Paweł Kołodziejski
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20cb0ae228
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ALL: Cleanup ResidualVM -> ScummVM
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2021-12-26 21:19:38 +01:00 |
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Eugene Sandulenko
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abea37c9bb
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ALL: Update ScummVM project license to GPLv3+
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2021-12-26 18:48:43 +01:00 |
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Bastien Bouclet
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722f662247
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STARK: Shadows can be disabled at the scene level
Fixes #1552.
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2019-06-03 20:27:32 +02:00 |
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Bastien Bouclet
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24eda9e18d
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STARK: Adjust a few TODOs
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2018-11-22 13:35:47 +01:00 |
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Douglas Liu
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801fc74713
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STARK: Move maxShadowLength from RenderEntry to Scene
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2018-08-04 16:11:14 +08:00 |
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Douglas Liu
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2d613b6ef0
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STARK: Pass the Layer3D::_maxShadowLength to the RenderEntry
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2018-07-25 22:07:23 +08:00 |
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Bastien Bouclet
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6659c88498
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STARK: Use the new stream float read/write methods
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2018-04-14 11:19:19 +02:00 |
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Bastien Bouclet
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2e8766fbbf
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STARK: Add state serializers for a number of entities
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2017-06-05 09:44:48 +02:00 |
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Awad Mackie
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c4a37c2d31
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STARK: Add support for opRumble
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2016-11-19 15:20:51 +01:00 |
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Bastien Bouclet
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d471401da9
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STARK: Add lighting for actor models
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2016-01-01 07:30:05 +01:00 |
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Bastien Bouclet
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a9c5ccd6ea
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STARK: Allow scripts to enable or disable layers
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2016-01-01 07:30:04 +01:00 |
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Bastien Bouclet
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4c5c6014c2
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STARK: Rename the Item resource hierarchy
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2016-01-01 07:29:52 +01:00 |
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Bastien Bouclet
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a120d1c8ea
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STARK: Move Gfx classes to the Gfx namespace
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2015-02-13 20:33:47 +01:00 |
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Bastien Bouclet
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413ee2a75d
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STARK: Move the format readers to their own namespace
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2015-02-13 12:52:32 +01:00 |
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Bastien Bouclet
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0f978e54dd
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STARK: Rename Resource to Object to reflect the namespace change
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2015-02-13 11:18:37 +01:00 |
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Bastien Bouclet
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254021c602
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STARK: Move the resources to a separate namespace
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2015-02-13 11:10:44 +01:00 |
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Bastien Bouclet
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00f63c0ce0
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STARK: Add incomplete support for scrolling the scene
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2015-02-08 13:34:44 +01:00 |
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Bastien Bouclet
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d9217d1fe9
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STARK: Add a scroll resource
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2015-02-07 16:29:59 +01:00 |
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Bastien Bouclet
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3d937f59dd
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STARK: Draw 2D Layer items
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2015-02-07 13:05:33 +01:00 |
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Bastien Bouclet
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ff7b9f1297
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STARK: Draw the items in the correct order
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2015-01-16 17:50:46 +01:00 |
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Bastien Bouclet
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4433ed200f
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STARK: Start moving file formats to a dedicated folder
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2015-01-14 18:10:09 +01:00 |
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Bastien Bouclet
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f4ebba0d88
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STARK: Setup the camera using the game coordinate system
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2015-01-03 19:22:54 +01:00 |
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Bastien Bouclet
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e479cccbd6
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STARK: Draw the background items
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2015-01-03 07:23:10 +01:00 |
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Bastien Bouclet
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495e8e2611
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STARK: Collect the render entries from the location and render them
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2015-01-02 17:56:11 +01:00 |
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Bastien Bouclet
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cae49074ea
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STARK: Add some Item resource types
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2015-01-01 14:28:18 +01:00 |
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Bastien Bouclet
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46bec3da84
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STARK: Add a Layer resource type
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2015-01-01 11:24:39 +01:00 |
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