Le Philousophe
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73c09b1d56
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WINTERMUTE: Don't use unsafe strcat and strcpy
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2022-10-23 22:46:19 +02:00 |
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Eugene Sandulenko
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abea37c9bb
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ALL: Update ScummVM project license to GPLv3+
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2021-12-26 18:48:43 +01:00 |
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lb_ii
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5cdb2e704a
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WINTERMUTE: Move Graphics::TransformStruct to /gfx/
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2021-06-16 23:42:54 +03:00 |
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lolbot-iichan
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fa5909a9cc
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WINTERMUTE: Rename custo* variables as custom*
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2020-01-11 18:05:39 +02:00 |
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lolbot-iichan
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755d6deb17
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WINTERMUTE: Add FoxTail dynamic light methods
FoxTail requires access to SubFrame's pixels to set actor.AlphaColor
with lighting map pixel value at x,y of actor's position.
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2020-01-11 18:05:39 +02:00 |
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D G Turner
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d7a22f72a1
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WINTERMUTE: Fix Missing Default Switch Cases
These are flagged by GCC if -Wswitch-default is enabled.
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2019-11-14 23:28:07 +00:00 |
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Tobia Tesan
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4e9b113f3f
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WINTERMUTE: Add debuggerToString
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2016-02-29 11:13:38 +01:00 |
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Tobia Tesan
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a4b3131209
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WINTERMUTE: Fix order of arguments in sprite rotation
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2016-02-23 22:49:40 +01:00 |
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Eugene Sandulenko
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385f8358ab
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WINTERMUTE: Switch to use of moved to OSystem TransparentSurface
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2014-06-15 15:43:18 +03:00 |
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Johannes Schickel
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fc5ef58fff
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WINTERMUTE: Make GPL headers consistent in themselves.
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2014-02-18 02:39:40 +01:00 |
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Strangerke
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81f0a5dc42
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WINTERMUTE: Janitorial - Remove trailing spaces
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2014-02-16 18:41:25 +01:00 |
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Einar Johan Trøan Sømåen
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237d3d86ec
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WINTERMUTE: Transfer Char* explicitly when saving/loading.
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2013-11-05 13:54:25 +01:00 |
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Einar Johan Trøan Sømåen
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d07409def7
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WINTERMUTE: Transfer Sint32s explicitly when saving/loading.
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2013-11-05 13:48:11 +01:00 |
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Einar Johan Trøan Sømåen
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7892188bcf
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WINTERMUTE: Transfer Uint32s explicitly when saving/loading.
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2013-11-05 13:31:13 +01:00 |
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Einar Johan Trøan Sømåen
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d6b9d7de8f
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WINTERMUTE: Remove BasePlatform::setRect (replace with member-call)
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2013-10-29 02:59:53 +01:00 |
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Einar Johan Trøan Sømåen
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efb8031b3c
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WINTERMUTE: Remove BasePlatform::isRectEmpty (replace with member-call).
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2013-10-29 02:59:53 +01:00 |
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Einar Johan Trøan Sømåen
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3fb4183909
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WINTERMUTE: Remove BasePlatform::setRectEmpty (replace with member-call)
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2013-10-29 02:59:53 +01:00 |
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Einar Johan Trøan Sømåen
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95d2ed1a9b
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WINTERMUTE: Transfer Rect32s explicitly when saving/loading.
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2013-10-29 02:59:52 +01:00 |
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Einar Johan Trøan Sømåen
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ee5adb84c5
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WINTERMUTE: Transfer bytes explicitly when saving/loading.
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2013-10-29 02:59:52 +01:00 |
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Einar Johan Trøan Sømåen
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6b4adab654
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WINTERMUTE: Transfer booleans explicitly when saving/loading.
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2013-10-28 19:19:12 +01:00 |
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Willem Jan Palenstijn
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a979072410
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WINTERMUTE: Clean up byte/char casts in loading/parsing
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2013-10-01 23:20:43 +02:00 |
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Tobia Tesan
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2c4d5ae622
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WINTERMUTE: Cast rotate in base_sub_frame
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2013-09-18 18:19:19 +02:00 |
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Johannes Schickel
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1ce54c217a
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WINTERMUTE: Fix end of namespace comments.
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2013-08-04 00:51:09 +02:00 |
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Tobia Tesan
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d2d72c0110
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WINTERMUTE: #define to const for TransformStruct defaults
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2013-08-01 00:21:25 +02:00 |
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Tobia Tesan
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9f97ad6a3e
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WINTERMUTE: s/*transform/const &transform/
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2013-08-01 00:04:21 +02:00 |
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Tobia Tesan
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dafcef5c9f
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WINTERMUTE: Replace normalization loop with if() for legibility
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2013-08-01 00:03:49 +02:00 |
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Tobia Tesan
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1b9967400d
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WINTERMUTE: Use constants from transform_tools for consistency
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2013-08-01 00:03:48 +02:00 |
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Tobia Tesan
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b34d7b7539
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WINTERMUTE: *transform as pointer in transform_tools
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2013-08-01 00:03:46 +02:00 |
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Tobia Tesan
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8bed134ad6
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WINTERMUTE: Force angle normalization
This fixes the issues in J.U.L.I.A.
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2013-08-01 00:02:57 +02:00 |
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Tobia Tesan
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66ba2ea455
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WINTERMUTE: Refactor some bits to use TransformStruct
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2013-07-31 23:52:12 +02:00 |
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Tobia Tesan
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3c0089e31e
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WINTERMUTE: Introduce TransformTools
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2013-07-31 23:47:57 +02:00 |
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Einar Johan Trøan Sømåen
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a00c372f9e
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WINTERMUTE: Get Renderer from BaseEngine, not BaseGame in BaseClasses.
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2013-04-18 12:31:27 +02:00 |
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Einar Johan Trøan Sømåen
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8bcaf3e06c
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WINTERMUTE: Use BaseEngine for Logging, not _gameRef in base-classes.
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2013-04-18 12:24:42 +02:00 |
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Einar Johan Trøan Sømåen
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769b1084ab
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WINTERMUTE: Privatize even more members in BaseGame.
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2013-04-17 20:02:08 +02:00 |
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Einar Johan Trøan Sømåen
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980dc4a456
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WINTERMUTE: Replace all NULLs with nullptr.
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2013-01-26 18:07:07 +01:00 |
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Einar Johan Trøan Sømåen
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afc21941e3
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WINTERMUTE: Make scGetProperty use Common::String& instead of const char*
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2012-09-29 00:47:12 +02:00 |
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Einar Johan Trøan Sømåen
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03e7bffc77
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WINTERMUTE: Privatize variables in BaseRegion and BaseSubFrame
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2012-09-28 23:55:41 +02:00 |
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Einar Johan Trøan Sømåen
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2a6e551695
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WINTERMUTE: Only include base_renderer.h where needed
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2012-09-11 02:51:33 +02:00 |
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Willem Jan Palenstijn
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b4090ead4d
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WINTERMUTE: Convert CRLF to LF
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2012-09-04 22:17:23 +02:00 |
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Einar Johan Trøan Sømåen
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fed19cb66a
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WINTERMUTE: WinterMute -> Wintermute
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2012-08-13 03:42:30 +02:00 |
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Einar Johan Trøan Sømåen
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4361172444
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WINTERMUTE: Redraw ONLY the indicator when saving/loading.
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2012-07-30 19:41:44 +02:00 |
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Einar Johan Trøan Sømåen
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3a21818001
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WINTERMUTE: Make BaseSubFrame load lazily.
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2012-07-29 03:41:45 +02:00 |
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Einar Johan Trøan Sømåen
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9b5cf8f1ba
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WINTERMUTE: Introduce a Singleton-class for holding registry/filemanager.
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2012-07-29 02:34:44 +02:00 |
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Einar Johan Trøan Sømåen
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6dc1e09da9
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WINTERMUTE: Replace const char* with const Common::String & in fonts, gfx, particles, sound and files.
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2012-07-29 00:27:50 +02:00 |
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Einar Johan Trøan Sømåen
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8ed71a99f6
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WINTERMUTE: Constructor(args): SuperClass(args) -> Constructor(args) : SuperClass(args)
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2012-07-27 19:37:14 +02:00 |
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Einar Johan Trøan Sømåen
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ef11f9d0c5
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WINTERMUTE: Run Astyle with add-braces to break one-line statements into easier-to-read-code.
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2012-07-26 15:59:26 +02:00 |
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Einar Johan Trøan Sømåen
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38507fa989
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WINTERMUTE: AStyle-formatting.
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2012-07-26 04:12:58 +02:00 |
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Einar Johan Trøan Sømåen
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1ad859a468
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WINTERMUTE: "if(" -> "if ("
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2012-07-25 21:21:55 +02:00 |
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Einar Johan Trøan Sømåen
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aedb0aea50
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WINTERMUTE: Remove dcgf.h from almost all includes.
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2012-07-23 03:22:49 +02:00 |
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Einar Johan Trøan Sømåen
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448911930d
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WINTERMUTE: Remove unused code from platform_osystem.h
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2012-07-23 03:10:41 +02:00 |
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