Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Eugene Sandulenko
fab199d37e
JANITORIAL: Make GPL headers uniform
2016-09-03 12:46:38 +02:00
RichieSams
68d3ebd57b
ZVISION: Rename some scripting classes to better represent what the classes are
...
Also, rename the graphics 'Effect' class in order to avoid naming clashes (and/or coder
confusion) with the newly named ScriptingEffect class.
Lastly, add some documentation for the classes for further clarity.
2014-12-30 01:10:36 -06:00
Filippos Karapetis
2a4a6df5f2
ZVISION: Remove superfluous spacing and reorder some includes
2014-12-03 01:12:35 +02:00
Marisa-Chan
5b352da304
ZVISION: More CamelCase and a bit of comments cleanup
2014-11-20 14:48:24 +06:00
Marisa-Chan
d5f7a1dc03
ZVISION: Implement forgotten setVenus for controls
2014-11-20 14:02:08 +06:00
Marisa-Chan
9b88ab15df
ZVISION: Make strings const in functions declaration
2014-11-12 14:40:29 +06:00
Marisa-Chan
a65ec38f8d
ZVISION: Fix code style
2014-10-10 16:50:59 +07:00
Marisa-Chan
2cfef440d7
ZVISION: venus_id now in base control class
2014-08-07 15:58:27 +07:00
Marisa-Chan
5a870100bd
ZVISION: Bool results for keyUp and keyDown events for controls.
2014-07-12 21:52:56 +00:00
Marisa-Chan
57857a1d76
ZVISION: Controls now can return type of control.
2014-07-12 21:35:50 +00:00
Marisa-Chan
45589950c0
Merge remote-tracking branch 'upstream/master' into zvision
...
Conflicts:
engines/zvision/animation/rlf_animation.cpp
engines/zvision/animation_control.h
engines/zvision/core/console.cpp
engines/zvision/core/events.cpp
engines/zvision/cursors/cursor.cpp
engines/zvision/cursors/cursor_manager.cpp
engines/zvision/cursors/cursor_manager.h
engines/zvision/fonts/truetype_font.cpp
engines/zvision/graphics/render_manager.cpp
engines/zvision/graphics/render_manager.h
engines/zvision/inventory/inventory_manager.h
engines/zvision/inventory_manager.h
engines/zvision/meta_animation.h
engines/zvision/module.mk
engines/zvision/scripting/actions.cpp
engines/zvision/scripting/control.h
engines/zvision/scripting/controls/animation_control.cpp
engines/zvision/scripting/controls/animation_control.h
engines/zvision/scripting/controls/input_control.cpp
engines/zvision/scripting/controls/lever_control.cpp
engines/zvision/scripting/controls/timer_node.cpp
engines/zvision/scripting/controls/timer_node.h
engines/zvision/scripting/puzzle.h
engines/zvision/scripting/scr_file_handling.cpp
engines/zvision/scripting/script_manager.cpp
engines/zvision/scripting/script_manager.h
engines/zvision/sidefx.cpp
engines/zvision/sound/zork_raw.cpp
engines/zvision/sound/zork_raw.h
engines/zvision/video/video.cpp
engines/zvision/video/zork_avi_decoder.h
engines/zvision/zvision.cpp
engines/zvision/zvision.h
2014-06-13 21:43:04 +07:00
Johannes Schickel
aa4c5d46f7
ZVISION: Make GPL headers consistent in themselves.
2014-02-18 02:39:40 +01:00
Strangerke
0b63ea185d
ZVISION: Janitorial - Remove trailing spaces
2014-02-16 18:45:17 +01:00
RichieSams
5842c5098f
ZVISION: Create a folder structure for ZVision source files
...
I personally used filters within my IDE, but since others are now joining the project,
it was brought to my attention that some better organization would be nice.
2013-11-01 02:52:57 -05:00