Matthew Duggan
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b310f5dea3
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TETRAEDGE: Fix compiler guards for GL (no shaders)
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2023-01-16 17:36:43 +01:00 |
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Matthew Duggan
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8dfe5e4b88
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TETRAEDGE: Clean up OGL/TGL classes slightly
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2023-01-16 17:36:43 +01:00 |
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Matthew Duggan
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16c607cd94
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TETRAEDGE: Split OpenGL-specific code out to allow TinyGL support
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2023-01-16 17:36:43 +01:00 |
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Matthew Duggan
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c4869ff02f
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TETRAEDGE: Fix whitespace and use uint consistently
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2023-01-16 17:36:43 +01:00 |
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Matthew Duggan
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87bbf9660e
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TETRAEDGE: Reduce dependency on OpenGL headers
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2023-01-16 17:36:43 +01:00 |
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Matthew Duggan
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9dab12cf3c
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TETRAEDGE: Misc code cleanups. Less public members.
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2023-01-16 17:36:43 +01:00 |
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Matthew Duggan
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f84785ff3a
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TETRAEDGE: Cleanups, started working on credits etc
Scrolling text now mostly works, but isn't clipped to the dialog box.
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2023-01-16 17:36:43 +01:00 |
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Matthew Duggan
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0ba854df9a
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TETRAEDGE: More fixes, can now complete game.
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2023-01-16 17:36:43 +01:00 |
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Matthew Duggan
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4479e6e346
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TETRAEDGE: Implement FreeMoveZone building
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2023-01-16 17:36:43 +01:00 |
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Matthew Duggan
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c27dca6b82
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TETRAEDGE: More WIP. Lots of progress
Many pieces of the first room of the game are now working.
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2023-01-16 17:36:43 +01:00 |
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Matthew Duggan
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64c7267283
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TETRAEDGE: Many small improvements.
Fixed many things, but Z-order of objects is still wrong - UI elements not
showing correctly.
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2023-01-16 17:36:43 +01:00 |
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Matthew Duggan
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710a1b9f1b
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TETRAEDGE: More WIP. Idle animations work, character rotation and position now right.
z-order and objects need work.
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2023-01-16 17:36:43 +01:00 |
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Matthew Duggan
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681b4f8c55
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TETRAEDGE: More WIP. First scene now loads, yay.
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2023-01-16 17:36:43 +01:00 |
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Matthew Duggan
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851c74df30
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TETRAEDGE: New WIP engine for Syberia macOS and others
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2023-01-16 17:36:43 +01:00 |
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