Le Philousophe
62f105c0ce
WINTERMUTE: Don't use unsafe sprintf and vsprintf
2022-10-23 22:46:19 +02:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
lolbot-iichan
284d6cf98a
WINTERMUTE: Add detection flags for SD/HD versions
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Some games (e.g. J.U.L.I.A.: Among the Stars) store SD and HD files in
the same directory.
Detection table is now using single game id for SD and HD versions:
'juliastars'.
kADFlagUseExtraAsHint is used at detection.cpp so that AD would support
this case.
New game feature flags introduced: GF_IGNORE_SD_FILES and
GF_IGNORE_HD_FILES.
GF_IGNORE_HD_FILES is used in SD games to ignore all "*_hd.dcp" files.
GF_IGNORE_SD_FILES is used in HD games to ignore all "*_sd.dcp" files.
2020-01-21 03:25:00 +02:00
Eugene Sandulenko
940b2a20f1
Revert "COMMON: Change way the Singleton instances are instantiated"
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This reverts commit eefa72afa1 .
With this patch ConfigManager is broken.
2017-07-10 21:17:41 +02:00
Thierry Crozat
eefa72afa1
COMMON: Change way the Singleton instances are instantiated
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This fixes tons of warnings with clang from a recent xcode version on
macOS (and possibly other systems) complaining that an instantiation
of _singleton is required but no definition is available.
2017-07-10 21:11:20 +02:00
Eugene Sandulenko
1b24079f71
WINTERMUTE: Add missing parameter
2016-05-08 23:25:16 +02:00
Tobia Tesan
dfe465e26b
WINTERMUTE: Introduce WMEGameDescription
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I aped what has been done with AGS: in engines/agi/detection.cpp, adding
a struct that includes ADGameDescription at the beginning.
This is also recommended in advancedDetector.h
2014-11-04 17:52:01 +01:00
Johannes Schickel
fc5ef58fff
WINTERMUTE: Make GPL headers consistent in themselves.
2014-02-18 02:39:40 +01:00
Einar Johan Trøan Sømåen
7306979f6d
WINTERMUTE: Fix uninitialized scalar field (CID1060922)
2013-08-09 18:28:06 +02:00
Johannes Schickel
1ce54c217a
WINTERMUTE: Fix end of namespace comments.
2013-08-04 00:51:09 +02:00
Einar Johan Trøan Sømåen
e296ac1d47
WINTERMUTE: Let engine know both gameid and language of target as well as targetname.
2013-07-31 04:26:28 +02:00
Einar Johan Trøan Sømåen
32ace5f9d2
WINTERMUTE: Avoid including BaseGame in BaseFader.
2013-04-18 12:13:12 +02:00
Einar Johan Trøan Sømåen
8f25b651e8
WINTERMUTE: Split the timers from BaseGame into a separate class.
2013-04-18 12:10:40 +02:00
Einar Johan Trøan Sømåen
7ee757366b
WINTERMUTE: Avoid including BaseGame in BaseViewport.
2013-04-18 11:19:26 +02:00
Einar Johan Trøan Sømåen
a8f4f20f38
WINTERMUTE: Avoid including BaseGame in BaseFrame.
2013-04-18 11:13:32 +02:00
Einar Johan Trøan Sømåen
980dc4a456
WINTERMUTE: Replace all NULLs with nullptr.
2013-01-26 18:07:07 +01:00
Johannes Schickel
89abab97e3
JANITORIAL: Remove trailing whitespaces.
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Powered by:
git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//'
2012-09-26 04:17:55 +02:00
Einar Johan Trøan Sømåen
101ad689c5
WINTERMUTE: Add language-filtering for Czech, Italian, Polish and Russian.
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No detection-support is added for those languages at this point though.
2012-08-13 04:37:07 +02:00
Einar Johan Trøan Sømåen
fed19cb66a
WINTERMUTE: WinterMute -> Wintermute
2012-08-13 03:42:30 +02:00
Einar Johan Trøan Sømåen
6b159d71ab
WINTERMUTE: Remove g_wintermute.
2012-08-07 13:51:22 +02:00
Einar Johan Trøan Sømåen
e32b79bff1
WINTERMUTE: Save the random-seed as well.
2012-08-07 13:32:26 +02:00
Einar Johan Trøan Sømåen
2e7d21fc52
WINTERMUTE: Replace BaseRegistry with ConfMan
2012-07-29 17:53:44 +02:00
Einar Johan Trøan Sømåen
482a5fb467
WINTERMUTE: Make the BaseEngine-singleton use Common::Singleton as super-class
2012-07-29 03:41:07 +02:00
Einar Johan Trøan Sømåen
9b5cf8f1ba
WINTERMUTE: Introduce a Singleton-class for holding registry/filemanager.
2012-07-29 02:34:44 +02:00