Eugene Sandulenko
|
2753571155
|
WAGE: Fix input string after script execution
|
2016-02-15 21:06:46 +01:00 |
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Eugene Sandulenko
|
bd01771720
|
WAGE: Fix warning
|
2016-02-14 17:30:13 +01:00 |
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Eugene Sandulenko
|
b09e70d1ca
|
WAGE: Consistently use .empty() instead of .size() == 0
|
2016-02-14 17:13:23 +01:00 |
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Eugene Sandulenko
|
362557935b
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WAGE: Use String::clear() for emptying stings
|
2016-02-14 17:13:22 +01:00 |
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Eugene Sandulenko
|
1158987a1e
|
WAGE: Disable Undo action after command exectution
|
2016-02-14 17:13:06 +01:00 |
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Eugene Sandulenko
|
1e2d292eb4
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WAGE: Finally fix input text behavior
|
2016-02-14 17:13:05 +01:00 |
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Eugene Sandulenko
|
47e3fec8ea
|
WAGE: Firther work on input improvements
|
2016-02-14 17:13:05 +01:00 |
|
Eugene Sandulenko
|
ab20b96f60
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WAGE: Improve text entry
|
2016-02-14 17:13:03 +01:00 |
|
Eugene Sandulenko
|
61dc7d5d04
|
WAGE: Fix regression leading to a crash
|
2016-02-14 17:13:01 +01:00 |
|
Eugene Sandulenko
|
6cbd4d4749
|
WAGE: Hid debug message deeper
|
2016-02-14 17:12:59 +01:00 |
|
Eugene Sandulenko
|
63ef49ec8a
|
WAGE: Rename mouse event processor to add clarity
|
2016-02-14 17:12:58 +01:00 |
|
Eugene Sandulenko
|
95a3a31ee1
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WAGE: Initial code for shortcuts
|
2016-02-14 17:12:57 +01:00 |
|
Eugene Sandulenko
|
6e3cd0bcb2
|
WAGE: Better processing of direction abbreviations
|
2016-02-14 17:12:57 +01:00 |
|
Eugene Sandulenko
|
12f02969be
|
WAGE: Fix crashes during direction change
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2016-02-14 17:12:57 +01:00 |
|
Eugene Sandulenko
|
efc7bf6451
|
WAGE: FIx crash in amot
|
2016-02-14 17:12:57 +01:00 |
|
Eugene Sandulenko
|
345effab98
|
WAGE: Implement WageEngine::setMenu()
|
2016-02-14 17:12:55 +01:00 |
|
Eugene Sandulenko
|
34f9a1375d
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WAGE: Get rid of Common::String import
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2016-02-14 17:12:53 +01:00 |
|
Eugene Sandulenko
|
2fba6e3a17
|
WAGE: Unstub redrawScene()
|
2016-02-14 17:12:52 +01:00 |
|
Eugene Sandulenko
|
47b3f404b8
|
WAGE: Moved all interaction-related methods from script.cpp to combat.cpp
|
2016-02-14 17:12:52 +01:00 |
|
Eugene Sandulenko
|
c76b7ec63c
|
WAGE: Implement performAttack()
|
2016-02-14 17:12:50 +01:00 |
|
Eugene Sandulenko
|
6c205ad46d
|
WAGE: Made save dialog functional
|
2016-02-14 17:12:50 +01:00 |
|
Eugene Sandulenko
|
936609fb11
|
WAGE: Implemented saveDialog()
|
2016-02-14 17:12:49 +01:00 |
|
Eugene Sandulenko
|
efdf51d3dd
|
WAGE: Draw gameover dialog
|
2016-02-14 17:12:49 +01:00 |
|
Eugene Sandulenko
|
750e44219f
|
WAGE: Dialog loop
|
2016-02-14 17:12:48 +01:00 |
|
Eugene Sandulenko
|
2a16cef20e
|
WAGE: Simplified message output formation
|
2016-02-14 17:12:46 +01:00 |
|
Eugene Sandulenko
|
5a887808ab
|
WAGE: Regenerate weapons menu on demand
|
2016-02-14 17:12:45 +01:00 |
|
Eugene Sandulenko
|
2d2c8ab340
|
WAGE: Highlight first level menus
|
2016-01-11 20:17:38 +01:00 |
|
Eugene Sandulenko
|
856a4e1eb3
|
WAGE: Fix crash at startup
|
2016-01-11 11:38:32 +01:00 |
|
Eugene Sandulenko
|
165066107f
|
WAGE: Implement performOffer()
|
2016-01-09 13:40:19 +01:00 |
|
Eugene Sandulenko
|
91d70b6df6
|
WAGE: Fix _monster/getMonster() mess
|
2016-01-09 01:57:43 +01:00 |
|
Eugene Sandulenko
|
3906c36898
|
WAGE: Put lists into typedefs
|
2016-01-09 01:34:06 +01:00 |
|
Eugene Sandulenko
|
9b8e5020bf
|
WAGE: Reduced header dependency
|
2016-01-09 01:25:23 +01:00 |
|
Eugene Sandulenko
|
42ebff811a
|
WAGE: SPlit out combat-related methods into separate file
|
2016-01-09 01:20:35 +01:00 |
|
Eugene Sandulenko
|
db6fafd58a
|
WAGE: Implemented performCombatAction
|
2016-01-09 01:13:25 +01:00 |
|
Eugene Sandulenko
|
82d0026298
|
WAGE: Started implementation of performCombatAction()
|
2016-01-09 00:55:35 +01:00 |
|
Eugene Sandulenko
|
51af66371d
|
WAGE: Implement WageEngine::encounter()
|
2016-01-08 00:55:16 +01:00 |
|
Eugene Sandulenko
|
87766f6753
|
WAGE: Implement monster following
|
2016-01-08 00:27:40 +01:00 |
|
Eugene Sandulenko
|
7bdb942cac
|
WAGE: Implement WageEngine::regen()
|
2016-01-07 18:30:44 +01:00 |
|
Eugene Sandulenko
|
9bd51254c6
|
WAGE: Process scenes without scripts
|
2016-01-07 12:35:05 +01:00 |
|
Eugene Sandulenko
|
46076a0e6c
|
WAGE: Plugged great deal of leaks
|
2016-01-07 01:24:42 +01:00 |
|
Eugene Sandulenko
|
b28dc762df
|
WAGE: Fix warnings
|
2016-01-06 23:19:51 +01:00 |
|
Eugene Sandulenko
|
af691d9959
|
WAGE: Fix crash with empty input
|
2016-01-06 23:17:21 +01:00 |
|
Eugene Sandulenko
|
8763ca4841
|
WAGE: Fix scene transitions
|
2016-01-05 19:31:08 +01:00 |
|
Eugene Sandulenko
|
3b48d90f13
|
WAGE: Mark scene as dirty of some object was moved to/from it
|
2016-01-04 12:06:47 +01:00 |
|
Eugene Sandulenko
|
21dae458ea
|
WAGE: Properly print out input text on game events
|
2016-01-04 11:11:04 +01:00 |
|
Eugene Sandulenko
|
1b0d6a4304
|
WAGE: Implement command execution
|
2016-01-04 00:21:31 +01:00 |
|
Eugene Sandulenko
|
44582b503a
|
WAGE: Support full range of ASCII in input
|
2016-01-04 00:17:31 +01:00 |
|
Eugene Sandulenko
|
f97c915c7b
|
WAGE: Display text input
|
2016-01-04 00:09:10 +01:00 |
|
Eugene Sandulenko
|
562355e62d
|
WAGE: Graceful engine quitting
|
2016-01-03 21:44:04 +01:00 |
|
Eugene Sandulenko
|
b25b2ec8ad
|
WAGE: Implement immediate text rendering to match original
|
2016-01-03 15:34:26 +01:00 |
|