elasota
|
e280186a8c
|
ALL: VS warning cleanup
|
2022-12-25 16:31:57 +01:00 |
|
Eugene Sandulenko
|
fb7095f5a4
|
COMMON: Move all compression-related files to a separate directory
|
2022-12-01 11:53:02 +01:00 |
|
lb_ii
|
cc08993822
|
WINTERMUTE: Fix crash on loaded games
|
2022-11-29 14:13:24 +03:00 |
|
Hubert Maier
|
42033f96df
|
JANITORIAL: WINTERMUTE: Correct Spelling Mistake
successfull -> successful
|
2022-11-15 22:52:43 +02:00 |
|
Hubert Maier
|
0f2d69edef
|
WINTERMUTE: Correct spelling mistake
accomodate -> accommodate
|
2022-10-27 15:57:33 +02:00 |
|
lb_ii
|
230853df62
|
WINTERMUTE: Implement Directory.GetFiles("saves")
|
2022-10-26 00:04:58 +03:00 |
|
Le Philousophe
|
62f105c0ce
|
WINTERMUTE: Don't use unsafe sprintf and vsprintf
|
2022-10-23 22:46:19 +02:00 |
|
Le Philousophe
|
73c09b1d56
|
WINTERMUTE: Don't use unsafe strcat and strcpy
|
2022-10-23 22:46:19 +02:00 |
|
Paweł Kołodziejski
|
843e201aea
|
WINTERMUTE: Fixed static analysis issue report
|
2022-09-18 11:54:52 +02:00 |
|
Paweł Kołodziejski
|
fddfc47e5b
|
WINTERMUTE: Fixed AmigaOS4 compilation
|
2022-09-11 23:51:05 +02:00 |
|
Paweł Kołodziejski
|
f37ee05a7a
|
WINTERMUTE: Fixed AmigaOS4 compilation
|
2022-09-11 23:42:24 +02:00 |
|
Paweł Kołodziejski
|
0c4d570bcf
|
WINTERMUTE: Implement X file loader and restore original engine code
|
2022-09-11 23:27:00 +02:00 |
|
Paweł Kołodziejski
|
7513abd4f2
|
WINTERMUTE: Fixed compilation
|
2022-09-04 16:06:35 +02:00 |
|
Paweł Kołodziejski
|
89e543729e
|
WINTERMUTE: Restore original setting string
|
2022-09-04 15:31:29 +02:00 |
|
Paweł Kołodziejski
|
3a67525ac6
|
WINTERMUTE: Cleanup include guard names
|
2022-09-04 12:10:52 +02:00 |
|
Paweł Kołodziejski
|
b87b6ee445
|
WINTERMUTE: Fixed setting string
|
2022-09-03 06:07:50 +02:00 |
|
Paweł Kołodziejski
|
038b031093
|
WINTERMUTE: MeshX -> XMesh
|
2022-09-01 19:08:07 +02:00 |
|
Paweł Kołodziejski
|
2559b4be9c
|
WINTERMUTE: Restore accidentally renamed shader files
|
2022-09-01 18:51:33 +02:00 |
|
Paweł Kołodziejski
|
d9efcde613
|
WINTERMUTE: Cleanup class BaseNamedObject
|
2022-08-28 13:24:40 +02:00 |
|
Paweł Kołodziejski
|
d9abf0bd1f
|
WINTERMUTE: ModelX -> XModel
|
2022-08-28 08:43:25 +02:00 |
|
Paweł Kołodziejski
|
4d21cfcc42
|
WINTERMUTE: Rename files to match original
|
2022-08-24 14:02:18 +02:00 |
|
Paweł Kołodziejski
|
fccbc28357
|
WINTERMUTE: Relax exit conditions for mszip packed X files
Few game have X files packed data not clean ended.
Remove conditions on last data and keep only remaining data condition.
|
2022-07-27 18:10:09 +02:00 |
|
Paweł Kołodziejski
|
3aa69353f9
|
WINTERMUTE: WME3D: Fixed cordinates for drawLine
|
2022-07-16 17:31:39 +02:00 |
|
Paweł Kołodziejski
|
6fd582b3ad
|
WINTERMUTE: WME3D: Fixed drawLine and enabled update save indicator
|
2022-07-16 17:29:57 +02:00 |
|
Paweł Kołodziejski
|
134e412a00
|
WINTERMUTE: doFlip WA is also needed for 3D renderers
|
2022-07-16 13:58:02 +02:00 |
|
Paweł Kołodziejski
|
a2a6867a1b
|
WINTERMUTE: WIME3D: No need to implement drawRect() in 3D renderers
|
2022-07-16 13:38:27 +02:00 |
|
Paweł Kołodziejski
|
6688e22195
|
WINTERMUTE: WME3D: Added game option to allow force 2d renderer for 2d games
|
2022-07-16 12:53:25 +02:00 |
|
Paweł Kołodziejski
|
79118af9a9
|
WINTERMUTE: WME3D: Implemented windowedFlip()
|
2022-07-16 12:49:51 +02:00 |
|
Paweł Kołodziejski
|
2d017a7efc
|
WINTERMUTE: WME3D: Implement screenshots in 3d renderers
|
2022-07-16 10:44:24 +02:00 |
|
Paweł Kołodziejski
|
0020c73ecb
|
WINTERMUTE: Make variable _useD3D depends on used renderer.
|
2022-07-16 10:42:57 +02:00 |
|
Paweł Kołodziejski
|
fc02f082d8
|
WINTERMUTE: Synchronize with 2d renderer
|
2022-07-13 22:26:29 +02:00 |
|
Le Philousophe
|
3c8bcd0975
|
WINTERMUTE: Fix other int vs int32 discrepancies
|
2022-07-04 22:23:39 +02:00 |
|
Paweł Kołodziejski
|
106ad4af85
|
WINTERMUTE: WME3D: Restore original code for 'getLatyerSize' and 3 more attributes
|
2022-07-03 14:09:52 +02:00 |
|
Paweł Kołodziejski
|
088f97558a
|
WINTERMUTE: WME3D: Added missing guards without wme3d
|
2022-07-02 23:16:28 +02:00 |
|
Paweł Kołodziejski
|
d6ae18348e
|
WINTERMUTE: WME3D: Restore missing code from original
|
2022-07-02 23:12:42 +02:00 |
|
Paweł Kołodziejski
|
8609d79936
|
WINTERMUTE: WME3D: Restore modelX after load handle
|
2022-07-02 23:10:48 +02:00 |
|
Paweł Kołodziejski
|
63e4f63483
|
WINTERMUTE: Janitorial
|
2022-07-02 23:08:44 +02:00 |
|
Paweł Kołodziejski
|
1c13b1a0ee
|
WINTERMUTE: WME3D: Restore 'renderModel' method
|
2022-07-02 23:03:00 +02:00 |
|
Paweł Kołodziejski
|
c63bd659eb
|
WINTERMUTE: WME3D: Restore class method
|
2022-07-02 23:00:31 +02:00 |
|
Paweł Kołodziejski
|
fde993bdf5
|
WINTERMUTE: WME3D: Restore original missing opcode for shadow image
|
2022-07-02 22:57:14 +02:00 |
|
Paweł Kołodziejski
|
155f550754
|
WINTERMUTE: WEM3D: Janitorial
|
2022-07-02 22:46:41 +02:00 |
|
Paweł Kołodziejski
|
599097964f
|
WINTERMUTE: WME3D: Restore original code for fog parameters handling
|
2022-07-02 22:39:01 +02:00 |
|
Paweł Kołodziejski
|
1ca112b6ac
|
WINTERMUTE: Janitorial
|
2022-07-02 22:26:58 +02:00 |
|
Le Philousophe
|
98c306376f
|
OPENGL: Merge both OpenGL shaders objects
|
2022-06-26 18:32:10 +02:00 |
|
Paweł Kołodziejski
|
0ca054599d
|
WINTERMUTE: WME3D: Restore constructor initialisers and moved code, matching original
|
2022-06-26 00:25:43 +02:00 |
|
Paweł Kołodziejski
|
7c892d64ee
|
WINTERMUTE: WME3D: Restore call, matching original
|
2022-06-26 00:23:04 +02:00 |
|
Paweł Kołodziejski
|
aa37cd7f4e
|
WINTERMUTE: WME3D: Restore missing check, matching original
|
2022-06-26 00:22:19 +02:00 |
|
Paweł Kołodziejski
|
55e59d9e33
|
WINTERMUTE: WME3D: Rearrange code to match original
|
2022-06-26 00:18:23 +02:00 |
|
Paweł Kołodziejski
|
6946bf2a0d
|
WINTERMUTE: WME3D: Moved code to match original
|
2022-06-26 00:17:11 +02:00 |
|
Paweł Kołodziejski
|
5dd7b391ce
|
WINTERMUTE: WME3D: Added missing TinyGL ifdef
|
2022-06-26 00:14:46 +02:00 |
|