Commit Graph
33 Commits
Author SHA1 Message Date
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Eugene Sandulenko 836825abcf SLUDGE: Merge Parallax stuff back into GraphicsManager 2021-05-14 01:01:58 +02:00
Eugene Sandulenko 28e4e46707 SLUDGE: Reduce header dependencies 2021-05-07 01:29:53 +02:00
Eugene Sandulenko e3da6f47b5 SLUDGE: Remove unused files and redundant header 2021-05-07 01:29:52 +02:00
Eugene Sandulenko 73c9875529 SLUDGE: Wrap status bar into a class
This lets us get rid of the global constructors
2021-05-07 01:29:52 +02:00
Adrian Frühwirth 9bee9e1ba6 JANITORIAL: Fix whitespace 2018-04-19 12:08:31 +02:00
Simei Yin 7c74e81e0a SLUDGE: Objectify PeopleManager 2018-04-15 22:10:41 +02:00
Simei Yin 91db7c5967 SLUDGE: Replace linked list by Common::List in RegionManager 2018-04-15 01:09:35 +02:00
Simei Yin b575aac25a SLUDGE: Rename KillAll to Kill in RegionManager 2018-04-15 01:09:35 +02:00
Simei Yin af9d07a241 SLUDGE: Objectify Region Manager 2018-04-15 00:21:17 +02:00
Simei Yin fe9968a074 SLUDGE: Arrange include order 2017-12-19 22:16:21 +01:00
Simei Yin d98016b222 SLUDGE: Objectify speech manager 2017-12-19 22:12:08 +01:00
Simei Yin fd2cf90bb3 SLUDGE: Objectify cursor manager 2017-07-21 11:21:45 +02:00
Simei Yin 0fb4a1ddd2 SLUDGE: Objectify input and event handler 2017-07-20 19:10:01 +02:00
Simei Yin caa51ef49a SLUDGE: Change all structure names to Uppercase 2017-07-20 19:10:01 +02:00
Simei Yin e617a53608 SLUDGE: Objectify graphic classes 2017-07-20 00:43:16 +02:00
Simei Yin 0e7d9b4eb2 SLUDGE: Objectify parallex and create graphics manager 2017-07-20 00:43:16 +02:00
Simei Yin 59f9157106 SLUDGE: Remove gl-related graphics.h 2017-07-15 17:51:57 +02:00
Simei Yin 3672d99d4e SLUDGE: Complete parallax 2017-07-15 17:51:57 +02:00
yinsimei f8e1fe0064 SLUDGE: replace int types to scummvm defined ones 2017-07-13 18:27:45 +02:00
yinsimei 08304b848a SLUDGE: use Common/debug instead of sludge debug 2017-07-13 18:27:45 +02:00
yinsimei 52b627bae6 SLUDGE: use Common::List to reproduce layer effects 2017-07-13 18:27:45 +02:00
yinsimei 714196132c SLUDGE: load zBuffer sprites as backdrop copies 2017-07-13 18:27:45 +02:00
yinsimei eb9968332e SLUDGE: change background and zByffer restore order in freeze 2017-07-13 18:27:45 +02:00
yinsimei 4b941e16db SLUDGE: remove a low-level graphic loop 2017-07-13 18:27:45 +02:00
yinsimei 82f023d9bd SLUDGE: free surfaces in freeze struct 2017-07-13 18:27:45 +02:00
yinsimei 9418891237 SLUDGE: get freeze and unfreeze scene work 2017-07-13 18:27:45 +02:00
yinsimei a8ccd05315 SLUDGE: header formatting 2017-07-13 18:27:45 +02:00
yinsimei 10ff6994ae SLUDGE: format code and remove oneliners 2017-07-13 18:27:45 +02:00
yinsimei 786e4c3dc3 SLUDGE: Refactor image loading function and apply in backdrop 2017-07-13 18:27:45 +02:00
yinsimei ca2ee02496 SLUDGE: code formatting 2017-07-13 18:27:45 +02:00
yinsimei c4a5af22ea SLUDGE: Add namespace 2017-07-13 18:27:45 +02:00
yinsimei 219044abf9 SLUDGE: Add sludge files and make it compile 2017-07-13 18:27:45 +02:00