Misty De Meo
65281b24d7
DIRECTOR: more software
2022-07-31 19:13:16 -07:00
ScummVM-Translations
e0b26bc853
I18N: Update translations templates
2022-07-31 22:09:53 +00:00
athrxx
85a191de2b
SCUMM: (v6/EGA) - improved mouse cursor handling and some other fixes
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The mouse cursors get dithered correctly now and due to earlier fixes SAMNMAX seems to be in as good a state as DOTT regarding EGA dithering mode, so I enable it. Also added a post-load fix for the palette and the mouse cursors.
2022-07-31 23:57:15 +02:00
elasota
8a9bf72bf9
MTROPOLIS: Allow unknown variants.
2022-07-31 17:03:48 -04:00
Le Philousophe
dba8aa642d
RISCOS: Add more space to Wimp slot when not using makerun
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We do the same as makerun: size of ELF + 32K
2022-07-31 21:58:49 +01:00
Eugene Sandulenko
f85abaa739
WAGE: Do not crash if asked to draw beyond the window borders.
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Fixes crash in Nightcrawler Ned game
2022-07-31 22:54:07 +02:00
elasota
9dafe5109c
MTROPOLIS: Use the rect of mToon frames for collision instead of the entire element size
2022-07-31 16:45:56 -04:00
ScummVM-Translations
03cd5fab75
I18N: Update translation files
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Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2022-07-31 20:30:36 +00:00
D G Turner
4c3da7beed
AD: Slightly Cleaner Fix for Signed vs. Unsigned Comparison Compiler Warning
2022-07-31 21:30:11 +01:00
ScummVM-Translations
e9ad043a29
I18N: Update translations templates
2022-07-31 20:28:21 +00:00
D G Turner
c0003be662
PINK: Fix GCC Compiler Warning of Enumerated vs. Non-Enumerated Comparison
2022-07-31 21:27:47 +01:00
Paweł Kołodziejski
62770fe170
ICB: ELDORADO: Avoid selection mission and profiles in extras
2022-07-31 22:12:38 +02:00
Paweł Kołodziejski
ed394dc83f
ICB: ELDORADO: Added copyright info in game menu
2022-07-31 22:11:12 +02:00
Paweł Kołodziejski
6009e646f6
ICB: Few more endian fixes
2022-07-31 21:16:45 +02:00
Orgad Shaneh
1b0c339436
AD: Fix compiler warning
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Amends commit 950e3f459e .
2022-07-31 22:10:42 +03:00
ScummVM-Translations
f37f4833bc
I18N: Update translation files
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Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2022-07-31 17:38:57 +00:00
Paweł Kołodziejski
b236160c9b
ICB: ELDORADO: This part only for ICB
2022-07-31 19:38:44 +02:00
ScummVM-Translations
add7a13e76
I18N: Update translations templates
2022-07-31 16:33:32 +00:00
Avijeet
77810fed70
GRAPHICS: MACGUI: Limit submenu width to 200
2022-07-31 18:33:22 +02:00
Avijeet
c1f4763bd8
PINK: Get all saves
2022-07-31 18:33:22 +02:00
Avijeet
154bcf414a
GRAPHICS: MACGUI: Enable all menus in win95 mode
2022-07-31 18:33:22 +02:00
Avijeet
d11cca7bee
PINK: Show recent saves in Menu
2022-07-31 18:33:22 +02:00
Avijeet
5e5dd3f399
GRAPHICS: MACGUI: Fix signed/unsigned mismatch
2022-07-31 18:33:22 +02:00
Avijeet
c031566369
GRAPHICS: MACGUI: Add removeMenuItem
2022-07-31 18:33:22 +02:00
Avijeet
82688d5fb5
GRAPHICS: MACGUI: Add insertMenuItem
2022-07-31 18:33:22 +02:00
Avijeet
2eb0650ed8
PINK: Trim trailing spaces in PDA title
2022-07-31 18:33:22 +02:00
Avijeet
2f6e514dc3
PINK: Run hebrew version in win95 mode
2022-07-31 18:33:22 +02:00
Avijeet
cd985e2a7f
GRAPHICS: MACGUI: Add flag to enforce mac font in win95 mode
2022-07-31 18:33:22 +02:00
Avijeet
fae3232d89
GRAPHICS: MACGUI: Don't trigger event for click on menuitem with submenu
2022-07-31 18:33:22 +02:00
Avijeet
b20be5a78f
PINK: Add Action Text bounds to dirty rect array before deletion
2022-07-31 18:33:22 +02:00
Avijeet
c264afed6f
PINK: Fix alignment of title text in Peril PDA
2022-07-31 18:33:22 +02:00
Paweł Kołodziejski
726f52359c
ICB: ELDORADO: Game starts from 'scenes' instead 'player'
2022-07-31 18:23:03 +02:00
Paweł Kołodziejski
68659caf05
ICB: ELDORADO: Ignore scripts version mismatch for now
2022-07-31 18:02:03 +02:00
Paweł Kołodziejski
f74192101c
ICB: Switch detection from exe to game data. Added El Dorado to game entries
2022-07-31 17:22:08 +02:00
Eugene Sandulenko
950e3f459e
AD: Properly set _maxScanDepth in case of automatic glob detection
2022-07-31 16:58:11 +02:00
Eugene Sandulenko
a526eafb09
AD: Do not add directories to files map
2022-07-31 16:44:55 +02:00
Eugene Sandulenko
281c7a3acb
AD: Added more debug output
2022-07-31 16:44:33 +02:00
Paweł Kołodziejski
2c1e7d8e4d
ICB: Attempt to fix ppc build
2022-07-31 11:22:33 +02:00
Paweł Kołodziejski
c9428b441a
ICB: Mark game as unstable
2022-07-31 10:55:49 +02:00
Paweł Kołodziejski
dcd54c8821
ICB: Avoid casting BarrierCollision class to memory. Cleanup names.
2022-07-31 10:41:26 +02:00
Paweł Kołodziejski
a71891824d
ICB: Few more endian fixes
2022-07-31 10:30:27 +02:00
Donovan Watteau
6be4040b0b
SCUMM: Document that the Trac#812 script bug also exists in Indy3 EGA
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Checked against my EGA/DOS French copy: script 33 appears to have the
same Local[5] error as in the VGA release. It also looks like Local[1]
and Local[3] are uninitialized in the EGA version too, but this doesn't
seem to cause any issue.
Actually, if I completely disable this workaround, I can't reproduce the
original crash anymore, so maybe we handle uninitialized local values
the same way the original interpreter did, now?
2022-07-31 10:02:34 +02:00
ScummVM-Translations
cab127cf41
I18N: Update translation files
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Updated by "Update PO files to match POT (msgmerge)" hook in Weblate.
Translation: ScummVM/scummvm
Translate-URL: https://translations.scummvm.org/projects/scummvm/scummvm/
2022-07-30 22:26:02 +00:00
Paweł Kołodziejski
c37ab7845c
ICB: Avoid casting RapAPIObject to memory, cleanup naming, endian fixes
2022-07-31 00:25:48 +02:00
ScummVM-Translations
362f19f43f
I18N: Update translations templates
2022-07-30 20:39:50 +00:00
sluicebox
adb211613f
SCI: Fix SQ5 WD40 missing messages
2022-07-30 16:39:26 -04:00
sluicebox
b267706b8d
SCI: Fix SQ5 WD40 tunnel entrance lockup
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Fixes bug #9988
2022-07-30 16:39:26 -04:00
sluicebox
c346905a1a
SCI: Reset palette cycling when loading games
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Fixes frozen palette animation when loading from within the engine
2022-07-30 16:39:26 -04:00
sluicebox
6e5b1e31f0
SCI: Include all music fade flags in save files
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fadeSetVolume and fadeCompleted are used by the fade timer to signal
SoundCommand::processUpdateCues() that there is work to be done.
By not syncing them, if a save occurs after a fade completes but before
it's processed then the game won't see the completed fade when loading.
This can happen when the game is paused because the user has brought up
the game's menu bar or control panel in order to save a game. The fade
completes while the UI is displayed, then a save occurs, and then the
fade is processed after the UI is dismissed.
Now completed fades are processed when loading.
Fixes bug #7073 in KQ6 where saving in the Land of the Dead while
Alexander dismounts Night Mare results in a softlocked save.
Fixes bug #13546 in LSL6HIRES where saving while music fades from
a previous room results in a save that doesn't play the new music.
2022-07-30 16:39:25 -04:00
sluicebox
6a3fb9b5f8
SCI: Fix LONGBOW hedge maze music
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Fixes bug #13674
2022-07-30 16:39:25 -04:00