Commit Graph
141 Commits
Author SHA1 Message Date
Paul Gilbert 1b8e8bbd2b XEEN: Fix showing Darkstone Tower SE statue text in auto notes 2022-02-06 22:13:45 -08:00
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Maxim Kovalenko 21c727b2c7 XEEN: RU Fixed names according to conventions 2021-08-02 17:35:18 +02:00
Maxim Kovalenko b16ab4382e XEEN: RU Moving translated hotkeys to resources.
Hotkeys changed in char_info, control_panel, create_char, difficulty dialogs.
2021-08-02 17:35:18 +02:00
Maxim Kovalenko 9f80f452e4 XEEN: RU Translated all constants.h strings for Clouds. Ready for test. 2021-08-02 17:35:18 +02:00
Maxim Kovalenko 325eb338fe XEEN: RU Further sharpening
Added 'Born' gender form and plural form for food
2021-08-02 17:35:18 +02:00
Maxim Kovalenko d3624575a7 XEEN: RU Working on gender and plural forms 2021-08-02 17:35:18 +02:00
Orgad Shaneh a05e54f00c JANITORIAL: Remove trailing whitespaces 2021-05-04 11:46:30 +03:00
Jonathan Phénix 921a318ab7 XEEN: Sprinkle 'static' where appropriate 2020-11-21 20:14:52 -08:00
Paul Gilbert 23d15f1a1c XEEN: Fix crash reading book in Great Pyramid 2020-09-12 17:38:52 -07:00
Paul Gilbert 3996783c88 XEEN: Fix searches resulting in misc items 2019-09-01 10:14:47 -07:00
Paul Gilbert 83a479470f XEEN: Fix applying characters' fire resistance when walking on lava 2019-08-20 22:17:36 -07:00
Paul Gilbert b39ab39d44 XEEN: Fix granting temporary fire resistance 2019-08-18 19:32:36 -07:00
Paul Gilbert 9abcaecb0c XEEN: Animate open treasure chests with treasure 2018-05-27 13:56:15 -04:00
Adrian Frühwirth cee4d6b853 JANITORIAL: Fix trailing whitespace 2018-05-24 15:30:55 +02:00
Paul Gilbert 432d5fea30 XEEN: Fix original bug prematurely resetting WEAK condition 2018-04-29 14:30:08 -04:00
Adrian Frühwirth a20f90cbb7 JANITORIAL: Fix formatting 2018-04-22 00:56:21 +02:00
Paul Gilbert 0aeecb6c33 XEEN: Swords changes for game flags array 2018-04-21 07:26:52 -04:00
Paul Gilbert 9479380310 XEEN: Changes for Auto Notes for Swords 2018-04-19 21:42:38 -04:00
Paul Gilbert 8d577f4916 XEEN: Alter quest flag handling to accomodate Swords 2018-04-19 21:21:59 -04:00
Paul Gilbert bfebb9da4b XEEN: Fix removal of Swords quest items/flags 2018-04-19 19:02:11 -04:00
Paul Gilbert 0922d44199 XEEN: Added differences introduced in Swords of Xeen 2018-04-15 23:27:26 -04:00
Paul Gilbert caba188569 XEEN: Mode renamings, fix loading savegame during script dragging party 2018-04-15 09:51:18 -04:00
Paul Gilbert a38e16b963 XEEN: Fix opening of Ali Baba's chest 2018-04-15 07:43:51 -04:00
Paul Gilbert 59f3e728b6 XEEN: Fix Book of Great Power removing skills 2018-04-14 15:11:34 -04:00
Paul Gilbert 7b6dd298e4 XEEN: Clear prior pending treasure when loading savegame 2018-04-14 15:03:15 -04:00
Paul Gilbert 30f0da8660 XEEN: Fix reading and setting character specific flags 2018-04-08 19:51:50 -04:00
Paul Gilbert f1cfc9e696 XEEN: Cleanup of game completion flags 2018-04-07 16:55:07 -04:00
Paul Gilbert b8d3bffc3a XEEN: Fix Barok giving Enchant Item spell to party 2018-04-05 22:14:33 -04:00
Paul Gilbert 8648a48080 XEEN: Move check code for nearby monsters to it's own method 2018-04-05 20:06:14 -04:00
Paul Gilbert a54850cae0 XEEN: Fix getting multiple Northern Sphinx keys 2018-04-05 19:48:15 -04:00
Paul Gilbert 37dbd365e2 XEEN: Fix lockpicking to use selected character 2018-04-05 07:36:45 -04:00
Paul Gilbert a467e669b2 XEEN: Fix subtraction of Megacredits paying for castle improvements 2018-04-02 22:42:43 -04:00
Paul Gilbert d621bf6816 XEEN: Fix object 0 not being removable, _objNumber cleanup
The original used 0 as "unset", and object index + 1 to indicate the
object at the current location. Given all the +1/-1 usages, I've
simplified the use of _objNumber to use -1 as unset, allowing the
direct object index to be used otherwise
2018-04-01 22:54:38 -04:00
Paul Gilbert b442db8543 XEEN: Fix initial generation of blacksmith wares
This only applies to newly started games; existing savegames will have
invalid wares in the Blacksmiths
2018-03-31 20:28:40 -04:00
Paul Gilbert b6fc3fd991 XEEN: Change many item Id checks to use empty() function 2018-03-31 18:39:42 -04:00
Paul Gilbert 263df996b6 XEEN: Properly clear misc item treasure list afterwards 2018-03-31 18:29:52 -04:00
Paul Gilbert 31bcb09619 XEEN: Cleanup of item bonus flags to a bitfield state structure 2018-03-31 12:37:36 -04:00
Paul Gilbert 494fd3bb52 XEEN: Fixes for giving items via scripts 2018-03-30 23:03:15 -04:00
Paul Gilbert 823a7e6551 XEEN: Add portrait effect when gaining skill 2018-03-25 15:08:00 -04:00
Paul Gilbert 56c4642027 XEEN: Slightly increase delay between giving multiple treasure items 2018-03-25 13:34:27 -04:00
Paul Gilbert c3d6dcfae0 XEEN: Remove duplicated party dead flag 2018-03-23 22:29:55 -04:00
Paul Gilbert 8c9f1b22af XEEN: Don't immediately die again after loading save after death 2018-03-23 22:01:32 -04:00
Paul Gilbert 500ed10658 XEEN: Add an enum SpellsCategory enum, code simplification using it 2018-03-18 20:02:45 -04:00
Paul Gilbert b0bb560138 XEEN: Properly write party character data when saving the game 2018-03-18 14:33:03 -04:00
Paul Gilbert 22456b345f XEEN: Change bool _isDarkCc to int _ccNum
Originally the flag was whether the party was on the Dark Side,
but as a bool I was having to cast it to an int side/cc number in
more and more places. So now I've converted it to _ccNum, and it
can be used directly as an int
2018-03-17 20:27:42 -04:00
Paul Gilbert b7f7159f8f XEEN: Fix incorrect showing of 'you are tired' dialogs after loading savegame from launcher 2018-03-17 15:30:49 -04:00
Paul Gilbert 5dbc624903 XEEN: Fixes and refactoring for Blacksmith Wares 2018-03-14 06:57:10 -04:00
Paul Gilbert b04f038fb6 XEEN: Fixes returning to main menus after viewing intro/end cutscenes 2018-03-05 07:21:54 -05:00
Paul Gilbert f2b574d647 XEEN: Move all the dialog classes to their own sub-folder 2018-03-04 22:40:42 -05:00