Commit Graph
17 Commits
Author SHA1 Message Date
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Filippos Karapetis 5bead291d6 STARTREK: Initial work on the texts of the German and French versions
This is still a proof of concept, and only some of the first room texts
have been added
2021-08-30 22:05:30 +03:00
Eugene Sandulenko 5e7fe2dc57 JANITORIAL: Replace spaces in indentation with tabs 2021-04-15 21:20:36 +02:00
Filippos Karapetis a465274c0e STARTREK: Update spockScan and mccoyScan calls 2021-02-20 21:32:52 +02:00
Filippos Karapetis 748aec5783 STARTREK: Refactor room text handling to use offsets (first part)
This is a major change, which allows us to read room texts directly
from RDF files in a deterministic way. The previous attempt to read
texts on the fly failed with some texts at runtime, which made it
unreliable. Additionally, the scope of all room text IDs has been
reduced to each room.

With this change, it's now possible to support text in CD and floppy
versions and support multiple game languages, without hardcoding all
of the game texts in the engine source.

This is 50% done (29 out of 55 rooms), with the following left to be
done:
- MUDD mission rooms (need to improve the text reader for these)
- TRIAL mission rooms (need to improve the text reader for these)
- SINS mission rooms (need to improve the text reader for these)
- The rest of VENG mission rooms

The DEMON, TUG, LOVE, FEATHER and part of the VENG mission rooms have
been converted.
2021-02-08 03:11:46 +02:00
Filippos Karapetis 49395f2a8a STARTREK: Rename sound IDs and remove calls to blank sounds 2020-12-29 16:14:02 +02:00
Filippos Karapetis 5e7b556310 STARTREK: Move room action arrays to their respective room
All action arrays now end with a terminator entry. The array count has been removed.
Also, fixed a regression when changing missions in endMission().
2020-12-19 01:50:38 +02:00
Filippos Karapetis cb3030508e STARTREK: Read most strings for the LOV mission from its RDF files 2019-08-26 02:45:33 +03:00
Filippos Karapetis e8f0e9e998 STARTREK: Rename the different showText() functions for disambiguation
Hopefully, this will fix the AmigaOS and DS builds
2019-06-11 01:28:12 +03:00
Matthew Stewart 8970909318 STARTREK: Reorganize includes in room.h
This should avoid the costly rebuild of everything in the 'rooms/'
folder, at least sometimes...
2018-08-09 08:37:30 +02:00
Matthew Stewart fe98dbb69d STARTREK: Reformat with artistic style 2018-08-09 08:37:30 +02:00
Matthew Stewart d4c5966151 STARTREK: Add missing "look at grate" action.
Also fix missing subscript for some text relating to N2 gas.
2018-08-09 08:37:30 +02:00
Matthew Stewart aca1987056 STARTREK: Implement common code for LOVE mission 2018-08-09 08:37:30 +02:00
Matthew Stewart 43a0a574ff STARTREK: LOVE4 2018-08-09 08:37:30 +02:00
Matthew Stewart 08ead492d8 STARTREK: LOVE3 finished.
Added "callback" variants of the "walkCrewman" and "loadActorAnim"
functions to simplify chains of calls in room-specific code.
2018-08-09 08:37:30 +02:00
Matthew Stewart 16042faa65 STARTREK: Start on LOVE3 2018-08-09 08:37:30 +02:00
Matthew Stewart 933d21429f STARTREK: LOVE1 2018-08-09 08:37:30 +02:00