Commit Graph
47 Commits
Author SHA1 Message Date
Martin Gerhardy 38ce97cb9c TWINE: debug command to switch the game chapter 2023-01-15 11:28:58 +01:00
Martin Gerhardy 1ab3df79a8 TWINE: renamed methods and members to match the original sources 2023-01-15 11:28:58 +01:00
Martin Gerhardy 6bbc92ef53 TWINE: renamed members and methods to match original sources 2023-01-07 13:09:15 +01:00
Martin Gerhardy 796f54ff89 TWINE: fixed endless magic ball action when console was activated
related to https://bugs.scummvm.org/ticket/13675
2022-09-29 04:55:37 +02:00
Martin Gerhardy c817aecaf1 TWINE: added new debug command to set a track for an actor
this is a shortcut to fix https://bugs.scummvm.org/ticket/13177
2022-05-29 16:50:52 +02:00
Martin Gerhardy 337eac68fd TWINE: renamed scene patch variable to _enableEnhancements
scumm engine is using this wording, and we should keep it in sync if we ever expose
this option more globally
2022-04-18 12:53:54 +02:00
Martin Gerhardy 593b7d068d TWINE: added debug commands to toggle the dark palette mode 2021-12-31 11:48:32 +01:00
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
antoniou79 7abe6c2d7b TWINE: Add Debugger commands for playing music
play_music and play_midi
2021-12-13 07:09:40 +01:00
Martin Gerhardy 097e5ac448 TWINE: debug command to disable scene rendering 2021-11-29 01:59:08 +01:00
Martin Gerhardy a4c717c585 TWINE: moved script patch boolean into scene class
... and activated it by default
2021-09-08 19:53:53 +02:00
Martin Gerhardy 665f408b01 TWINE: doChangeScene is using ScenePositionType::kScene 2021-09-08 19:53:53 +02:00
Martin Gerhardy 333d1e55d3 TWINE: added godmode debug command 2021-09-08 19:53:53 +02:00
Martin Gerhardy 4e9d709853 TWINE: fixed typo 2021-08-15 12:30:09 +02:00
D G Turner c9fcf5e96f TWINE: Use STATIC_ASSERT macro rather than static_assert Keyword
The keyword is C+-11 specific and is used by the macro in scummsys.h
when available in any case. This improves portability.
2021-08-04 17:25:59 +01:00
Martin Gerhardy 61304fd896 TWINE: renamed members 2021-07-31 16:50:19 +02:00
Martin Gerhardy 429832986b TWINE: renamed members 2021-07-31 16:48:23 +02:00
Martin Gerhardy fc75e5709e TWINE: renamed members 2021-07-31 16:48:23 +02:00
Martin Gerhardy c6d26dc9d8 TWINE: renamed members 2021-07-31 16:48:23 +02:00
Martin Gerhardy 9210708eeb TWINE: renamed members 2021-07-31 16:48:23 +02:00
Martin Gerhardy f95d09f7f2 TWINE: allow to list other text bank strings 2021-04-09 16:44:13 +02:00
Martin Gerhardy 8289072496 TWINE: added highres option to advanced menu
also use enum class for TextId and TextBankId
2021-04-09 10:43:03 +02:00
Martin Gerhardy 47ad13ad02 TWINE: added debug command to toggle auto attack 2021-03-19 09:16:47 +01:00
Martin Gerhardy 3a6923795d TWINE: renamed Vec3 to IVec3 2021-03-17 18:25:03 +01:00
Martin Gerhardy 2e70497df9 TWINE: fixed magic point script subtraction and reduced code duplication 2021-03-16 19:26:47 +01:00
Martin Gerhardy 70fd4f428d TWINE: removed ScenePoint and added actor debug rendering 2021-03-15 23:11:21 +01:00
Martin Gerhardy bacdce7328 TWINE: improved scene debug rendering and added script patches found in the enhanced edition 2021-03-15 23:08:57 +01:00
Martin Gerhardy f8b16991c9 TWINE: fixed dumpfile command 2021-03-01 17:58:54 +01:00
Martin Gerhardy b45b3bb6c0 TWINE: don't clamp the given values to short
lba2 is using bigger maps
2021-02-26 11:13:49 +01:00
Martin Gerhardy 9275999d9b TWINE: hide min/max values of inventory items
also extract the max life points of an actor into a constant
2021-02-26 11:11:21 +01:00
Martin Gerhardy ca3375e7b4 TWINE: don't close the debug console for invalid parameters 2021-02-25 19:22:49 +01:00
Martin Gerhardy e3d413d2fe TWINE: added debug command set_life 2021-02-25 19:22:38 +01:00
Martin Gerhardy a819f61e8c TWINE: moved actor position into Vec3 struct 2021-02-25 17:06:23 +01:00
Martin Gerhardy 21aaf4ce43 TWINE: scenery zoom stuff 2021-02-11 17:04:59 +01:00
Martin Gerhardy 11fb324502 TWINE: new debug command to draw holomap trajectories 2021-01-26 19:46:07 +01:00
Martin Gerhardy 16236c02cc TWINE: added new debug command to dump files 2021-01-26 18:55:52 +01:00
Martin Gerhardy 382bafb256 TWINE: extended debug command to set holomap flags 2021-01-26 18:55:52 +01:00
Martin Gerhardy 0bb3b4742b TWINE: added new debug commands 2021-01-25 17:45:36 +01:00
Martin Gerhardy 87c503692c TWINE: allow to cycle between available holomap locations 2021-01-11 19:58:14 +01:00
Martin Gerhardy 473a834840 TWINE: renamed member and method for game flags 2021-01-07 21:58:21 +01:00
Martin Gerhardy 92499991cf TWINE: hide gameFlags array 2021-01-07 21:58:21 +01:00
Martin Gerhardy 9e89fdf9dd TWINE: added debug command to play fla movies 2021-01-06 08:43:22 +01:00
Martin Gerhardy e0bd6ae9d8 TWINE: ensure that we don't exceed the max allowed values via debug cmd 2020-12-30 19:14:13 +01:00
Martin Gerhardy c01584e4ce TWINE: only give 1 item with the debug command
10 already exceeds the max allowed values for some of them
2020-12-30 15:14:54 +01:00
Martin Gerhardy 32427c733c TWINE: added new debug command to modify the magic level 2020-12-30 15:09:19 +01:00
Martin Gerhardy 7cad24ad90 TWINE: new debug command to render clip zones 2020-12-22 17:17:36 +01:00
Martin Gerhardy d1aa2e3cb3 TWINE: started to reorganize the folder structure 2020-12-22 17:17:36 +01:00