Commit Graph
52 Commits
Author SHA1 Message Date
Hubert Maier 5cf2780b38 JANITORIAL: TSAGE: Correct / Note Spelling Mistakes
orignal -> original
possesion -> possession
2022-11-15 22:52:43 +02:00
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Francisco Javier Diéguez Tirado 9eecd41b6e TSAGE: Spanish BlueForce: two different Restart buttons
Options dialog needs shorter text, restart dialog uses longer text
2021-04-11 16:33:19 -07:00
Francisco Javier Diéguez Tirado ed75e254c1 TSAGE: Spanish strings mini-cleanup
BF/RW specific strings renamed and moved to the corresponding namespaces
2021-04-11 16:33:19 -07:00
Francisco Javier Diéguez Tirado b6ac34f16f TSAGE: Continue button for Ringworld Pause dialog
The pause dialog in Ringworld is exited with "Continue" instead of "OK".
This happens in both the original English and Spanish versions.
2021-04-11 16:33:19 -07:00
Francisco Javier Diéguez Tirado 7ab68e3b3c TSAGE: Include and handle Ringworld Spanish messages
Text was extracted from the Spanish RING.EXE using a hex editor.
These include the options menu, dialogs, and inventory items.

Now the game plays fully in Spanish, like the original version.

Note that some menu options were originally translated in different
ways for Ringworld and Blue Force (e.g. Save -> Salvar/Guardar).
2021-04-11 11:36:12 -07:00
Francisco Javier Diéguez Tirado 7741437c68 TSAGE: Include and handle Blue Force Spanish messages
The messages were taken from a hexdump of BLUE.EXE

With these changes, the ScummVM version runs exactly like the original
Spanish version, including the intro, the in-game menus, the dialogs and
the map locations.

Changes done to the engine preserve the original behaviour of the
English version.
2021-04-10 14:42:59 -07:00
Johannes Schickel 6e715e186a TSAGE: Make GPL headers consistent with themselves. 2014-02-18 02:39:39 +01:00
Strangerke f16f9466f3 TSAGE: R2R Demo - Move the end of demo message to staticres 2014-01-05 11:33:32 +01:00
Paul Gilbert aaa88e7f8a TSAGE: Implemented R2R card game options dialog 2013-12-15 10:22:40 -05:00
Paul Gilbert 5526a11caf TSAGE: Rename remaining static arrays used in R2R scene 1550 2013-11-08 20:17:53 -05:00
Paul Gilbert 6f1a4573f5 TSAGE: Further work on dish tower in R2R scene 1550 2013-11-07 22:42:59 -05:00
Paul Gilbert 7cf1f02fa1 TSAGE: Fix R2R restart game to match the original 2013-09-28 12:57:47 -04:00
Paul Gilbert 0b4929877a TSAGE: Circumnavigation of map in R2R balloon scene now working 2013-09-15 17:39:08 -04:00
Paul Gilbert 9c5d133e94 TSAGE: Initial implementation of R2R balloon cutscene code 2013-09-13 21:41:09 -04:00
Paul Gilbert 19e970e9e0 TSAGE: Further R2R scene 1550 renaming, and fixing tracking junk state 2013-08-24 20:45:18 -04:00
Paul Gilbert 2ace73d860 TSAGE: Further R2R scene 1550 fields renaming 2013-08-24 16:30:38 -04:00
Strangerke 9279b25694 TSAGE: JANITORIAL: Remove trailing spaces 2012-02-25 12:44:37 +01:00
Strangerke a5b0267777 TSAGE: R2R - Scene 1337: Implement subD02CA() plus a couple of little functions used by AI 2012-02-13 22:11:18 +01:00
Strangerke 928fd72a35 TSAGE: R2R - scene 1337: Implement some missing functions 2012-02-11 11:10:21 +01:00
Strangerke 4b2938c9d0 TSAGE: R2R - Very preliminary implementation of scene 1337 2012-02-09 22:59:33 +01:00
Strangerke 29a063cb12 TSAGE: R2R - Implement scene 1625 2012-01-17 22:20:19 +01:00
Strangerke 63c13f91c1 TSAGE: R2R - Partial implementation of scene 1575 2012-01-17 00:46:13 +01:00
Strangerke 3d4f4ce799 TSAGE: R2R - Scene 1550: Implement subA2B2F() 2012-01-15 23:04:09 +01:00
Strangerke 9e2f1b6a42 TSAGE: R2R - Preliminar implementation of scene 1550
Also implement a couple of functions used by scene 1200
2012-01-13 21:56:55 +01:00
Paul Gilbert 4222a728e1 TSAGE: Implemented R2R Scene 325 - Bridge Console 2012-01-07 11:54:47 +11:00
Christoph Mallon c261cbd02b TSAGE: Make lots of globals const. 2011-12-27 17:23:06 +01:00
Paul Gilbert 9fdba870c9 TSAGE: Moved the R2R AUTODOC_ITEMS array to be part of the scene 825.
Since this is the only scene that uses it, it makes as much sense to have it as part of the scene than part of the staticres file.
2011-12-27 20:39:04 +11:00
Paul Gilbert 364bc93918 TSAGE: Change R2R AUTODOC_ITEMS to truly be a constant array.
Hopefully this will stop it being a globally constructed object.
2011-12-27 20:24:53 +11:00
Paul Gilbert 1b98cd5686 TSAGE: Implemented R2R Scene 825 - Autodoc 2011-12-23 20:52:27 +11:00
Paul Gilbert 8eeb8f2814 TSAGE: Implemented R2R help dialog 2011-11-10 20:58:28 +11:00
Paul Gilbert 5ae9c15cdc TSAGE: Added display logic for character selection dialog in R2RW 2011-11-01 21:07:57 +11:00
Paul Gilbert 9debde02e4 TSAGE: Implemented Blue Force Options dialog and moved Inventory dialog to Ringworld namespace 2011-10-31 19:51:01 +11:00
Paul Gilbert 7ec4052c1b TSAGE: In progress implementation of R2RW scene 125 - Console 2011-10-30 19:47:51 +11:00
Paul Gilbert f4ad86b707 TSAGE: Implemented Blue Force scene 180 - Front of Home 2011-10-10 22:19:49 +11:00
Paul Gilbert e3ad2e81b1 TSAGE: Implemented Blue Force 570 - Computer 2011-10-02 16:09:59 +11:00
Paul Gilbert 3e453675e0 TSAGE: Implemented Scene 666 - Death Scene 2011-09-11 21:50:39 +10:00
Paul Gilbert 7b73ae590c TSAGE: Implemented Scene 60 - Motorcycle 2011-09-11 15:29:43 +10:00
Paul Gilbert 8505011472 TSAGE: Further user interface fixes, and minor dialog tweaks 2011-09-05 20:57:06 +10:00
Paul Gilbert a21133ed12 TSAGE: Implemented Blue Force Scene #50 - Map Scene 2011-08-20 19:14:23 +10:00
Paul Gilbert c280824b2d TSAGE: Completed Blue Force Scene #100 2011-08-16 21:15:18 +10:00
Paul Gilbert 697230709b TSAGE: Corrected casing of tSage namespace to be TsAGE
This matches the casing of the original engine name.
2011-08-15 20:47:59 +10:00
Paul Gilbert 28aef23a60 TSAGE: Changed Ringworld/Blue Force namespaces to be embedded namespaces within tSage 2011-08-15 19:26:15 +10:00
Paul Gilbert 744f04bf50 TSAGE: Implemented new Globals for Blue Force, and beginnings of implementation of Scene 100 (Title Screen) 2011-08-11 22:05:44 +10:00
Paul Gilbert 2f79090e46 TSAGE: Added support for handling keypresses in the Game classes. Separated logic for full game versus demo into the respective Game classes. 2011-05-16 21:09:05 +10:00
Paul Gilbert 67f8a8b346 TSAGE: Implemented the Exit dialog in the Ringworld demo 2011-05-16 20:13:37 +10:00
strangerke 69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Paul Gilbert 80c90a569e TSAGE: Added code to handle visual differences in Demo help dialog 2011-04-28 19:14:37 +10:00
strangerke 66b43f2312 TSAGE: "Cosmetic" cleanups 2011-04-13 21:27:46 +02:00
Paul Gilbert 71354fdf13 TSAGE: Initial implementation of Scene #4025 2011-03-23 00:31:29 +11:00