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ScummVM/scummvm
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mirror of https://github.com/scummvm/scummvm.git synced 2026-06-20 05:45:29 +00:00
Code Issues Packages Projects Releases Wiki Activity
137,148 Commits 45 Branches 139 Tags
de151ea3fddd6a2d36a41400a55366bd2a6a94de
Commit Graph
11 Commits
Author SHA1 Message Date
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
dreammaster ff26ae7bae ULTIMA1: Refactored Character & Party classes to allow for derived children 2020-02-01 13:13:51 -08:00
Paul Gilbert a2de38d2e1 ULTIMA1: Setup code for instantiating different widget types 2020-02-01 13:13:51 -08:00
dreammaster cd3a7ad397 ULTIMA1: Merge the GameState classes into the Game classes
This somewhat simplifies the class hierarchy, and will make it easier
to implement savegame code later on
2020-02-01 13:13:51 -08:00
Paul Gilbert 77d2d93973 ULTIMA1: Guard movement logic 2020-02-01 13:13:51 -08:00
Paul Gilbert bdf9fa9859 ULTIMA1: More implementation of overworld monster attacks 2020-02-01 13:13:51 -08:00
dreammaster ecfdf77630 ULTIMA1: Beginnings of overworld monsters class 2020-02-01 13:13:51 -08:00
Paul Gilbert ab01849b34 ULTIMA1: Set up a common canMoveTo for dungeon monsters & player 2020-02-01 13:13:51 -08:00
Paul Gilbert 7f9cce65e5 ULTIMA1: Added end of turn update code for dungeons 2020-02-01 13:13:51 -08:00
Paul Gilbert 26da84eff9 ULTIMA1: Refactoring widget classes for common movement methods 2020-02-01 13:13:51 -08:00
Paul Gilbert d716988f92 ULTIMA1: Implementing dungeon items 2020-02-01 13:13:51 -08:00
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