Commit Graph
3567 Commits
Author SHA1 Message Date
Andre Heider 64cba2878a Do not call OSystem::grabPalette() for 16bit modes, when the result is not used anyway for those modes.
svn-id: r48733
2010-04-19 20:37:20 +00:00
Max Horn bb26c04053 Fixing some warnings (with gcc 3.3.6)
svn-id: r48694
2010-04-17 23:19:52 +00:00
Robin Watts 9bb92eba9e Fix for ARM Normal2xAspect scaler that was causing crashes when the screen
'shakes' (such as when the head/bomb goes of at the start of sam'n'max).
Was overwriting the end of the screen when asked to plot a non-multiple of
5 lines.

svn-id: r48690
2010-04-17 15:45:06 +00:00
Max Horn a1840bd573 AUDIO: Rename Mixer::playInputStream to playStream
svn-id: r48637
2010-04-12 09:14:17 +00:00
Johannes Schickel 3f2057226f Commit salty-horse's patch for VectorRendererSpec.cpp, which fixes the use of invalid C++.
svn-id: r48291
2010-03-18 21:45:27 +00:00
Max Horn c934642bdb COMMON: Move typedef StringList from str.h to new header str-array.h
This removes the dependency on array.h from str.h.
Also, begun migration from the confusing type name "StringList" to
the more appropriate StringArray.

svn-id: r48282
2010-03-18 15:09:24 +00:00
Sven Hesse a1f1cdf820 Changing Imd::renderFrame() and Vmd::renderFrame() to properly clip the drawing area to prevent overdrawing without producing garbage output
svn-id: r48264
2010-03-15 22:24:11 +00:00
Sven Hesse a9b7722df3 The frame coordinate cropping for IMDs is wrong, and should be unnecessary anyway, since Imd::renderFrame() should already check for overblitting. This fixes bug #2969904 ("GOB3: Graphical Glitch in finished cutscene")
svn-id: r48262
2010-03-15 17:44:59 +00:00
Johannes Schickel 40562798d6 Fix our DECLARE_SINGLETON macro to conform to the C++ specs.
We need to use a namespace Common { } there to make strict C++ compilers
like clang++ and comeau happy. I also added a slight comment about why
that is needed to the macro definition and a note that you need to use
it from the global namespace.

svn-id: r48254
2010-03-13 21:55:49 +00:00
Sven Hesse 5886a0cc77 Removing a debug warning() and adding some comments
svn-id: r48236
2010-03-11 19:47:59 +00:00
Sven Hesse 31f980ffde Adding support for the very primitive and simply early IMD format used in Fascination
svn-id: r48233
2010-03-11 06:14:52 +00:00
Robin Watts 99e032e954 Fix missing definition of gBitFormat.
svn-id: r48213
2010-03-09 01:20:23 +00:00
Johannes Schickel 6dacac2187 Conistenlty use USE_NASM instead of using HAVE_NASM in config.mk (this matches all the external library use too).
svn-id: r48208
2010-03-08 23:56:59 +00:00
Johannes Schickel 56bd4a6e18 Use a template for hq2x and hq3x instead of using #include and defines.
svn-id: r48197
2010-03-08 19:16:50 +00:00
Johannes Schickel 807f0223d7 Fix compilation.
svn-id: r48196
2010-03-08 19:07:31 +00:00
Max Horn e90f074177 Add new aspect ratio scaler variant, based on the Normal2xAspect ARM code
svn-id: r48195
2010-03-08 10:32:45 +00:00
Max Horn 706769a3dc Rewrite Normal1xAspect (untested, may be broken)
svn-id: r48194
2010-03-08 10:32:28 +00:00
Max Horn 569273040e Remove redundant code
svn-id: r48193
2010-03-08 10:32:05 +00:00
Max Horn 2cdf8996f3 Rename PocketPCLandscapeAspect to Normal1xAspect and move it to
graphics/scaler/aspect.cpp

svn-id: r48192
2010-03-08 10:31:42 +00:00
Max Horn 0fc137cdf2 Rename PocketPCPortrait scaler to DownscaleHorizByThreeQuarters,
and move it to graphics/scaler.

svn-id: r48191
2010-03-08 10:31:09 +00:00
Max Horn deec3408a1 Move some var declarations into '#ifdef USE_NASM'
svn-id: r48190
2010-03-08 10:30:39 +00:00
Max Horn a558e60fec SCALERS: Get rid of MAKE_WRAPPER; make RGBtoYUV internal
svn-id: r48189
2010-03-08 10:30:23 +00:00
Max Horn 78b6bed8db Code formatting
svn-id: r48188
2010-03-08 10:29:52 +00:00
Max Horn d239d5c2f8 SCALERS: Change 'bitformat' template params to 'colormasks';
get rid of some #defines

svn-id: r48187
2010-03-08 10:29:35 +00:00
Max Horn 28c6c600d4 Move some aspect ratio related stuff to graphics/scaler/aspect.h
svn-id: r48186
2010-03-08 10:29:00 +00:00
Max Horn 9fb27a26f8 Remove unnecessary #includes
svn-id: r48185
2010-03-08 10:28:14 +00:00
Max Horn 887f446b17 Document Normal2xAspect
svn-id: r48042
2010-02-13 11:57:23 +00:00
Arnaud Boutonné aaa5849567 Revert r47944: useless debug messages, sorry for the wrong commit
svn-id: r47946
2010-02-06 22:54:20 +00:00
Arnaud Boutonné ceba3a6ce9 Add an assert to avoid a crash when printing the character 0x00.
svn-id: r47944
2010-02-06 22:47:13 +00:00
Matthew Hoops 969a048619 Silence a valgrind warning. The sound buffer should be created with malloc and not new[].
svn-id: r47896
2010-02-05 04:27:51 +00:00
Matthew Hoops 19d3f5ad9b Have SCI look through the patches directory (except in KQ6 where the patches in that directory are broken) to fix some GK1 Windows problems. Add the MSRLE codec to AVI (from DrMcCoy's Dark Seed II engine, with permission). GK1 Windows now will play the credits video.
svn-id: r47894
2010-02-05 03:29:04 +00:00
Max Horn 1565f14bc1 Moved audio stream implementations (for MP3, FLAC, etc.) to new dir sound/decoders/
svn-id: r47579
2010-01-26 22:48:45 +00:00
Johannes Schickel aed02365ec Strip trailing spaces/tabs.
svn-id: r47541
2010-01-25 01:39:44 +00:00
Arnaud Boutonné 1f79fd5788 Some more header modifications ("Graphic Adventure Engine" and the legal property paragraph)
svn-id: r47489
2010-01-23 22:50:24 +00:00
Torbjörn Andersson 4818467908 Silenced some more cppcheck warnings. Some of these may seem silly, but the way
I figure it the changes are harmless at worst, and making them will make it
easier to find real errors in the (still quite long) list of warnings.

svn-id: r47443
2010-01-22 19:05:02 +00:00
Pawel Kolodziejski edadbb35be synced code with scummvm trunk 2010-01-21 19:25:03 +00:00
Max Horn dc5e08e623 Move raw audio flags from sound/mixer.h to sound/raw.h
svn-id: r47395
2010-01-19 22:30:33 +00:00
Max Horn 557bb394de Get rid of Mixer::FLAG_AUTOFREE.
Also fix several recently introduced new/delete vs. malloc/free mismatches.

svn-id: r47369
2010-01-19 00:56:29 +00:00
Max Horn a44c6e4323 Add Mixer::getElapsedTime() method returning a Timestamp, thus offering a higher precision than Mixer::getSoundElapsedTime(). Convert some video code to use it.
svn-id: r47213
2010-01-09 22:37:10 +00:00
Sven Hesse 30e360f5c5 Yup, not checking for stereo sound was an accident here
svn-id: r47195
2010-01-09 03:55:09 +00:00
Max Horn 0cf53b025d Move DisposeAfterUse::Flag from Common to global namespace, and into a new header common/types.h
svn-id: r47180
2010-01-08 22:07:35 +00:00
Max Horn 474d49946f Rename QueuedAudioStream to QueuingAudioStream
svn-id: r47179
2010-01-08 22:06:04 +00:00
Max Horn 7efba85064 Switch Tinsel, MADE and some of the video players to QueuedAudioStream
svn-id: r47178
2010-01-08 22:05:12 +00:00
Johannes Schickel 71b4b3dcba - Adapt documentation, that keycolor in setMouseCursor may not exceed the maximum color value of the specified format.
- Change SDL backend to assert out on invalid keycolor values

In case we really need a way to specify "no keycolor" we need to
discuss on how to do it *properly*.

svn-id: r47123
2010-01-07 15:28:58 +00:00
Marcus Comstedt 40f9506163 The default keycolor for mouse pointers used to be 255.
This makes sense as a default for CLUT8 modes, but not really
for anything else.  As part of the gsoc2009-16bit merge, the
default was changed to "all ones", with extra code in the SDL
backend to truncate this to the depth of the mode.  However,
"all ones" (white) still isn't a very useful default for RGB modes.
So rather than jumping through hoops to provide a bad default,
it's better to remove the default altogether.  Engines which relied
on the old default of 255 have been updated to specify it explicitly.

svn-id: r47118
2010-01-07 15:07:36 +00:00
Torbjörn Andersson 9f2b65888a Worked around what appears to be a bad JPEG image in the Masterpiece edition of
Myst. If I dump the image to file, I'm able to read it into other programs,
such as The GIMP, just fine. It seems that the only thing that's missing is the
End Of Image marker, and what everyone else does is to just fake one.

svn-id: r46795
2009-12-31 10:13:59 +00:00
Max Horn d083e02215 Rename Common::Stream::readLine_NEW to readLine
svn-id: r46779
2009-12-30 23:00:55 +00:00
Fabio Battaglia 3a418c13a7 remove bad hackery caused by n64 port and avoid polluting StdioStream using a custom Stream subclass
svn-id: r46777
2009-12-30 22:56:19 +00:00
Fabio Battaglia a108df30a7 Add Nintendo 64 port to trunk.
svn-id: r46773
2009-12-30 21:11:38 +00:00
Matthew Hoops b775c03c29 Use the special Cinepak YUV2RGB function in the Cinepak decoder. This makes the Riven videos match up with the backgrounds better. Thanks, Torbjorn\!
svn-id: r46750
2009-12-30 15:29:52 +00:00