Paweł Kołodziejski
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20cb0ae228
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ALL: Cleanup ResidualVM -> ScummVM
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2021-12-26 21:19:38 +01:00 |
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Eugene Sandulenko
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abea37c9bb
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ALL: Update ScummVM project license to GPLv3+
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2021-12-26 18:48:43 +01:00 |
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Eugene Sandulenko
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5e7fe2dc57
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JANITORIAL: Replace spaces in indentation with tabs
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2021-04-15 21:20:36 +02:00 |
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Douglas Liu
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a16d469231
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STARK: Render exit symbols on the screen
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2018-07-09 23:49:51 +08:00 |
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Bastien Bouclet
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ceb2657962
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STARK: Fix a few coverity warnings
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2018-03-18 07:57:32 +01:00 |
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Bastien Bouclet
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c7e75552ef
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STARK: Implement the fast forward mode
Used to skip animations. Does not behave exactly as the original due to
frame timing being incorrect in ResidualVM.
Fixes #1324.
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2017-03-25 18:31:12 +01:00 |
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Bastien Bouclet
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eb173b63af
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STARK: Show the mouse hint for inventory items
Not an accurate implementation, but good enough for now.
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2016-04-16 08:58:08 +02:00 |
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Bastien Bouclet
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0f185fff27
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STARK: Move the Cursor class to the ui subfolder
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2016-01-01 07:30:12 +01:00 |
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Bastien Bouclet
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d4bb79936f
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STARK: Remove a verbose and useless warning
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2016-01-01 07:30:11 +01:00 |
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Bastien Bouclet
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cb2d2d37a8
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STARK: Make scrolling views follow the character
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2016-01-01 07:30:04 +01:00 |
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Bastien Bouclet
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1c6165c067
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STARK: Also set the walk target when clicking outside of the nav mesh
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2016-01-01 07:30:04 +01:00 |
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Bastien Bouclet
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1b95553169
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STARK: Allow April to run
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2016-01-01 07:29:59 +01:00 |
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Bastien Bouclet
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38f417e0c6
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STARK: Some renaming for consistency
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2016-01-01 07:29:57 +01:00 |
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Bastien Bouclet
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e67c821646
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STARK: Initialize the item movement infrastructure
Items now have a movement property that is updated
on game loop
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2016-01-01 07:29:57 +01:00 |
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Bastien Bouclet
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efd9f14936
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STARK: Compute the shortest path to the destination when moving April
There's no actual model movement for now
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2016-01-01 07:29:57 +01:00 |
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Bastien Bouclet
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d20be38eb7
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STARK: Don't try to walk when there is no floor
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2016-01-01 07:29:56 +01:00 |
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Bastien Bouclet
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fc2454dfaf
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STARK: PATTables should bee looked up by order, not index
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2016-01-01 07:29:56 +01:00 |
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Bastien Bouclet
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efc23795a1
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STARK: Change the existing code to make use of the new Ray class
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2016-01-01 07:29:55 +01:00 |
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Bastien Bouclet
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ba770a3c22
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STARK: Push down some includes
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2016-01-01 07:29:55 +01:00 |
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Bastien Bouclet
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860c852699
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STARK: Some renaming
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2016-01-01 07:29:54 +01:00 |
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Bastien Bouclet
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18d3344f87
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STARK: Add shortcuts to use the singleton services
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2016-01-01 07:29:53 +01:00 |
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Bastien Bouclet
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dcd5ae0710
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STARK: Rename the UI class and move it to the services subfolder
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2016-01-01 07:29:53 +01:00 |
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Bastien Bouclet
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4c5c6014c2
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STARK: Rename the Item resource hierarchy
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2016-01-01 07:29:52 +01:00 |
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Bastien Bouclet
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43bae53ce0
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STARK: Fix GCC warnings
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2016-01-01 07:29:51 +01:00 |
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Bastien Bouclet
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0d62f7a400
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STARK: Move text rendering to a separate class
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2016-01-01 07:29:51 +01:00 |
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Bastien Bouclet
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19a5b6045e
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STARK: Rename UserInterface to GameInterface for clarity
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2016-01-01 07:29:50 +01:00 |
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