Paweł Kołodziejski
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20cb0ae228
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ALL: Cleanup ResidualVM -> ScummVM
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2021-12-26 21:19:38 +01:00 |
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Eugene Sandulenko
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abea37c9bb
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ALL: Update ScummVM project license to GPLv3+
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2021-12-26 18:48:43 +01:00 |
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Paweł Kołodziejski
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e2cd2e6ed7
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COMMON: Rename Common::Debug to Common::StreamDebug
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2020-10-16 21:47:16 +02:00 |
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Bastien Bouclet
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6659c88498
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STARK: Use the new stream float read/write methods
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2018-04-14 11:19:19 +02:00 |
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Bastien Bouclet
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951a69b674
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STARK: Fix actor direction placement on some scenes
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2016-01-01 07:30:00 +01:00 |
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Bastien Bouclet
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993eadccc2
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STARK: Fix actor direction placement
Finally!
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2016-01-01 07:29:57 +01:00 |
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Bastien Bouclet
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18d3344f87
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STARK: Add shortcuts to use the singleton services
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2016-01-01 07:29:53 +01:00 |
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Bastien Bouclet
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413ee2a75d
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STARK: Move the format readers to their own namespace
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2015-02-13 12:52:32 +01:00 |
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Bastien Bouclet
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0f978e54dd
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STARK: Rename Resource to Object to reflect the namespace change
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2015-02-13 11:18:37 +01:00 |
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Bastien Bouclet
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254021c602
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STARK: Move the resources to a separate namespace
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2015-02-13 11:10:44 +01:00 |
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Bastien Bouclet
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9a7b846301
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STARK: Add 3D scene scrolling
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2015-02-11 16:12:13 +01:00 |
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Bastien Bouclet
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00f63c0ce0
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STARK: Add incomplete support for scrolling the scene
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2015-02-08 13:34:44 +01:00 |
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Bastien Bouclet
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3d937f59dd
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STARK: Draw 2D Layer items
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2015-02-07 13:05:33 +01:00 |
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Bastien Bouclet
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4433ed200f
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STARK: Start moving file formats to a dedicated folder
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2015-01-14 18:10:09 +01:00 |
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Bastien Bouclet
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c93098e7af
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STARK: Move the service provider to a separate file
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2015-01-11 11:01:01 +01:00 |
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Bastien Bouclet
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3fadd5833f
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STARK: Renaming
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2015-01-04 08:21:02 +01:00 |
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Bastien Bouclet
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f4ebba0d88
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STARK: Setup the camera using the game coordinate system
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2015-01-03 19:22:54 +01:00 |
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Bastien Bouclet
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2539386a13
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STARK: Add a bookmark resource type
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2015-01-03 14:20:40 +01:00 |
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Bastien Bouclet
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4ab64b7a1d
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STARK: Fix a property type for the Camera resource
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2015-01-02 17:57:43 +01:00 |
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Bastien Bouclet
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7497eb8ed2
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STARK: Move the resource classes to separate files
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2014-12-27 11:21:30 +01:00 |
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