Paweł Kołodziejski
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20cb0ae228
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ALL: Cleanup ResidualVM -> ScummVM
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2021-12-26 21:19:38 +01:00 |
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Eugene Sandulenko
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abea37c9bb
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ALL: Update ScummVM project license to GPLv3+
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2021-12-26 18:48:43 +01:00 |
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Paweł Kołodziejski
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b9115e9286
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STARK: BigEndian fixes
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2021-11-20 22:57:01 +01:00 |
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Bastien Bouclet
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3c80722658
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STARK: Use the center of item's bounding rect as the scroll target
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2018-12-02 19:51:35 +01:00 |
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Bastien Bouclet
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883755b5f8
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STARK: Use the same data structures for props and actors
Faces and materials only
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2017-06-10 14:35:53 +02:00 |
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Bastien Bouclet
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ca32ebef74
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STARK: Further simplify actor models in-memory representation
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2017-03-19 08:30:25 +01:00 |
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Bastien Bouclet
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61edb671cb
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STARK: Load actor model into a format that's easier to render
As a result less OpenGL bindings need to be changed when rendering.
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2017-01-29 10:44:09 +01:00 |
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Bastien Bouclet
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7a090fd5e7
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STARK: Move the skeletal animation code around
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2016-04-09 17:23:07 +02:00 |
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Bastien Bouclet
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f7681fc6f7
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STARK: Fix some coverity warnings
No actual bugs should be fixed
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2016-01-07 21:50:53 +01:00 |
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Pawel Kolodziejski
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f9e78dc731
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STARK: formating code - whitespaces
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2016-01-01 07:30:11 +01:00 |
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Bastien Bouclet
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a1ccbab41b
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STARK: Handle models with format = 16
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2016-01-01 07:30:03 +01:00 |
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Bastien Bouclet
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993eadccc2
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STARK: Fix actor direction placement
Finally!
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2016-01-01 07:29:57 +01:00 |
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Bastien Bouclet
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7e621e13f6
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STARK: Add mouse picking for 3D items
This works at the bone bounding box level, whereas the original does
pixel-perfect picking.
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2016-01-01 07:29:56 +01:00 |
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Bastien Bouclet
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3498e65818
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STARK: Move the 3D model related classed to the model directory
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2016-01-01 07:29:54 +01:00 |
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