Commit Graph
37 Commits
Author SHA1 Message Date
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Benoit Pierre af3129d2b2 XEEN: fix caster selection during non-combat spell casting 2021-11-09 20:36:55 -08:00
Paul Gilbert 2eaee92232 XEEN: Fix end address of spells grid fill 2021-11-07 14:47:16 -08:00
Maxim Kovalenko 21c727b2c7 XEEN: RU Fixed names according to conventions 2021-08-02 17:35:18 +02:00
Maxim Kovalenko 2da836da6c XEEN: RU Moving translated hotkeys to resources.
Hotkeys changed in party, quests, quick_fight, spells dialogs and bank location.
2021-08-02 17:35:18 +02:00
D G Turner 5447a13013 XEEN: Fix Missing Default Switch Cases
These are flagged by GCC if -Wswitch-default is enabled.
2019-11-09 01:03:55 +00:00
Paul Gilbert bd5d097286 XEEN: Move Detect Monsters dialog logic into a dialogs_spells.cpp class 2018-04-28 16:21:30 -04:00
Paul Gilbert 461171ced1 XEEN: Move some few overlooked strings and spell array into xeen.ccs 2018-04-27 20:45:20 -04:00
Paul Gilbert 00af6a9aec XEEN: Fix Swords Greyhaven guild spell list 2018-04-23 20:14:57 -04:00
Paul Gilbert db8f9bccfb XEEN: FIxes for Dark Side & Swords spell listing 2018-04-23 19:48:21 -04:00
Paul Gilbert 0922d44199 XEEN: Added differences introduced in Swords of Xeen 2018-04-15 23:27:26 -04:00
Paul Gilbert caba188569 XEEN: Mode renamings, fix loading savegame during script dragging party 2018-04-15 09:51:18 -04:00
Paul Gilbert 315b88e1bf XEEN: Fix buying spells in Dark Side 2018-04-08 13:55:21 -04:00
Paul Gilbert d9fd699050 XEEN: Fix using Lloyd's Beacon across the sides 2018-04-08 11:17:31 -04:00
Paul Gilbert c2b5d625fa XEEN: Fix check to allow Lloyding into Xeen's castle 2018-04-07 17:13:54 -04:00
Paul Gilbert f1cfc9e696 XEEN: Cleanup of game completion flags 2018-04-07 16:55:07 -04:00
Paul Gilbert a575346ba3 XEEN: Fix Protection From Elements spell 2018-04-07 12:31:32 -04:00
Paul Gilbert 70b76dc8de XEEN: Fix teleporting outdoors 2018-04-06 07:09:50 -04:00
Paul Gilbert 66b8da5b02 XEEN: Fix escaping Cast Spell dialog during combat trying to cast spell 2018-03-30 20:38:45 -04:00
Paul Gilbert 60bb10e92b XEEN: Fix to correct remember last caster when reopening Cast Spell dialog 2018-03-30 20:30:39 -04:00
Paul Gilbert eca76ea91e XEEN: Fix highlighting of character when Cast Spell dialog is opened 2018-03-30 20:08:31 -04:00
Paul Gilbert 09f67c83ce XEEN: Fix LLoyd's Beacon spell in Clouds of Xeen 2018-03-29 20:30:00 -04:00
Paul Gilbert 8c86a18806 XEEN: Fix missing message for when all Guild spells bought 2018-03-28 20:49:44 -04:00
Paul Gilbert 5b5abd4743 XEEN: Change Map _loadDarkSide bool to int _loadCcNum 2018-03-27 21:45:17 -04:00
Paul Gilbert 4c5592f286 XEEN: Fix purchasing spells from the guild 2018-03-24 16:01:43 -04:00
Paul Gilbert 5645d63acd XEEN: Standardize on a single SPELLS_PER_CLASS define
There was previous confusion because characters can have a maximum of
39 spells for their class. But the spell list for each class has
40 entries, of which the last one, #39, is always the 'No Spell' value
2018-03-19 18:33:47 -04:00
Paul Gilbert f30e96f18e XEEN: Fix crash on Cast Spell dialog for non-spell casters 2018-03-18 22:30:30 -04:00
Paul Gilbert afeeb76076 XEEN: Fix glitched border of Identify Monster dialog 2018-03-18 22:14:52 -04:00
Paul Gilbert 6a61468d0a XEEN: Fix Town Portal town selection dialog 2018-03-18 22:05:05 -04:00
Paul Gilbert d848c9a414 XEEN: Don't show a 'None Ready' spell in spell selection dialog 2018-03-18 21:56:26 -04:00
Paul Gilbert c1b094bba8 XEEN: Fix spells list selection for Vertigo guild 2018-03-18 21:29:51 -04:00
Paul Gilbert 500ed10658 XEEN: Add an enum SpellsCategory enum, code simplification using it 2018-03-18 20:02:45 -04:00
Paul Gilbert 99f5b3cfb2 XEEN: Fix display of Spell Info dialog in Guild shops 2018-03-18 18:05:35 -04:00
Paul Gilbert 21a0045828 XEEN: Fix display of Spells list dialog within Guild shops 2018-03-18 14:35:22 -04:00
Paul Gilbert 22456b345f XEEN: Change bool _isDarkCc to int _ccNum
Originally the flag was whether the party was on the Dark Side,
but as a bool I was having to cast it to an int side/cc number in
more and more places. So now I've converted it to _ccNum, and it
can be used directly as an int
2018-03-17 20:27:42 -04:00
Paul Gilbert 562522e144 XEEN: Fix display of Lloyd's Beacon spell 2018-03-17 20:21:27 -04:00
Paul Gilbert f2b574d647 XEEN: Move all the dialog classes to their own sub-folder 2018-03-04 22:40:42 -05:00