Le Philousophe
1a5ef8794a
STARTREK: Don't use unsafe strcat and strcpy
2022-10-23 22:46:19 +02:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Eugene Sandulenko
074b558e16
STARTREK: Attempt to fix compilation
2020-12-20 17:00:09 +01:00
Filippos Karapetis
8ff4da8980
StARTREK: Clean up bitmap file name for some animations
...
We get invalid characters for the standing Spock animation
2020-12-19 01:50:39 +02:00
Filippos Karapetis
9c25f9ee64
STARTREK: Add support for loading actors into dynamically assigned slots
2020-12-14 03:48:51 +02:00
Filippos Karapetis
108f3174f4
STARTREK: Implement basic functionality for the Enterprise's bridge
...
It's now possible to use the menu system and talk to some crewmates.
The game now starts in bridge mode, and it's possible to beam down
by using Kirk's transporter icon.
2020-11-23 01:24:51 +02:00
Filippos Karapetis
f9ebef6e1a
STARTREK: Implement the computer, some kb input and bridge functions
2020-11-21 14:40:56 +02:00
Filippos Karapetis
61bf089cb6
STARTREK: Remove the remaining goto's
2020-11-17 23:55:58 +02:00
Filippos Karapetis
bc1d661cf8
STARTREK: Further work on the ST 25th demo
2020-11-17 21:24:12 +02:00
Filippos Karapetis
37b305c1fe
STARTREK: Rewrite the resource loader, and add more console commands
2020-11-17 18:03:20 +02:00
Filippos Karapetis
ed24377900
STARTREK: Move resource-related functions into a separate class
2020-09-09 22:36:11 +03:00
Filippos Karapetis
df536ad6f8
STARTREK: Reduce usage of SharedPtr in sprites
2020-09-09 22:36:10 +03:00
Filippos Karapetis
0ae3cbc2e8
STARTREK: Reduce usage of SharedPtr, and simplify bitmap related calls
2019-12-28 13:22:18 +02:00
Filippos Karapetis
9ebb737a06
STARTREK: Simplify the BAN (misc animations) code
2019-12-27 16:54:57 +02:00
Filippos Karapetis
f7a5c21d4d
STARTREK: Move isPointInPolygon() inside the Room class
...
This accesses the room data, so it's better to move it inside the Room
class, to reduce direct visibility of the room vertex data
2019-12-27 01:33:28 +02:00
Filippos Karapetis
0c1a04a23c
STARTREK: Remove sound function wrappers out of StarTrekEngine
2019-11-03 13:21:41 +02:00
Filippos Karapetis
b2d1cfa126
STARTREK: Refactored mouse cursor and bitmap handling
...
- Reduced usage of SharedPtr
- Simplified the mouse cursor code (normal, locked, stack handling)
- Simplified the background handling code
- Initialize the mouse cursor after the graphics are initialized
2019-10-29 02:58:36 +02:00
Filippos Karapetis
709d606e01
STARTREK: Adapt many usages of Common::SharedPtr() to regular pointers
2019-06-11 00:48:16 +03:00
Filippos Karapetis
3f7f1a2410
STARTREK: Remove the FileStream wrapper class
2019-06-11 00:48:15 +03:00
Filippos Karapetis
430b87d5ff
STARTREK: Change more fields to Common::String, and fix shadowed vars
2019-05-27 20:46:04 +03:00
Filippos Karapetis
daf2f07e6b
STARTREK: Use Common::String for animation strings
2019-05-27 19:39:29 +03:00
Strangerke
0355ebdacf
STARTREK: Reduce a couple of variable scope, add a CHECKME
2018-08-10 07:31:07 +02:00
D G Turner
8c4b448d31
STARTREK: Fix Accesses to Uninitialized Variable.
2018-08-09 19:35:14 +01:00
D G Turner
86c6e3f460
STARTREK: Fix Various Compiler Warnings.
2018-08-09 19:02:00 +01:00
Matthew Stewart
e5e54b8a1f
STARTREK: Split up startrek.cpp into more files
2018-08-09 08:37:30 +02:00