Martin Gerhardy
aaa7645a52
TWINE: convert the holomap releated code to be more like the original source release
2023-01-17 19:11:34 +01:00
Martin Gerhardy
0064723b24
TWINE: support different angles for lba1 and lba2
2023-01-16 17:46:28 +01:00
Martin Gerhardy
ddddb75978
TWINE: more lba2 constants and conditions
2023-01-16 17:46:28 +01:00
Martin Gerhardy
c32a1d6b2e
TWINE: renamed members
2023-01-15 11:28:58 +01:00
Martin Gerhardy
decbede936
TWINE: renamed members and methods
2023-01-15 11:28:58 +01:00
Martin Gerhardy
1ab3df79a8
TWINE: renamed methods and members to match the original sources
2023-01-15 11:28:58 +01:00
Martin Gerhardy
6bbc92ef53
TWINE: renamed members and methods to match original sources
2023-01-07 13:09:15 +01:00
Martin Gerhardy
e696fc3a12
TWINE: eliminate dead code
2022-10-02 14:08:29 +02:00
Martin Gerhardy
f4713ad9f5
TWINE: original source code Box function performs clipping here
2022-07-24 19:20:53 +02:00
Martin Gerhardy
51b587916c
TWINE: pressing enter to choose an item in the inventory also recenters the camera
...
both keys are mapped to return in the default state - this leads to a reset of a camera
a better fix would be to should just disable the main bindings but then the closing of
the menu with esc isn't working anymore
2022-07-10 20:44:10 +02:00
Martin Gerhardy
6c50c68392
TWINE: remove clover leaf like in the original source
2022-07-10 20:44:10 +02:00
Martin Gerhardy
cd5dbb0ab3
TWINE: Action selection popup menu is not shown when pressing Ctrl
...
https://bugs.scummvm.org/ticket/13612
2022-07-06 07:41:04 +02:00
Martin Gerhardy
f921f762c7
TWINE: credits are no longer playing on inactivity at the in-game options, too
...
see https://bugs.scummvm.org/ticket/13581
2022-06-15 17:50:00 +02:00
Martin Gerhardy
7edae880f8
TWINE: fixed end game items for normal new game in classic edition
2022-06-12 22:22:34 +02:00
Martin Gerhardy
0f411e7669
TWINE: renamed member to match original sources
2022-06-11 12:44:22 +02:00
Martin Gerhardy
11e5b11f82
TWINE: removed duplicated call to initSceneTextBank()
2022-06-11 09:56:54 +02:00
Martin Gerhardy
0d1c9acd4f
TWINE: fixed classic version quick behaviour handling
2022-06-03 21:05:17 +02:00
Martin Gerhardy
03ae234c5e
TWINE: implemented parts of the new game + option from lba1 classic
2022-06-02 10:09:25 +02:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Eugene Sandulenko
20b55693f3
TWINE: Use safer string copying
2021-12-21 00:21:54 +01:00
Martin Gerhardy
ad3aba1908
TWINE: added support for lbashow
2021-11-30 15:40:48 +01:00
Martin Gerhardy
68602a9e0a
TWINE: little big adventure 2 fixes
...
implemented smk movieinfo handling
main menu shows correct text now
music track handling
2021-10-31 20:03:11 +01:00
Martin Gerhardy
cae51f4222
TWINE: ensure that the clip is properly reset
2021-10-11 20:31:58 +02:00
Martin Gerhardy
df6f013b0f
TWINE: implemented menu demo loop
2021-10-11 20:31:58 +02:00
Martin Gerhardy
8296ad436f
TWINE: fixed restoring the menu texts after quitting the credits scene
...
when the credits scene is shown from the menu, we have to restore the proper
menu text - otherwise the scene text is still active
2021-10-10 11:52:39 +02:00
Martin Gerhardy
1a6ac67be1
TWINE: todo comment
2021-10-10 11:52:39 +02:00
Martin Gerhardy
46a810558e
TWINE: play midi track 1 while showing introd fla
2021-10-10 11:52:38 +02:00
Martin Gerhardy
e28dd8db29
TWINE: renamed method
2021-10-08 18:42:27 +02:00
Martin Gerhardy
a0ea8dc7f3
TWINE: renamed class to Movies
...
as it now also playing smacker videos for lba2
2021-09-10 19:20:56 +02:00
Martin Gerhardy
4b512d64b8
TWINE: added lba2 intro support
2021-09-10 19:20:56 +02:00
Martin Gerhardy
f837ae4aac
TWINE: todo comments
2021-08-31 07:09:01 +02:00
Martin Gerhardy
1bd9b5521d
TWINE: fixed savegame menu entry handling
2021-08-28 19:51:58 +02:00
Martin Gerhardy
05675b4700
TWINE: allow to rename your savegame
...
see bug #12844
2021-08-28 19:34:27 +02:00
Martin Gerhardy
c416fe7830
TWINE: use forward decls and reduced header dependencies
2021-08-26 09:24:28 +02:00
Martin Gerhardy
67c1e67fc9
TWINE: fixed issue #12844 (Save Game handling seriously buggy)
2021-08-25 08:51:18 +02:00
Martin Gerhardy
b13c079c69
TWINE: fixed manual save game description
2021-08-25 08:51:18 +02:00
Martin Gerhardy
063970ba8a
TWINE: removed outdated todo comment
2021-08-23 12:17:01 +02:00
Martin Gerhardy
c181616ee7
TWINE: allow to quit the game while the behaviour menu is active
2021-08-15 20:00:49 +02:00
Martin Gerhardy
e0f26fe06e
TWINE: removed unused copyBlockPhys calls
...
... for areas that are already marked as dirty in the managed surface class
2021-07-31 21:38:12 +02:00
Martin Gerhardy
9a6dce181e
TWINE: renamed method
2021-07-31 21:38:12 +02:00
Martin Gerhardy
9ac735f623
TWINE: simplified dirty rect handling
2021-07-31 21:38:12 +02:00
Martin Gerhardy
896622286a
TWINE: dirty rect handling simplified
...
also reduced visibility of some members
2021-07-31 21:38:12 +02:00
Martin Gerhardy
61304fd896
TWINE: renamed members
2021-07-31 16:50:19 +02:00
Martin Gerhardy
429832986b
TWINE: renamed members
2021-07-31 16:48:23 +02:00
Martin Gerhardy
fc75e5709e
TWINE: renamed members
2021-07-31 16:48:23 +02:00
Martin Gerhardy
c6d26dc9d8
TWINE: renamed members
2021-07-31 16:48:23 +02:00
Martin Gerhardy
9210708eeb
TWINE: renamed members
2021-07-31 16:48:23 +02:00
Martin Gerhardy
c1a27b7512
TWINE: converted member to local var (Redraw::renderRect)
2021-07-31 08:38:38 +02:00
Martin Gerhardy
f95d6fd0ea
TWINE: use Rect::clip and renamed member
2021-07-31 08:38:38 +02:00
Martin Gerhardy
1cebbfdd51
TWINE: use Rect::isValidRect and renamed member
2021-07-31 08:38:38 +02:00