Commit Graph
11 Commits
Author SHA1 Message Date
Paweł Kołodziejski 20cb0ae228 ALL: Cleanup ResidualVM -> ScummVM 2021-12-26 21:19:38 +01:00
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Bastien Bouclet b9a1b8eefd STARK: Optionally use linear filtering when rendering backgrounds 2019-01-16 20:20:39 +01:00
Bastien Bouclet 45c5cf0c80 STARK: Add loading of replacement PNG files for the background images
The replacement PNG files can have larger dimensions when compared to
the original XMG images, enabling the creation of a high resolution mod.

The game looks for the replacement files in the game directory and then
in the xarc subdirectory of the directory containing the archive in
which the xmg picture to be replaced is located. For instance:
'1e/00/xarc/fountain_layercenter.png' should be used for the Venice park
background.
2019-01-16 19:43:22 +01:00
Bastien Bouclet ceb2657962 STARK: Fix a few coverity warnings 2018-03-18 07:57:32 +01:00
Bastien Bouclet abd8c585f7 STARK: Change surface data to always be in the RGBA byte order
This eases uploading the textures to OpenGL, and will hopefully fix
endianness issues.
2017-08-20 16:06:36 +02:00
Bastien Bouclet 1cb241bc00 STARK: Remove some useless includes 2016-03-11 18:18:36 +01:00
Bastien Bouclet 0adb899869 STARK: Properly handle XMG images with odd widths 2016-01-01 07:30:11 +01:00
Bastien Bouclet 416c05b4ca STARK: Decode the last line for odd-height XMGs 2016-01-01 07:30:09 +01:00
Bastien Bouclet 413ee2a75d STARK: Move the format readers to their own namespace 2015-02-13 12:52:32 +01:00
Bastien Bouclet 4433ed200f STARK: Start moving file formats to a dedicated folder 2015-01-14 18:10:09 +01:00