Eugene Sandulenko
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abea37c9bb
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ALL: Update ScummVM project license to GPLv3+
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2021-12-26 18:48:43 +01:00 |
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dreammaster
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561ca5b255
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ULTIMA1: Splitting up classes into separate files, widget hierarchy improvements
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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ebaa0af433
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ULTIMA1: Only redraw status area when it's values change
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2020-02-01 13:13:51 -08:00 |
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dreammaster
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cd3a7ad397
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ULTIMA1: Merge the GameState classes into the Game classes
This somewhat simplifies the class hierarchy, and will make it easier
to implement savegame code later on
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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69dd5f287e
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ULTIMA1: Further castle maps setup
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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ee65b99bd5
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ULTIMA1: Basic arrow movement is now working
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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864b3da916
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ULTIMA1: Setting up widgets array for Map items
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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3fa0d73711
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ULTIMA1: Basic rendering of map working
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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df075d9c0b
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ULTIMA1: Basic status display showing
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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a7bb660475
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ULTIMA1: Further cleanup and fixes for startup code
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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1379c0d359
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ULTIMA1: Merge MainGameWindow and GameManager into new GameBase
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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72e34bdc65
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ULTIMA1: Merge the core Game and Shared Game classes
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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502699140d
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ULTIMA1: Adding a bunch of skeleton classes in
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2020-02-01 13:13:51 -08:00 |
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Paul Gilbert
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5e83156975
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ULTIMA1: Initial skeleton engine
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2020-02-01 13:13:51 -08:00 |
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