Commit Graph
137148 Commits
Author SHA1 Message Date
Martin Kiewitz 97d444a569 SCI: Fix kernel signature comment 2016-09-21 21:46:15 +02:00
Eugene Sandulenko d373ddfd3f FULLPIPE: Fix crash on scene09 reentry 2016-09-21 21:22:22 +02:00
Eugene Sandulenko 6286306ace FULLPIPE: Fix scene09 difficulty. Now cords collision gets properly ignored 2016-09-21 21:22:22 +02:00
Eugene Sandulenko 726b54d15c FULLPIPE: Added more debug output to scene09. Clarified pixel data type. 2016-09-21 21:22:22 +02:00
Eugene Sandulenko 1810aaf313 FULLPIPE: Added more debug to scene09 2016-09-21 21:22:22 +02:00
Paul Gilbert b62aa0e079 XEEN: Further work on Darkside intro 2016-09-21 12:50:02 -04:00
Paul Gilbert ae10ee3e4d XEEN: Give Cutscenes a virtual destructor 2016-09-21 07:42:46 -04:00
Paul Gilbert 2e4fc11320 XEEN: Refactored doScroll to have it available to cutscenes 2016-09-21 07:26:24 -04:00
lubomyr a7ec02d887 ANDROIDSDL: fixed switching to capital letter 2016-09-21 14:09:00 +03:00
Eugene Sandulenko 41fea11ce6 FULLPIPE: Furhter simplification of loading code 2016-09-21 08:46:19 +02:00
Eugene Sandulenko d0da9069ce FULLPIPE: Fix alpha data type 2016-09-21 08:11:55 +02:00
Eugene Sandulenko 25d1522166 FULLPIPE: Remove obsolete warning 2016-09-21 08:11:55 +02:00
Eugene Sandulenko a4fd712a8f FULLPIPE: Fix inventory transparency 2016-09-21 08:11:55 +02:00
Eugene Sandulenko a5d9834780 FULLPIPE: Optimize savegame loading 2016-09-21 08:11:55 +02:00
Strangerke 76fcf4f025 DM: Fix GCC warnings reported by eriktorbjorn 2016-09-21 07:57:44 +02:00
Strangerke 4133ea66c1 DM: Rename GraphicIndice members 2016-09-21 07:54:58 +02:00
Paul Gilbert fa2609bf1e XEEN: In progress Clouds intro, subtitles cleanup 2016-09-20 22:35:14 -04:00
Paul Gilbert 2cd89a4995 XEEN: Fix vertical gfx merging 2016-09-20 20:56:32 -04:00
Paul Gilbert 18b272da29 XEEN: Added Clouds of Xeen title screen 2016-09-20 19:46:55 -04:00
Eugene Sandulenko b1901e9bd1 FULLPIPE: Throttle animation playback to 30fps 2016-09-21 00:19:04 +02:00
Strangerke 0ee75674fc DM: Fix two memory leaks 2016-09-20 23:26:23 +02:00
Strangerke 2458fd090c DM: Initialize some variables 2016-09-20 23:14:30 +02:00
Eugene Sandulenko 8ffa6483f4 FULLPIPE: Simplified Debug scene logic 2016-09-20 23:03:55 +02:00
Eugene Sandulenko 25f13b5dab FULLPIPE: Fix Debug screen functionality 2016-09-20 23:03:10 +02:00
Eugene Sandulenko 9e505ba49c FULLPIPE: Fix debug menu cheat 2016-09-20 22:52:08 +02:00
Strangerke fd8082593e DM: Janitorial - remove trailing spaces 2016-09-20 22:31:28 +02:00
Strangerke 58728d2f16 DM: Make use of TimeLineEventType 2016-09-20 22:26:00 +02:00
Strangerke dd9e43925f DM: Rename TimelineEventType members 2016-09-20 21:51:42 +02:00
Eugene Sandulenko 4b93ebedf1 FULLPIPE: Correctly fill out dummy header on reading failure 2016-09-20 19:34:48 +02:00
Eugene Sandulenko cf4452388c FULLPIPE: Save ScummVM-specific header with the saves 2016-09-20 19:34:48 +02:00
Eugene Sandulenko ac7eb25ef0 FULLPIPE: Move more stuff to stateloader.cpp 2016-09-20 19:34:48 +02:00
Eugene Sandulenko ca1eb70fd8 FULLPIPE: Read playtime and save date from save headers 2016-09-20 19:34:48 +02:00
Eugene Sandulenko dde4076f72 FULLPIPE: Read ScummVM savegame header from end of the file
This will let us maintain backward compatibility with original saves
2016-09-20 19:34:48 +02:00
Eugene Sandulenko 0aef5c55d4 FULLPIPE: Fix inventory not being cleared on game load 2016-09-20 19:34:48 +02:00
lubomyr 6ffc90412c SDL: mapKey changed as virtual function 2016-09-20 19:48:14 +03:00
Bastien Bouclet 1a8773f3ab MYST3: Fix the keycode used to check for the easter eggs 2016-09-20 07:41:37 +02:00
Paul Gilbert e2c0fbe531 XEEN: Added Pharaoh endgame score screen 2016-09-19 23:01:32 -04:00
Paul Gilbert 9cb04d612a XEEN: Change Window _vm field to be static 2016-09-19 22:53:59 -04:00
Paul Gilbert d06e32f030 XEEN: Added remainder of Darkside ending 2016-09-19 21:00:07 -04:00
Paul Gilbert 212b1b7531 XEEN: Fix compiler warning 2016-09-19 20:59:55 -04:00
Strangerke 706b1b27a4 DM: Fix 2 GCC warnings, some renaming 2016-09-19 21:52:37 +02:00
Eugene Sandulenko a60558071d FULLPIPE: Fix game save/load 2016-09-19 19:17:02 +02:00
Eugene Sandulenko 783d968e20 FULLPIPE: Fix saving object to savegames 2016-09-19 18:58:39 +02:00
Bastien Bouclet 20a7ce34ee MYST3: Add more end of stream checks to the script reading methods
Just to be on the safe side
2016-09-19 18:58:06 +02:00
Eugene Sandulenko 1e9351efaf FULLPIPE: Added debug info to saveload code 2016-09-19 18:13:31 +02:00
Eugene Sandulenko 26142799ad FULLPIPE: Correct slot number on loading 2016-09-19 18:13:31 +02:00
Eugene Sandulenko 3bf4f3fcbe FULLPIPE: Fix crash at load dialog initialization 2016-09-19 18:13:31 +02:00
Bastien Bouclet 10af864806 MYST3: Fix scripts sometimes reading past the end of stream in myst3.dat
Fixes #1303.
2016-09-19 17:49:38 +02:00
Bastien Bouclet 3ceada48ab MYST3: Make the v1.1 override file mandatory
All the game versions except the original US release come with that file.
2016-09-19 17:49:26 +02:00
Filippos Karapetis 457a2b1cdc Merge pull request #833 from h3xx/sci-checksums-lsl3-amiga
SCI: Add lsl3 amiga detection checksums
2016-09-19 17:54:35 +03:00