Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Bastien Bouclet
ec49730711
VIDEO: Allow setting the mixer sound type used to play audio tracks
2017-07-27 06:40:07 +02:00
Eugene Sandulenko
dead4aa014
JANITORIAL: Remove trailing spaces
2016-10-09 14:59:58 +02:00
Filippos Karapetis
2dc27b57a6
ZVISION: Properly handle monophonic videos in the demo version of ZGI
2015-09-09 17:23:23 +03:00
Matthew Hoops
561d1a1d62
VIDEO: Switch to all packetized streams for AVI
...
ZVision does not currently, but that's OK
2015-08-30 21:01:39 -04:00
Matthew Hoops
de2f4e6982
VIDEO: Add support for MP3 in AVI
2015-08-30 19:53:53 -04:00
Matthew Hoops
ba4469da6a
ZVISION: Cleanup the AVI decoder subclass
2015-08-30 19:53:53 -04:00
Torbjörn Andersson
4e1ffc9434
ZVISION: Delete stream if there is no audio stream to queue to
...
This probably never happens, but is consistent with our common AVI
decoder.
2015-01-24 14:57:47 +01:00
Torbjörn Andersson
ca83ecd8c2
ZVISION: Fix lag at beginning of cutscenes
...
We have to update _curChunk when decoding audio, otherwise it will
decode the entire audio track on the first frame. For the ZGI intro
this would take 700-800 ms, and since the audio started playing
before the video it looked to me as if it had to play the first bit
faster to catch up.
Thanks to fuzzie for setting me on the right track with an off-hand
remark about the Zork AVI decoder (I was looking at the standard
AVI decoder), and for finding the cause a few seconds before I did.
2015-01-24 14:57:47 +01:00
Willem Jan Palenstijn
02eada1d0d
ZVISION: Fix Zork AVI audio on BE systems
2014-12-27 23:13:08 +01:00
Filippos Karapetis
2a4a6df5f2
ZVISION: Remove superfluous spacing and reorder some includes
2014-12-03 01:12:35 +02:00
Marisa-Chan
d40caba5b7
ZVISION: If ZorkAVIAudioTrack got another format call AVIAudioTrack::queueSound
2014-11-04 10:09:27 +06:00
Marisa-Chan
3f21de4694
ZVISION: Make ZorkAVIAudioTrack resetable
2014-11-04 10:08:07 +06:00
Marisa-Chan
45589950c0
Merge remote-tracking branch 'upstream/master' into zvision
...
Conflicts:
engines/zvision/animation/rlf_animation.cpp
engines/zvision/animation_control.h
engines/zvision/core/console.cpp
engines/zvision/core/events.cpp
engines/zvision/cursors/cursor.cpp
engines/zvision/cursors/cursor_manager.cpp
engines/zvision/cursors/cursor_manager.h
engines/zvision/fonts/truetype_font.cpp
engines/zvision/graphics/render_manager.cpp
engines/zvision/graphics/render_manager.h
engines/zvision/inventory/inventory_manager.h
engines/zvision/inventory_manager.h
engines/zvision/meta_animation.h
engines/zvision/module.mk
engines/zvision/scripting/actions.cpp
engines/zvision/scripting/control.h
engines/zvision/scripting/controls/animation_control.cpp
engines/zvision/scripting/controls/animation_control.h
engines/zvision/scripting/controls/input_control.cpp
engines/zvision/scripting/controls/lever_control.cpp
engines/zvision/scripting/controls/timer_node.cpp
engines/zvision/scripting/controls/timer_node.h
engines/zvision/scripting/puzzle.h
engines/zvision/scripting/scr_file_handling.cpp
engines/zvision/scripting/script_manager.cpp
engines/zvision/scripting/script_manager.h
engines/zvision/sidefx.cpp
engines/zvision/sound/zork_raw.cpp
engines/zvision/sound/zork_raw.h
engines/zvision/video/video.cpp
engines/zvision/video/zork_avi_decoder.h
engines/zvision/zvision.cpp
engines/zvision/zvision.h
2014-06-13 21:43:04 +07:00
Johannes Schickel
aa4c5d46f7
ZVISION: Make GPL headers consistent in themselves.
2014-02-18 02:39:40 +01:00
RichieSams
e50797d6b1
ZVISION: Update includes to use the new file structure
2013-11-01 02:52:57 -05:00
RichieSams
5842c5098f
ZVISION: Create a folder structure for ZVision source files
...
I personally used filters within my IDE, but since others are now joining the project,
it was brought to my attention that some better organization would be nice.
2013-11-01 02:52:57 -05:00