19:34:46 +02:00
Eugene Sandulenko
56e180b292
DIRECTOR: Register debug channels
2016-08-15 19:34:46 +02:00
Eugene Sandulenko
da99a44af5
FULLPIPE: Remove copy/paste leftover
2016-08-15 19:34:46 +02:00
Martin Kiewitz
ad68471040
SCI: Improve "force hires graphics"-option reading code
...
We originally used hardcoded gameIDs and checked for CD-version.
Now the game option itself is checked for.
When it's available for the currently detected game, the option
is read, otherwise it defaults to false (same behavior as before).
2016-08-15 19:09:39 +02:00
Eugene Sandulenko
de04a68c06
BUILD: Switch SDL backend to SDL2 by default. SDL1 is still a fallback.
2016-08-15 16:07:28 +02:00
Lothar Serra Mari
b95ce5c95b
NEWS: Mention snap support in Linux
2016-08-15 14:39:41 +02:00
Paul Gilbert
cbf5fb0bee
TITANIC: Move BilgeSuccUBus & ParrotSuccUBus to npcs/ folder
2016-08-14 23:07:24 -04:00
Paul Gilbert
b128ba1ae9
TITANIC: Remainder of CBilgeSuccUBus class
2016-08-14 23:00:30 -04:00
Paul Gilbert
440f092757
TITANIC: Implemented more game classes
2016-08-14 22:19:06 -04:00
Eugene Sandulenko
3dfd4ba296
FULLPIPE: Rename MctlGraph substructures
2016-08-14 23:11:15 +02:00
Eugene Sandulenko
9b197be9d7
FULLPIPE: Renamed MctlGraph class methods
2016-08-14 22:56:17 +02:00
Eugene Sandulenko
23e62424e2
FULLPIPE: Rename MovGraph2 to MctlGraph
2016-08-14 22:56:17 +02:00
Paul Gilbert
8ea436686d
TITANIC: Implemented CBarMenu and CBarMenuButton classes
2016-08-14 15:52:03 -04:00
Retro-Junk
b670c02835
FULLPIPE: Rearrange code and fix flags initalization in MovGraph2::buildMovInfo1MessageQueue
2016-08-14 21:43:42 +02:00
Retro-Junk
35a1ad3463
FULLPIPE: Add missing list purge in MovGraph2::findMinPath
2016-08-14 21:43:29 +02:00
Eugene Sandulenko
68508cb87e
FULLPIPE: Renamed rest of the AniHandler class methods
2016-08-14 21:40:29 +02:00
Eugene Sandulenko
1bcec8bcd9
FULLPIPE: Further renames in AniHandler class
2016-08-14 21:40:29 +02:00
Eugene Sandulenko
68828123da
FULLPIPE: Mass renaming of AniHandler class
2016-08-14 21:40:29 +02:00
Eugene Sandulenko
060d1f7254
FULLPIPE: Rename various mgm variables to aniHandler
2016-08-14 21:40:29 +02:00
Eugene Sandulenko
f99e47de6e
FULLPIPE: Rename MGM class to AniHandler
2016-08-14 21:40:29 +02:00
Eugene Sandulenko
e3acf3f23e
FULLPIPE: Rename mgm.* to anihandler.*
2016-08-14 21:40:29 +02:00
Paul Gilbert
7e3d91cd46
TITANIC: Implemented CTitania class
2016-08-14 14:57:23 -04:00
Borja Lorente
8608776768
MACVENTURE: Add debug channels
2016-08-14 19:01:01 +02:00
Borja Lorente
0b36a77af4
MACVENTURE: Refactor dragging code
2016-08-14 19:01:01 +02:00
Borja Lorente
5fade27a0c
MACVENTURE: Fix indentation in controls.cpp
2016-08-14 19:01:01 +02:00
Borja Lorente
28bf4f1168
MACVENTURE: Fix some of the offsets
2016-08-14 19:01:01 +02:00
Borja Lorente
47916aca62
MACVENTURE: Fix dragged object drawing
2016-08-14 19:01:01 +02:00
Borja Lorente
0c0be43a3e
MACVENTURE: Fix corner case drawing overflow
2016-08-14 19:01:01 +02:00
Borja Lorente
d1a249bc9e
MACVENTURE: Fix selected object drawing
2016-08-14 19:01:01 +02:00
Borja Lorente
d925d2c2ce
MACVENTURE: Fix segfault with death sound
2016-08-14 19:01:01 +02:00
Borja Lorente
cb4650247f
MACVENTURE: Fix segfault when saving
2016-08-14 19:01:00 +02:00
Borja Lorente
409a665867
MACVENTURE: Adapt dragging to new click detection
2016-08-14 19:01:00 +02:00
Borja Lorente
0aef29a8c5
MACVENTURE: Revamp double click detection
2016-08-14 19:01:00 +02:00
Borja Lorente
5b63e29d5e
MACVENTURE: Clean up updateState function
2016-08-14 19:01:00 +02:00
Borja Lorente
0202ff9c50
MACVENTURE: Fix exit highlighting
2016-08-14 19:01:00 +02:00
Borja Lorente
427d69535f
MACVENTURE: Fix object overflow
2016-08-14 19:01:00 +02:00