Commit Graph
66 Commits
Author SHA1 Message Date
Strangerke f6b6b4c728 SHERLOCK: Fix the way the sprite frames are freed 2015-05-07 18:24:50 +02:00
Paul Gilbert da75ee1f8b SHERLOCK: Fix display of animation cutscenes 2015-05-01 12:29:40 -10:00
Paul Gilbert 51eb601f83 SHERLOCK: Fix loading/handling of sprite offsets 2015-04-24 05:12:30 -05:00
Strangerke d45d167213 SHERLOCK: Fix regression in image loading 2015-04-09 00:12:18 +02:00
Paul Gilbert f2ee94c0ab SHERLOCK: Implement font drawing 2015-03-24 08:35:08 -04:00
Paul Gilbert d44a9e3f5a SHERLOCK: Fix loading of user interface controls 2015-03-23 22:27:07 -04:00
Paul Gilbert 73085bf570 SHERLOCK: Beginnings of UserInterface class 2015-03-23 20:34:34 -04:00
Paul Gilbert 47fb0be0c7 SHERLOCK: Fix loading of player sprites 2015-03-22 17:30:06 -04:00
Paul Gilbert 840bd862b7 SHERLOCK: Implement ImageFile nibble mode, fixes for scene data loading 2015-03-22 10:48:28 -04:00
Paul Gilbert 7f04ea4425 SHERLOCK: Implemented checkSprite 2015-03-21 20:25:15 -04:00
Paul Gilbert 26c5168074 SHERLOCK: Implemented checkObject and some support methods 2015-03-21 18:18:12 -04:00
Paul Gilbert 77a4227aa4 SHERLOCK: Added loading of scene objects 2015-03-19 23:31:28 -04:00
Paul Gilbert a02461fcb1 SHERLOCK: Refactorings, new Sprite and People classes 2015-03-19 19:49:42 -04:00
Paul Gilbert 2dc355ff6e SHERLOCK: Implement Scalpel-specific scene starting 2015-03-18 22:32:41 -04:00
Paul Gilbert 6cfb7169b9 SHERLOCK: Beginnings of sprite loading for animations 2015-03-15 23:16:38 -04:00
Paul Gilbert 87a9ba5f2f SHERLOCK: Initial commit 2015-05-07 22:49:22 +02:00