Commit Graph
92 Commits
Author SHA1 Message Date
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Bastien Bouclet 550af3953a TONY: Add override keywords 2020-02-09 12:43:16 +01:00
D G Turner 46eafcf96b TONY: Fix Missing Default Switch Cases
These are flagged by GCC if -Wswitch-default is enabled.
2019-11-30 19:45:43 +00:00
Johannes Schickel b9bfa3a857 TONY: Make GPL headers consistent in themselves. 2014-02-18 02:39:39 +01:00
D G Turner 459752f20b TONY: Fixed scripted exit to use engine method, rather than error().
This fixes bug #3586252 ("TONY: Game errors out when exiting via the
menu").
2012-11-14 09:37:19 +00:00
D G Turner b8c1b46ae0 TONY: Cleanup whitespace formatting.
This is mainly removal of extraneous blank lines, reformatting indents
to tab characters and other minor non-functional changes to improve
compliance with Code Formatting Conventions.
2012-11-12 00:39:20 +00:00
Johannes Schickel 89abab97e3 JANITORIAL: Remove trailing whitespaces.
Powered by:
git ls-files "*.cpp" "*.h" "*.m" "*.mm" | xargs sed -i -e 's/[ \t]*$//'
2012-09-26 04:17:55 +02:00
Strangerke c61effaff9 TONY: Use debug channel for fading messages 2012-09-25 22:09:42 +02:00
Alyssa Milburn 050a02c6f8 TONY: Replace abortGame() with nicer error() calls. 2012-09-25 17:33:49 +02:00
Alyssa Milburn 0093c4d13e TONY: Don't error out on invalid ReleaseOwnership calls.
A script triggers this at the end of the scene where you give the
flowers to the bearded woman.
2012-09-25 17:32:34 +02:00
Johannes Schickel 1f22838765 TONY: Constify static data tables in custom.cpp. 2012-09-08 01:27:11 +02:00
Strangerke 80b51481b9 TONY: Some more cleanup 2012-09-07 08:11:33 +02:00
Strangerke ab719630ba TONY: Move const tables back to .cpp, as suggested by LordHoto 2012-09-07 07:39:58 +02:00
Strangerke c91a72a9d5 TONY: Some more cleanup 2012-09-06 08:26:08 +02:00
Strangerke 1f41e55731 TONY: Remove adv.h 2012-09-01 02:36:54 +02:00
Strangerke f2df769aab TONY: More renaming 2012-09-01 00:25:35 +02:00
Strangerke 56f4bc0225 TONY: Fix some for and if statements with bad coding style 2012-08-28 23:05:48 +02:00
Alyssa Milburn 142ac7600f TONY: Remove most of the remaining global functions. 2012-08-28 22:28:44 +02:00
Alyssa Milburn 3c986af9ce TONY: Remove unnecessary mainloop mutex.
Also, all the related freeze functions/members.
2012-08-28 22:10:12 +02:00
Alyssa Milburn e6bd426398 TONY: Rename curDialog to g_curDialog. 2012-08-28 09:47:21 +02:00
Alyssa Milburn 3570a0153d TONY: Improve Take/ReleaseOwnership.
This releases all held 'mutexes' when processes die, and keeps
track of the lock count too, just in case.
2012-08-28 09:26:04 +02:00
Alyssa Milburn 8b0dca3862 TONY: Fix Take/ReleaseOwnership. 2012-08-25 13:32:08 +02:00
Paul Gilbert 93e10b5210 TONY: Removed some debug warnings which aren't needed any longer 2012-08-23 22:05:22 +10:00
Alyssa Milburn c340739001 TONY: Replace _vm with g_vm. 2012-08-22 21:51:51 +02:00
Torbjörn Andersson 2990482406 TONY: Fix Valgrind warning
The loop uses _ctx->msg, so don't delete it until the loop is done.
2012-06-21 21:30:09 +02:00
Strangerke fdc619191b TONY: Translate two comments 2012-06-21 07:31:38 +02:00
Strangerke 85150232f0 TONY: Some more renaming (thanks Hkz) 2012-06-21 00:20:16 +02:00
Paul Gilbert 61d460a854 TONY: Implement more of the music related code from the original 2012-06-19 20:50:48 +10:00
Strangerke e8a6f61f88 TONY: Remove useless void in function declaration 2012-06-18 08:24:33 +02:00
Strangerke bb55045cc8 TONY: Rename two variables 2012-06-18 08:03:02 +02:00
Strangerke b36b666300 TONY: American-ification of English used 2012-06-17 18:36:23 +02:00
Paul Gilbert a91553efeb TONY: Cleaned up the @defgroup comments 2012-06-17 09:09:18 +10:00
Strangerke ac4567dcb6 TONY: Rename sound variables 2012-06-16 19:04:19 +02:00
Paul Gilbert 25d95bd5e3 TONY: Workaround for original game bug opening the door in the first scene
In the original, after moving to the door, the game scripts have Tony start immediately moving back to the desk. Unfortunately, they didn't realise that the _hEndOfPath event would still be briefly set from finishing the walk to the door, so the game didn't wait until Tony had reached the desk to start the conversation.
2012-06-16 22:06:11 +10:00
Strangerke ddd1414a56 TONY: Rename sound functions and class names 2012-06-16 11:32:50 +02:00
Strangerke 638b066601 TONY: Translate some Italian terms, rename enums 2012-06-16 11:09:08 +02:00
Strangerke 5bafab9ad6 TONY: Translate some more Italian 2012-06-13 08:00:37 +02:00
Strangerke 876d47e17d TONY: Translate Italian enums 2012-06-12 21:42:46 +02:00
Strangerke 985602a72d TONY: Rename some Italian into English 2012-06-12 00:07:50 +02:00
Strangerke 02c8ccebcb TONY: Rename variables in utils.h 2012-06-11 20:24:25 +02:00
Paul Gilbert d20fb7480e TONY: Fix crash in the Tunnel Of Love 2012-06-11 19:22:41 +10:00
Strangerke 2b02a45ce1 TONY: Rename variables in globals.h 2012-06-10 22:34:08 +02:00
Paul Gilbert f64700b27f TONY: Fixed display of static animations, and some variable renaming 2012-06-11 00:24:52 +10:00
Paul Gilbert e37319a287 TONY: Fix data freeing in DialogStart 2012-06-10 17:56:52 +10:00
Paul Gilbert 7758b1a432 TONY: Fix operation of TakeOwnership/ReleaseOwnership 2012-06-09 22:14:38 +10:00
Paul Gilbert 10621fded8 TONY: Fix some calls from globalFree to globalDestroy 2012-06-09 17:51:58 +10:00
Strangerke c52aca5ac4 TONY: Rename more globals 2012-06-09 00:52:38 +02:00
Strangerke 1866cbd0fb TONY: start renaming globals 2012-06-08 08:44:14 +02:00
Strangerke cd15e483ed TONY: Some more renaming 2012-06-07 21:14:59 +02:00
Strangerke f12ab3e521 TONY: Rename variables and functions in utils.h 2012-06-07 08:42:35 +02:00