Commit Graph
10 Commits
Author SHA1 Message Date
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Colin Snover 432fd522d2 ENGINES: Remove default1x scaler flag
This flag is removed for a few reasons:

* Engines universally set this flag to true for widths > 320,
  which made it redundant everywhere;
* This flag functioned primarily as a "force 1x scaler" flag,
  since its behaviour was almost completely undocumented and users
  would need to figure out that they'd need an explicit non-default
  scaler set to get a scaler to operate at widths > 320;
* (Most importantly) engines should not be in the business of
  deciding how the backend may choose to render its virtual screen.
  The choice of rendering behaviour belongs to the user, and the
  backend, in that order.

A nearby future commit restores the default1x scaler behaviour in
the SDL backend code for the moment, but in the future it is my
hope that there will be a better configuration UI to allow users
to specify how they want scaling to work for high resolutions.
2017-10-07 12:30:29 -05:00
Paul Gilbert ba45fb2d60 TITANIC: Remove redundant surface ccreation from DirectDrawManager 2017-09-19 19:27:23 -04:00
David Fioramonti c96b01b82e TITANIC: Reduce header includes for titanic.h
I reduced the header includes a lot in Titanic.h and forward
declared when I could. Titanic.h was including a lot and
a lot of functions that were including it were not using its
API. This will help make it more clear which implementation
files are using which class since they will just need to include
which ones they need.

I also moved the debug related items in Titanic.h into the debugger
header.

I also reordered several of the the header includes to be local to
global.
2017-08-24 04:06:54 -07:00
Paul Gilbert 903cffca28 TITANIC: Change debug level constants to have a DEBUG_ prefix 2017-04-04 20:53:31 -04:00
Paul Gilbert 63ec47e62f TITANIC: Add support for 32-bit surfaces
Some of the game videos have alpha levels, which are lost if the surfaces
are converted to 16-bit. This adds better support for creating 32-bit
video surfaces, so the information won't be lost
2016-11-26 15:25:20 -05:00
Paul Gilbert 15ebf3a12a TITANIC: Fixes to warnings, and removal of some unneeded fields 2016-08-31 19:46:57 -04:00
Paul Gilbert b84076789a TITANIC: Remove redundant code 2016-08-29 08:02:51 -04:00
Paul Gilbert 8b3829549a TITANIC: Cleanup of engine references 2016-08-22 20:22:41 -04:00
Paul Gilbert 1efbed5409 TITANIC: Move most of the root classes into new support/ folder 2016-04-03 16:16:35 -04:00