Commit Graph
26 Commits
Author SHA1 Message Date
Paweł Kołodziejski 20cb0ae228 ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Eugene Sandulenko 5e7fe2dc57 JANITORIAL: Replace spaces in indentation with tabs 2021-04-15 21:20:36 +02:00
Douglas Liu a16d469231 STARK: Render exit symbols on the screen 2018-07-09 23:49:51 +08:00
Bastien Bouclet ceb2657962 STARK: Fix a few coverity warnings 2018-03-18 07:57:32 +01:00
Bastien Bouclet c7e75552ef STARK: Implement the fast forward mode
Used to skip animations. Does not behave exactly as the original due to
frame timing being incorrect in ResidualVM.

Fixes #1324.
2017-03-25 18:31:12 +01:00
Bastien Bouclet eb173b63af STARK: Show the mouse hint for inventory items
Not an accurate implementation, but good enough for now.
2016-04-16 08:58:08 +02:00
Bastien Bouclet 0f185fff27 STARK: Move the Cursor class to the ui subfolder 2016-01-01 07:30:12 +01:00
Bastien Bouclet d4bb79936f STARK: Remove a verbose and useless warning 2016-01-01 07:30:11 +01:00
Bastien Bouclet cb2d2d37a8 STARK: Make scrolling views follow the character 2016-01-01 07:30:04 +01:00
Bastien Bouclet 1c6165c067 STARK: Also set the walk target when clicking outside of the nav mesh 2016-01-01 07:30:04 +01:00
Bastien Bouclet 1b95553169 STARK: Allow April to run 2016-01-01 07:29:59 +01:00
Bastien Bouclet 38f417e0c6 STARK: Some renaming for consistency 2016-01-01 07:29:57 +01:00
Bastien Bouclet e67c821646 STARK: Initialize the item movement infrastructure
Items now have a movement property that is updated
on game loop
2016-01-01 07:29:57 +01:00
Bastien Bouclet efd9f14936 STARK: Compute the shortest path to the destination when moving April
There's no actual model movement for now
2016-01-01 07:29:57 +01:00
Bastien Bouclet d20be38eb7 STARK: Don't try to walk when there is no floor 2016-01-01 07:29:56 +01:00
Bastien Bouclet fc2454dfaf STARK: PATTables should bee looked up by order, not index 2016-01-01 07:29:56 +01:00
Bastien Bouclet efc23795a1 STARK: Change the existing code to make use of the new Ray class 2016-01-01 07:29:55 +01:00
Bastien Bouclet ba770a3c22 STARK: Push down some includes 2016-01-01 07:29:55 +01:00
Bastien Bouclet 860c852699 STARK: Some renaming 2016-01-01 07:29:54 +01:00
Bastien Bouclet 18d3344f87 STARK: Add shortcuts to use the singleton services 2016-01-01 07:29:53 +01:00
Bastien Bouclet dcd5ae0710 STARK: Rename the UI class and move it to the services subfolder 2016-01-01 07:29:53 +01:00
Bastien Bouclet 4c5c6014c2 STARK: Rename the Item resource hierarchy 2016-01-01 07:29:52 +01:00
Bastien Bouclet 43bae53ce0 STARK: Fix GCC warnings 2016-01-01 07:29:51 +01:00
Bastien Bouclet 0d62f7a400 STARK: Move text rendering to a separate class 2016-01-01 07:29:51 +01:00
Bastien Bouclet 19a5b6045e STARK: Rename UserInterface to GameInterface for clarity 2016-01-01 07:29:50 +01:00