Paweł Kołodziejski
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d9abf0bd1f
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WINTERMUTE: ModelX -> XModel
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2022-08-28 08:43:25 +02:00 |
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Paweł Kołodziejski
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4d21cfcc42
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WINTERMUTE: Rename files to match original
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2022-08-24 14:02:18 +02:00 |
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Paweł Kołodziejski
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fba843ec08
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WINTERMUTE: WME3D: Added few missing cleanup entries, code match with original
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2022-06-26 00:01:29 +02:00 |
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Paweł Kołodziejski
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15bbb4dbe4
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WINTERMUTE: WME3D: Rearrange constructors initialisation to match original code.
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2022-06-25 23:49:31 +02:00 |
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Paweł Kołodziejski
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20cb0ae228
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ALL: Cleanup ResidualVM -> ScummVM
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2021-12-26 21:19:38 +01:00 |
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Eugene Sandulenko
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abea37c9bb
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ALL: Update ScummVM project license to GPLv3+
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2021-12-26 18:48:43 +01:00 |
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Eugene Sandulenko
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5e7fe2dc57
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JANITORIAL: Replace spaces in indentation with tabs
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2021-04-15 21:20:36 +02:00 |
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Paweł Kołodziejski
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4a00d3717a
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WINTERMUTE: Fixed for int vs int32 types for AmmigaOS/MorphOS
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2020-10-11 14:45:36 +02:00 |
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Gunnar Birke
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c28a2003a8
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WINTERMUTE: Move non OpenGL code out of OpenGL folder
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2020-08-28 16:47:28 +02:00 |
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Gunnar Birke
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b836535ab0
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WINTERMUTE: Default init pointer to null
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2020-08-11 00:02:07 +02:00 |
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Gunnar Birke
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3864ad1dd8
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WINTERMUTE: Render shadow volume using VBOs and shaders
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2020-08-10 11:24:28 +02:00 |
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Gunnar Birke
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85df38eccd
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WINTERMUTE: Remove version checks from new classes
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2020-07-02 02:29:08 +02:00 |
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Gunnar Birke
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c2020be6de
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WINTERMUTE: Do not dereference nullptr when calculating bone pos
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2020-06-29 21:42:15 +02:00 |
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Pawel Kolodziejski
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8b8c2220f8
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WINTERMUTE: Fixed endlines
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2020-06-28 07:12:28 +02:00 |
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Gunnar Birke
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c7dc66e9d7
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WINTERMUTE: Convert coords and angles from script calls to OpenGL coords
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2020-06-27 22:54:40 +02:00 |
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Gunnar Birke
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713a788497
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WINTERMUTE: Implement AdObject3D::convert3DTo2D
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2020-06-15 14:12:25 +02:00 |
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Gunnar Birke
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bdf862fc62
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WINTERMUTE: Import code for .X models from wme3D
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2020-06-15 14:12:25 +02:00 |
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